1 ////////////////////////////////////////////////////////////////////////////////
2 // Scorched3D (c) 2000-2011
3 //
4 // This file is part of Scorched3D.
5 //
6 // Scorched3D is free software; you can redistribute it and/or modify
7 // it under the terms of the GNU General Public License as published by
8 // the Free Software Foundation; either version 2 of the License, or
9 // (at your option) any later version.
10 //
11 // Scorched3D is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 // GNU General Public License for more details.
15 //
16 // You should have received a copy of the GNU General Public License along
17 // with this program; if not, write to the Free Software Foundation, Inc.,
18 // 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
19 ////////////////////////////////////////////////////////////////////////////////
20
21 #include <landscapedef/LandscapeDefinitionsBase.h>
22 #include <common/Defines.h>
23 #include <string.h>
24 #include <stdlib.h>
25 #include <time.h>
26
readXML(XMLNode * node)27 bool LandscapeDefinitionsEntry::readXML(XMLNode *node)
28 {
29 if (!node->getNamedChild("name", name)) return false;
30 if (!node->getNamedChild("weight", weight)) return false;
31 if (!node->getNamedChild("description", description)) return false;
32 if (!node->getNamedChild("picture", picture)) return false;
33
34 XMLNode *tex, *defn, *tmp;
35 if (!node->getNamedChild("defn", defn)) return false;
36 while (defn->getNamedChild("item", tmp, false, true))
37 {
38 const char *landscapeDefnFile = tmp->getContent();
39 defns.push_back(landscapeDefnFile);
40 }
41 if (!node->getNamedChild("tex", tex)) return false;
42 while (tex->getNamedChild("item", tmp, false, true))
43 {
44 const char *landscapeTexFile = tmp->getContent();
45 texs.push_back(landscapeTexFile);
46 }
47
48 DIALOG_ASSERT(!texs.empty() && !defns.empty());
49 return node->failChildren();
50 }
51
LandscapeDefinitionsBase()52 LandscapeDefinitionsBase::LandscapeDefinitionsBase()
53 {
54 }
55
~LandscapeDefinitionsBase()56 LandscapeDefinitionsBase::~LandscapeDefinitionsBase()
57 {
58 }
59
clearLandscapeDefinitions()60 void LandscapeDefinitionsBase::clearLandscapeDefinitions()
61 {
62 entries_.clear();
63 }
64
readLandscapeDefinitions()65 bool LandscapeDefinitionsBase::readLandscapeDefinitions()
66 {
67 // Load landscape definition file
68 XMLFile file;
69 if (!file.readFile(S3D::getModFile("data/landscapes.xml")) ||
70 !file.getRootNode())
71 {
72 S3D::dialogMessage("Scorched Landscape", S3D::formatStringBuffer(
73 "Failed to parse \"data/landscapes.xml\"\n%s",
74 file.getParserError()));
75 return false;
76 }
77
78 // Itterate all of the landscapes in the file
79 std::list<XMLNode *>::iterator childrenItor;
80 std::list<XMLNode *> &children = file.getRootNode()->getChildren();
81 for (childrenItor = children.begin();
82 childrenItor != children.end();
83 ++childrenItor)
84 {
85 LandscapeDefinitionsEntry newDefn;
86 if (!newDefn.readXML(*childrenItor)) return false;
87 entries_.push_back(newDefn);
88 }
89 return true;
90 }
91
landscapeEnabled(OptionsGame & context,const char * name)92 bool LandscapeDefinitionsBase::landscapeEnabled(OptionsGame &context,
93 const char *name)
94 {
95 std::string landscapes = context.getLandscapes();
96 if (landscapes.empty()) return true; // Default un-initialized state
97
98 char *token = strtok((char *) landscapes.c_str(), ":");
99 while(token != 0)
100 {
101 if (0 == strcmp(token, name)) return true;
102 token = strtok(0, ":");
103 }
104 return false;
105 }
106
getLandscapeByName(const char * name)107 LandscapeDefinitionsEntry *LandscapeDefinitionsBase::getLandscapeByName(
108 const char *name)
109 {
110 std::list<LandscapeDefinitionsEntry>::iterator itor;
111 for (itor = entries_.begin();
112 itor != entries_.end();
113 ++itor)
114 {
115 LandscapeDefinitionsEntry &result = *itor;
116 if (0 == strcmp(name, result.name.c_str()))
117 {
118 return &result;
119 }
120 }
121 return 0;
122 }
123