1### Gods grant spells
2- Mostly function similar to most pen and paper RPGs, which I've never seen in a roguelike
3- Make it obvious to the player when they can pray for additional spells
4  - No hours since prayed or relying on a wiki to know how to make it work; just balance it properly
5- Limited capacity for spells based on Widsom
6- Deities grant better spells based on their relationship
7
8#### Spell ideas
9From lower level to higher level
10##### Common spells
11- Summon angel
12- Forge limb
13  - this would be much more difficult than it is currently
14  - mostly you'll have to rely on healing liquid / healers to get a normal limb back instead
15- Summon archangel
16
17##### Valpurus
18- No spells; just use Legifer and Atavus and sacrifice until champion
19- When champion, auto-summon a guard as a permanent ally
20  - guards could possibly upgrade eventually
21  - at least be replaced some time after their deaths
22
23##### Legifer
24- Current explosion effect
25- Smite enemies
26- Summon arms and armor (powerful but temporary)
27- Summon temporary help
28
29##### Atavus
30- Give away money to Atavus (in general, having less money = better Atavus spells granted)
31- Give objects to creatures on the level
32  - in general, as we add item use we should make more items start in e.g. kobold pockets and fewer on the floors, anyway
33- Give objects to player
34
35##### Seges
36- Create water
37- Create bread
38- Remove poison
39- Remove disease
40- Cure wounds
41
42##### Dulcis
43- Make the player more beautiful
44- Make monsters temporarily pacified
45- Summon a permanent bard to follow the player and be mostly useless
46- Tame enemies
47
48##### Sophos
49- Levitation
50- Teleport the player
51- Teleport enemies away
52- Mirror self
53- Teleport enemy limbs away
54
55##### Silva
56- Create water
57- Summon animal allies (temporary then permanent)
58- Harden Leather (and higher materials)
59- Create meat
60- Earthquake
61
62##### Loricatus
63- Ignite enemy equipment
64- Detonate gunpowder (within LOS)
65- Harden to bronze (and higher materials with higher spells)
66- Break enemy equipment
67- Create gunpowder
68
69##### Mellis
70- Midas touch
71- Sell an object
72- Teleport player to a special shop
73  - be careful to not give the player too much time to heal and so forth here
74- Or just buy an item through a menu
75  - probably the player just 'wishes' for a class of item (a weapon category or armor or boots) and Mellis presents an option to buy
76  - could lose favor by not taking him up on the offer
77
78##### Cleptia
79- Summon Poison (like a dip; fill bottles or directly poison weapons)
80- Haste
81- Temporarily gain Searching status (thieves & assassins = know about traps..?)
82- Invisibility
83
84##### Nefas
85- Create alcohol
86- Confuse enemies
87- Summon vomit (can splash on adjacent tile)
88- Summon mistress
89
90##### Scabies
91- Disease enemies in sight
92- Polymorph player (with higher level = controlled poly)
93- Polymorph other (higher level = lower creature power, but based on original power too)
94- Disease all enemies on floor
95
96##### Infuscor
97- Ignite enemies
98  - This is really weak now, but if fire becomes worse, it wouldn't be entry-level anymore)
99- Transmute fluid to acid
100  - e.g. the blood on the floors and on enemies
101- Wand of necromancy duplicate
102- Throw lightning
103
104##### Cruentus
105- Cause fear
106- Summon troll blood
107- Summon arms and armor (powerful, but temporary)
108- Decapitate foe (does damage to head; not actually automatic death)
109
110##### Mortifer
111- Like today, no spells granted
112- Create an Undead team (as opposed to the Enemy team) and when champion of Mortifer, they all stop attacking you and instead fight other enemies
113
114