/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/ |
H A D | item_pickup.h | 45 Common::Rect _screenRect; variable
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/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/ |
H A D | item_pickup.h | 45 Common::Rect _screenRect; variable
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/dports/games/scummvm/scummvm-2.5.1/engines/startrek/ |
H A D | graphics.h | 166 Common::Rect _screenRect; variable
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/startrek/ |
H A D | graphics.h | 167 Common::Rect _screenRect; variable
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/dports/x11-toolkits/gnustep-gui/libs-gui-gui-0_28_0/Headers/Additions/GNUstepGUI/ |
H A D | GSGormLoading.h | 114 NSRect _screenRect; variable
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H A D | GSNibLoading.h | 140 NSRect _screenRect; variable
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sci/graphics/ |
H A D | screen_item32.h | 209 Common::Rect _screenRect; variable
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H A D | plane32.h | 230 Common::Rect _screenRect; variable
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/dports/games/scummvm/scummvm-2.5.1/engines/sci/graphics/ |
H A D | screen_item32.h | 209 Common::Rect _screenRect; variable
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H A D | plane32.h | 231 Common::Rect _screenRect; variable
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/wintermute/base/gfx/ |
H A D | base_renderer.h | 222 Rect32 _screenRect; variable
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/dports/games/scummvm/scummvm-2.5.1/engines/wintermute/base/gfx/ |
H A D | base_renderer.h | 230 Rect32 _screenRect; variable
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sword25/gfx/ |
H A D | graphicengine.h | 292 Common::Rect _screenRect; variable
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/dports/games/scummvm/scummvm-2.5.1/engines/sword25/gfx/ |
H A D | graphicengine.h | 245 Common::Rect _screenRect; variable
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/dports/games/scummvm/scummvm-2.5.1/engines/gnap/ |
H A D | gamesys.h | 175 Common::Rect _screenRect; variable
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/gnap/ |
H A D | gamesys.h | 175 Common::Rect _screenRect; variable
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/touche/ |
H A D | touche.h | 878 Common::Rect _screenRect; variable
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/dports/games/scummvm/scummvm-2.5.1/engines/touche/ |
H A D | touche.h | 892 Common::Rect _screenRect; variable
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