/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/glfw/src/deps/glad/ |
H A D | glad.h | 623 #define GL_MODELVIEW 0x1700 macro
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/include/GLES/ |
H A D | gl.h | 287 #define GL_MODELVIEW 0x1700 macro
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/mesa_headers/GLES/ |
H A D | gl.h | 351 #define GL_MODELVIEW 0x1700 macro
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/mesa_headers/GL/ |
H A D | gl.h | 245 #define GL_MODELVIEW 0x1700 macro
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/dports/games/libretro-play/Play--3cd0a367b5e24c061a6310c68c9fa7f6b531ebd4/deps/Dependencies/glew-2.0.0/include/GL/ |
H A D | glew.h | 667 #define GL_MODELVIEW 0x1700 macro
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/dports/games/libretro-mame2003_plus/mame2003-plus-libretro-17e9889/src/libretro-common/include/glsym/switch/ |
H A D | nx_gl.h | 121 #define GL_MODELVIEW 0x1700 macro
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/dports/games/libretro-mame2003/mame2003-libretro-4358db4/src/libretro-common/include/glsym/switch/ |
H A D | nx_gl.h | 121 #define GL_MODELVIEW 0x1700 macro
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/dports/games/libretro-vecx/libretro-vecx-9af0702/libretro-common/include/glsym/switch/ |
H A D | nx_gl.h | 121 #define GL_MODELVIEW 0x1700 macro
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/dports/games/libretro-2048/libretro-2048-35a299c/cairo/src/glew/GL/ |
H A D | glew.h | 630 #define GL_MODELVIEW 0x1700 macro
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/dports/graphics/freetype-gl/freetype-gl-647b062/windows/glew/include/GL/ |
H A D | glew.h | 651 #define GL_MODELVIEW 0x1700 macro
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/dports/graphics/opensubdiv/OpenSubdiv-3_4_4/glLoader/ |
H A D | glApi.h | 1191 #define GL_MODELVIEW 0x1700 macro
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/dports/games/libretro-yabause/yabause-ea5b118/yabause/src/libretro/libretro-common/include/glsym/switch/ |
H A D | nx_gl.h | 121 #define GL_MODELVIEW 0x1700 macro
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/dports/games/libretro-yabause/yabause-ea5b118/yabause/src/gllibs/include/GL/ |
H A D | glew.h | 664 #define GL_MODELVIEW 0x1700 macro
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/dports/games/libretro-snes9x/snes9x-73aa348/win32/ |
H A D | gl_core_3_1.h | 913 #define GL_MODELVIEW 0x1700 macro
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/dports/games/kodi-addon-game.libretro.picodrive/game.libretro.picodrive-1.97.0.19-Matrix/depends/common/picodrive/platform/common/minimp3/player/ |
H A D | glad.h | 1152 #define GL_MODELVIEW 0x1700 macro
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/dports/games/libretro-cap32/libretro-cap32-ad7397f/libretro-common/include/glsym/switch/ |
H A D | nx_gl.h | 121 #define GL_MODELVIEW 0x1700 macro
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/dports/games/mrboom/MrBoom-src-5.2/libretro-common/include/glsym/switch/ |
H A D | nx_gl.h | 121 #define GL_MODELVIEW 0x1700 macro
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/dports/emulators/yuzu/yuzu-0b47f7a46/externals/glad/include/glad/ |
H A D | glad.h | 1123 #define GL_MODELVIEW 0x1700 macro
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/dports/emulators/libretro-vice/vice-libretro-5725415/libretro-common/include/glsym/switch/ |
H A D | nx_gl.h | 121 #define GL_MODELVIEW 0x1700 macro
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/dports/graphics/nanort/nanort-b1feea8/examples/common/ThirdPartyLibs/Glew/CustomGL/ |
H A D | glew.h | 663 #define GL_MODELVIEW 0x1700 macro
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/dports/games/sauerbraten/sauerbraten/src/include/ |
H A D | SDL_opengl.h | 271 #define GL_MODELVIEW 0x1700 macro
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/dports/graphics/mesa-dri-classic/mesa-20.2.3/include/GLES/ |
H A D | gl.h | 283 #define GL_MODELVIEW 0x1700 macro
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/dports/graphics/mesa-dri-classic/mesa-20.2.3/include/GL/ |
H A D | gl.h | 211 #define GL_MODELVIEW 0x1700 macro
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/angle/include/GLES/ |
H A D | gl.h | 287 #define GL_MODELVIEW 0x1700 macro
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/swiftshader/include/GLES/ |
H A D | gl.h | 283 #define GL_MODELVIEW 0x1700 macro
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