/dports/www/libwww/w3c-libwww-5.4.2/Library/src/windows/ |
H A D | config.h | 238 #define HAVE_STRCHR 1 macro
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/dports/www/links/links-2.25/ |
H A D | config-vms.h | 424 #define HAVE_STRCHR 1 macro 974 #define HAVE_STRCHR 1 macro
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/dports/math/adol-c/ADOL-C-2.7.2/MSVisualStudio/v14/nosparse/ |
H A D | config.h.in | 109 #define HAVE_STRCHR 1 macro
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H A D | config.h | 109 #define HAVE_STRCHR 1 macro
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/dports/math/adol-c/ADOL-C-2.7.2/MSVisualStudio/v14/x64/nosparse/ |
H A D | config.h | 109 #define HAVE_STRCHR 1 macro
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H A D | config.h.in | 109 #define HAVE_STRCHR 1 macro
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/dports/devel/csoap/libsoap-1.1.0/win32/MinGW/ |
H A D | config.h | 97 #define HAVE_STRCHR 1 macro
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/dports/games/NBlood/NBlood-a1689a4/platform/Wii/include/SDL/ |
H A D | SDL_config_wii.h | 64 #define HAVE_STRCHR 1 macro
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/dports/net/ntp/ntp-4.2.8p15/sntp/libopts/compat/ |
H A D | windows-config.h | 55 #define HAVE_STRCHR 1 macro
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/dports/games/kobodeluxe/KoboDeluxe-0.5.1/ |
H A D | aconfig.h | 94 #define HAVE_STRCHR 1 macro
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/dports/archivers/sharutils/sharutils-4.15.2/libopts/compat/ |
H A D | windows-config.h | 55 #define HAVE_STRCHR 1 macro
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/dports/math/adol-c/ADOL-C-2.7.2/MSVisualStudio/v14/x64/sparse/ |
H A D | config.h.in | 109 #define HAVE_STRCHR 1 macro
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H A D | config.h | 109 #define HAVE_STRCHR 1 macro
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/dports/devel/autogen/autogen-5.18.16/compat/ |
H A D | windows-config.h | 55 #define HAVE_STRCHR 1 macro
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/dports/math/adol-c/ADOL-C-2.7.2/MSVisualStudio/v14/sparse/ |
H A D | config.h | 109 #define HAVE_STRCHR 1 macro
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H A D | config.h.in | 109 #define HAVE_STRCHR 1 macro
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/dports/misc/rump/buildrump.sh-b914579/src/external/bsd/flex/include/ |
H A D | config.h | 119 #define HAVE_STRCHR 1 macro
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/dports/security/gnutls/gnutls-3.6.16/src/libopts/compat/ |
H A D | windows-config.h | 55 #define HAVE_STRCHR 1 macro
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/dports/net-mgmt/tcpreplay/tcpreplay-4.3.4/libopts/compat/ |
H A D | windows-config.h | 55 #define HAVE_STRCHR 1 macro
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/dports/emulators/vice/vice-3.5/src/lib/liblame/ |
H A D | configMS.h | 52 #define HAVE_STRCHR macro
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/dports/games/scorched3d/scorched-dep-win32/include/SDL/SDL/ |
H A D | SDL_config_macos.h | 64 #define HAVE_STRCHR 1 macro
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/dports/games/kevedit/kevedit-0.5.1/glob/ |
H A D | config.h | 278 #define HAVE_STRCHR 1 macro
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/dports/games/ioquake3-server/ioquake3-1.36/code/SDL12/include/ |
H A D | SDL_config_macos.h | 64 #define HAVE_STRCHR 1 macro
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/dports/games/ioquake3/ioquake3-1.36/code/SDL12/include/ |
H A D | SDL_config_macos.h | 64 #define HAVE_STRCHR 1 macro
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/dports/devel/sdl12/SDL-1.2.15/include/ |
H A D | SDL_config_macos.h | 64 #define HAVE_STRCHR 1 macro
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