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Searched defs:GL_SGIX_texture_coordinate_clamp (Results 1 – 25 of 288) sorted by relevance

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/dports/games/q2pro/q2pro/win32-libs-vc8/include/GL/
H A Dglext.h4274 #define GL_SGIX_texture_coordinate_clamp 1 macro
/dports/devel/mingw32-bin-msvcrt/mingw32-bin-msvcrt-r4.0.3.1.a4.0.3.1/include/GL/
H A Dglext.h4251 #define GL_SGIX_texture_coordinate_clamp 1 macro
/dports/devel/mingw32-bin-msvcrt/mingw32-bin-msvcrt-r4.0.3.1.a4.0.3.1/mingw32/include/GL/
H A Dglext.h4251 #define GL_SGIX_texture_coordinate_clamp 1 macro
/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/libraries/win32/mingw32/include/GL/
H A Dglext.h4251 #define GL_SGIX_texture_coordinate_clamp 1 macro
/dports/games/cake/cake_src/cake/glsetup/
H A Dgl_NV_ext.h4881 #define GL_SGIX_texture_coordinate_clamp 1 macro
/dports/games/memonix/MemonixSourceCode/src/
H A DGLext.h4881 #define GL_SGIX_texture_coordinate_clamp 1 macro
/dports/x11-toolkits/gtkglext/gtkglext-1.2.0/gdk/glext/
H A Dglext.h4881 #define GL_SGIX_texture_coordinate_clamp 1 macro
/dports/games/r1q2/r1q2-8012_5/ref_gl/
H A Dglext.h5314 #define GL_SGIX_texture_coordinate_clamp 1 macro
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/SDL12/include/
H A DSDL_opengl.h5278 #define GL_SGIX_texture_coordinate_clamp 1 macro
/dports/games/sea-defender/Sea-Defender-d628051/snoutlib/
H A Dgl-enums.h7669 #define GL_SGIX_texture_coordinate_clamp 1 macro
/dports/games/cube/cube_source/include/
H A DSDL_opengl.h5278 #define GL_SGIX_texture_coordinate_clamp 1 macro
/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/RenderSystems/GL/include/GL/
H A Dglext.h5314 #define GL_SGIX_texture_coordinate_clamp 1 macro
/dports/graphics/ogre3d/ogre-1.11.6/RenderSystems/GL/include/GL/
H A Dglext.h5314 #define GL_SGIX_texture_coordinate_clamp 1 macro
/dports/games/ioquake3-server/ioquake3-1.36/code/SDL12/include/
H A DSDL_opengl.h5782 #define GL_SGIX_texture_coordinate_clamp 1 macro
/dports/games/ioquake3/ioquake3-1.36/code/SDL12/include/
H A DSDL_opengl.h5782 #define GL_SGIX_texture_coordinate_clamp 1 macro
/dports/devel/sdl12/SDL-1.2.15/include/
H A DSDL_opengl.h5800 #define GL_SGIX_texture_coordinate_clamp 1 macro
/dports/games/frogatto/frogatto-1.3.1/MacOSJet/dylibs/SDL.framework/Versions/A/Headers/
H A DSDL_opengl.h5786 #define GL_SGIX_texture_coordinate_clamp 1 macro
/dports/cad/ldview/ldview-4.4/include/GL/
H A Dglext.h5727 #define GL_SGIX_texture_coordinate_clamp 1 macro
/dports/devel/allegro/allegro-4.4.3.1/addons/allegrogl/include/allegrogl/GLext/
H A Dgl_ext_defs.h3109 #define GL_SGIX_texture_coordinate_clamp macro
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/SDL12/include/
H A DSDL_opengl.h5782 #define GL_SGIX_texture_coordinate_clamp 1 macro
/dports/games/blinkensisters/blinkensisters/lostpixels/game/software/WIN32/SDL/include/
H A DSDL_opengl.h5782 #define GL_SGIX_texture_coordinate_clamp 1 macro
/dports/games/bloodfrontier/bloodfrontier/src/include/
H A DSDL_opengl.h5786 #define GL_SGIX_texture_coordinate_clamp 1 macro
/dports/games/biniax2/biniax2-1.30_9/SDLinclude/
H A DSDL_opengl.h5782 #define GL_SGIX_texture_coordinate_clamp 1 macro
/dports/games/bloodfrontier/bloodfrontier/src/include/GL/
H A Dglext.h5727 #define GL_SGIX_texture_coordinate_clamp 1 macro
/dports/emulators/libretro-vice/vice-libretro-5725415/vice/src/arch/android/AnVICE/jni/sdl/include/
H A DSDL_opengl.h5665 #define GL_SGIX_texture_coordinate_clamp 1 macro

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