1 #include "../common/constants.h"
2 #include "testgamestatehandler.h"
3 
4 using namespace std;
5 
TestGameStateHandler()6 TestGameStateHandler::TestGameStateHandler() {
7 	strcpy( state, "xyzabcdef" );
8 }
9 
~TestGameStateHandler()10 TestGameStateHandler::~TestGameStateHandler() {
11 }
12 
13 // the producer
getGameState()14 char *TestGameStateHandler::getGameState() {
15 	return state;
16 }
17