Home
last modified time | relevance | path

Searched defs:_isMoving (Results 1 – 16 of 16) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/neverhood/modules/
H A Dmodule2200_sprites.h83 bool _isMoving; variable
158 bool _isMoving; variable
H A Dmodule1200_sprites.h86 bool _isMoving; variable
H A Dmodule1900_sprites.h48 bool _isMoving; variable
H A Dmodule1600_sprites.h52 bool _isMoving; variable
/dports/games/scummvm/scummvm-2.5.1/engines/neverhood/modules/
H A Dmodule2200_sprites.h83 bool _isMoving; variable
158 bool _isMoving; variable
H A Dmodule1200_sprites.h86 bool _isMoving; variable
H A Dmodule1900_sprites.h48 bool _isMoving; variable
H A Dmodule1600_sprites.h52 bool _isMoving; variable
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/
H A Dpolice_maze.h52 int _isMoving; variable
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/
H A Dpolice_maze.h52 int _isMoving; variable
/dports/graphics/kimagemapeditor/kimagemapeditor-21.12.3/
H A Dkimearea.h108 bool _isMoving; variable
/dports/science/step/step-21.12.3/step/
H A Dstepgraphicsitem.h172 bool _isMoving; variable
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/
H A Dactor.h85 bool _isMoving; variable
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/
H A Dactor.h85 bool _isMoving; variable
/dports/audio/muse-sequencer/muse-4.0.0/src/muse/components/
H A Dcitem.h51 bool _isMoving; variable
/dports/devel/kcachegrind/kcachegrind-21.12.3/libviews/
H A Dcallgraphview.h659 bool _isMoving; variable