/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/blink/renderer/platform/animation/ |
H A D | compositor_keyframe_model.cc | 102 void CompositorKeyframeModel::SetDirection(Direction direction) { in SetDirection() function in blink::CompositorKeyframeModel
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/dports/net-im/tut/tut-0.0.17/vendor/github.com/rivo/tview/ |
H A D | flex.go | 62 func (f *Flex) SetDirection(direction int) *Flex { func
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/dports/math/vtk8/VTK-8.2.0/Infovis/Layout/ |
H A D | vtkSimple3DCirclesStrategy.cxx | 148 void vtkSimple3DCirclesStrategy::SetDirection( double dx, double dy, double dz ) in SetDirection() function in vtkSimple3DCirclesStrategy 254 void vtkSimple3DCirclesStrategy::SetDirection( double d[3] ) in SetDirection() function in vtkSimple3DCirclesStrategy
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/dports/math/vtk6/VTK-6.2.0/Infovis/Layout/ |
H A D | vtkSimple3DCirclesStrategy.cxx | 150 void vtkSimple3DCirclesStrategy::SetDirection( double dx, double dy, double dz ) in SetDirection() function in vtkSimple3DCirclesStrategy 256 void vtkSimple3DCirclesStrategy::SetDirection( double d[3] ) in SetDirection() function in vtkSimple3DCirclesStrategy
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/dports/games/warmux/warmux-11.04/src/character/ |
H A D | body.h | 132 …void SetDirection(LRDirection dir) { direction = dir; need_refreshsprites = … in SetDirection() function
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/dports/audio/stmp/stmp-0.0.2/vendor/github.com/rivo/tview/ |
H A D | flex.go | 61 func (f *Flex) SetDirection(direction int) *Flex { func
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/dports/games/valyriatear/ValyriaTear-1.1.0/src/modes/map/map_sprites/ |
H A D | map_virtual_sprite.cpp | 364 void VirtualSprite::SetDirection(uint16_t dir) in SetDirection() function in vt_map::private_map::VirtualSprite
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/dports/devel/vcglib/vcglib-2020.09/vcg/space/ |
H A D | plane3.h | 87 void SetDirection( const PointType & dir) { in SetDirection() function
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H A D | ray3.h | 91 inline void SetDirection( const PointType & dir) in SetDirection() function
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H A D | ray2.h | 85 inline void SetDirection( const PointType & dir) in SetDirection() function
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H A D | line3.h | 100 inline void SetDirection( const PointType & dir) in SetDirection() function
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/dports/graphics/wdune/wdune-1.926/vcglib/vcg/space/ |
H A D | plane3.h | 87 void SetDirection( const PointType & dir) { in SetDirection() function
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H A D | ray2.h | 85 inline void SetDirection( const PointType & dir) in SetDirection() function
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H A D | ray3.h | 91 inline void SetDirection( const PointType & dir) in SetDirection() function
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/dports/net/ns3/ns-allinone-3.35/ns-3.35/src/wimax/model/ |
H A D | simple-ofdm-send-param.cc | 105 simpleOfdmSendParam::SetDirection (uint8_t direction) in SetDirection() function in ns3::simpleOfdmSendParam
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/dports/science/InsightToolkit/ITK-5.0.1/Modules/Core/SpatialObjects/include/ |
H A D | itkSpatialObjectToImageFilter.hxx | 268 ::SetDirection(const DirectionType & dir) in SetDirection() function in itk::SpatialObjectToImageFilter
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/dports/www/firefox-esr/firefox-91.8.0/dom/html/ |
H A D | HTMLMarqueeElement.h | 37 void SetDirection(const nsAString& aValue, ErrorResult& aError) { in SetDirection() function
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/dports/lang/spidermonkey78/firefox-78.9.0/dom/html/ |
H A D | HTMLMarqueeElement.h | 35 void SetDirection(const nsAString& aValue, ErrorResult& aError) { in SetDirection() function
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/dports/www/firefox/firefox-99.0/dom/html/ |
H A D | HTMLMarqueeElement.h | 37 void SetDirection(const nsAString& aValue, ErrorResult& aError) { in SetDirection() function
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/dports/mail/thunderbird/thunderbird-91.8.0/dom/html/ |
H A D | HTMLMarqueeElement.h | 37 void SetDirection(const nsAString& aValue, ErrorResult& aError) { in SetDirection() function
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/dports/sysutils/pflogx/pflogx/include/ |
H A D | LogEntry.h | 135 inline void SetDirection(u_int8_t direction) in SetDirection() function
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/dports/graphics/comical/comical-0.8/src/ |
H A D | ComicalCanvas.h | 51 void SetDirection(COMICAL_DIRECTION newDirection) { direction = newDirection; } in SetDirection() function
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/dports/games/openclonk/openclonk-release-8.1-src/planet/Objects.ocd/Environment.ocd/Waterfall.ocd/ |
H A D | Script.c | 93 public func SetDirection(int xdir, int ydir, int xvar, int yvar) in SetDirection() function
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/dports/games/briquolo/briquolo-0.5.7/src/ |
H A D | Balle.cpp | 228 void Balle::SetDirection(double p_DirectionX, double p_DirectionY) in SetDirection() function in Balle
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/dports/cad/opencascade/opencascade-7.6.0/inc/ |
H A D | gp_Ax1.hxx | 55 void SetDirection (const gp_Dir& theV) { vdir = theV; } in SetDirection() function in gp_Ax1
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