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Searched defs:HIT_MASK (Results 1 – 7 of 7) sorted by relevance

/dports/games/kobodeluxe/KoboDeluxe-0.5.1/
H A Dmap.h38 #define HIT_MASK (CORE | U_MASK | R_MASK | D_MASK | L_MASK) macro
/dports/games/OpenLara/OpenLara-b4b19f2/src/
H A Denemy.h559 HIT_MASK = 0x774F, // body, head, front legs enumerator
700 HIT_MASK = 0x380066, enumerator
816 HIT_MASK = 0x00FF00, enumerator
1027 HIT_MASK = 0x0300018F, enumerator
1206 HIT_MASK = 0x000003FC, enumerator
1416 HIT_MASK = 0x2406C, // front legs and head enumerator
1646 HIT_MASK = (1 << 12) | (1 << 13), // head enumerator
1755 HIT_MASK = 0xFF7C00, // hands and head enumerator
1874 HIT_MASK = 0x0678, enumerator
2286 HIT_MASK = 0x030199, enumerator
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/dports/games/jfsw/jfsw-c434002/src/
H A Dgame.h543 #define HIT_MASK (BIT(13)|BIT(14)|BIT(15)) macro
/dports/games/NBlood/NBlood-a1689a4/source/sw/src/
H A Dgame.h552 #define HIT_MASK (BIT(14)|BIT(15)|BIT(16)) macro
/dports/multimedia/v4l_compat/linux-5.13-rc2/drivers/iommu/
H A Dmsm_iommu_hw-8xxx.h1640 #define HIT_MASK 0x01 macro
/dports/multimedia/libv4l/linux-5.13-rc2/drivers/iommu/
H A Dmsm_iommu_hw-8xxx.h1640 #define HIT_MASK 0x01 macro
/dports/multimedia/v4l-utils/linux-5.13-rc2/drivers/iommu/
H A Dmsm_iommu_hw-8xxx.h1640 #define HIT_MASK 0x01 macro