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Searched defs:actorSize (Results 1 – 9 of 9) sorted by relevance

/dports/games/ufoai/ufoai-2.5-source/src/common/
H A Drouting.h60 #define RT_CONN_PX(r, actorSize, x, y, z) (r.getConn(actorSize, x, y, z, 0)) argument
61 #define RT_CONN_NX(r, actorSize, x, y, z) (r.getConn(actorSize, x, y, z, 1)) argument
62 #define RT_CONN_PY(r, actorSize, x, y, z) (r.getConn(actorSize, x, y, z, 2)) argument
63 #define RT_CONN_NY(r, actorSize, x, y, z) (r.getConn(actorSize, x, y, z, 3)) argument
65 #define RT_CONN_PX_PY(r, actorSize, x, y, z) (r.getConn(actorSize, x, y, z, 4)) argument
66 #define RT_CONN_PX_NY(r, actorSize, x, y, z) (r.getConn(actorSize, x, y, z, 7)) argument
67 #define RT_CONN_NX_PY(r, actorSize, x, y, z) (r.getConn(actorSize, x, y, z, 6)) argument
68 #define RT_CONN_NX_NY(r, actorSize, x, y, z) (r.getConn(actorSize, x, y, z, 5)) argument
70 #define RT_STEPUP_PX(r, actorSize, x, y, z) (r.getStepup(actorSize, x, y, z, 0)) argument
71 #define RT_STEPUP_NX(r, actorSize, x, y, z) (r.getStepup(actorSize, x, y, z, 1)) argument
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H A Dgrid.cpp98 static bool Grid_CheckForbidden (const pos3_t exclude, const actorSizeEnum_t actorSize, pathing_t* … in Grid_CheckForbidden()
158 actorSizeEnum_t actorSize; member in Step
509 void Grid_CalcPathing (const Routing &routing, const actorSizeEnum_t actorSize, pathing_t* path, co… in Grid_CalcPathing()
612 bool Grid_FindPath (const Routing &routing, const actorSizeEnum_t actorSize, pathing_t* path, const… in Grid_FindPath()
766 unsigned int Grid_Ceiling (const Routing &routing, const actorSizeEnum_t actorSize, const pos3_t po… in Grid_Ceiling()
779 int Grid_Floor (const Routing &routing, const actorSizeEnum_t actorSize, const pos3_t pos) in Grid_Floor()
808 pos_t Grid_Fall (const Routing &routing, const actorSizeEnum_t actorSize, const pos3_t pos) in Grid_Fall()
857 void Grid_PosToVec (const Routing &routing, const actorSizeEnum_t actorSize, const pos3_t pos, vec3… in Grid_PosToVec()
881 int x, y, z, actorSize, dir; in Grid_RecalcBoxRouting() local
H A Drouting.cpp73 actorSizeEnum_t actorSize; /**< The size of the actor, in cells */ member in RoutingData
79 RoutingData::RoutingData (mapTiles_t* mapTiles, Routing &r, actorSizeEnum_t actorSize, const char**… in RoutingData()
114 static inline void RT_PlaceInit (const Routing &routing, const actorSizeEnum_t actorSize, place_t* … in RT_PlaceInit()
177 static void RT_DumpMap (const Routing &routing, actorSizeEnum_t actorSize, int lx, int ly, int lz, … in RT_DumpMap()
267 bool RT_CanActorStandHere (const Routing &routing, const int actorSize, const pos3_t pos) in RT_CanActorStandHere()
362 bool RT_AllCellsBelowAreFilled (const Routing &routing, const int actorSize, const pos3_t pos) in RT_AllCellsBelowAreFilled()
394 int RT_CheckCell (mapTiles_t* mapTiles, Routing &routing, const int actorSize, const int x, const i… in RT_CheckCell()
1424 void RT_UpdateConnectionColumn (mapTiles_t* mapTiles, Routing &routing, const int actorSize, const … in RT_UpdateConnectionColumn()
1567 int RT_DebugSpecial (mapTiles_t* mapTiles, Routing &routing, const int actorSize, const int x, cons… in RT_DebugSpecial()
1586 void RT_DebugPathDisplay (Routing &routing, actorSizeEnum_t actorSize, int x, int y, int z) in RT_DebugPathDisplay()
/dports/games/ufoai/ufoai-2.5-source/src/tools/ufo2map/
H A Drouting.cpp49 const int actorSize = unitnum / PATHFINDING_HEIGHT / PATHFINDING_WIDTH / PATHFINDING_WIDTH; in CheckUnit() local
91 const int actorSize = unitnum / numDirs / PATHFINDING_WIDTH / PATHFINDING_WIDTH; in CheckConnectionsThread() local
/dports/games/ufoai/ufoai-2.5-source/src/shared/
H A Dtypedefs.h249 inline void setFloor (const int actorSize, const int x, const int y, const int z, const int val) { in setFloor()
252 inline signed char getFloor (const actorSizeEnum_t actorSize, const pos3_t pos) const { in getFloor()
255 …inline signed char getFloor (const actorSizeEnum_t actorSize, const int x, const int y, const int … in getFloor()
262 inline byte getCeiling (const int actorSize, const pos3_t pos) const { in getCeiling()
265 inline byte getCeiling (const int actorSize, const int x, const int y, const int z) const { in getCeiling()
281 …inline byte getConn (const int actorSize, const int x, const int y, const int z, const int dir) co… in getConn()
284 inline byte getConn (const actorSizeEnum_t actorSize, const pos3_t pos, const int dir) const { in getConn()
291 …inline byte getStepup (const int actorSize, const int x, const int y, const int z, const int dir) … in getStepup()
295 …inline byte getStepupHeight (const int actorSize, const int x, const int y, const int z, const int… in getStepupHeight()
298 …inline byte isStepDownLevel (const actorSizeEnum_t actorSize, const pos3_t pos, const int dir) con… in isStepDownLevel()
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/dports/games/ufoai/ufoai-2.5-source/src/tools/radiant/radiant/pathfinding/
H A DRoutingLumpLoader.cpp61 …ic EAccessState evaluateAccessState (const Routing &routing, const pos3_t pos, const int actorSize) in evaluateAccessState()
74 const int actorSize, const EDirection direction) in evaluateConnectionState()
/dports/games/ufoai/ufoai-2.5-source/src/server/
H A Dsv_game.cpp565 static pos_t SV_GridFall (const int actorSize, const pos3_t pos) in SV_GridFall()
575 static void SV_GridPosToVec (const int actorSize, const pos3_t pos, vec3_t vec) in SV_GridPosToVec()
580 static void SV_GridCalcPathing (actorSizeEnum_t actorSize, pathing_t* path, const pos3_t from, int … in SV_GridCalcPathing()
585 static bool SV_CanActorStandHere (const int actorSize, const pos3_t pos) in SV_CanActorStandHere()
/dports/games/ufoai/ufoai-2.5-source/src/client/battlescape/
H A Dcl_actor.cpp1890 actorSizeEnum_t actorSize = ACTOR_SIZE_NORMAL; in CL_AddTargetingBox() local
2279 const actorSizeEnum_t actorSize = ACTOR_SIZE_NORMAL; in CL_DebugPath_f() local
/dports/games/ufoai/ufoai-2.5-source/src/game/
H A Dg_client.cpp1044 Edict* G_ClientGetFreeSpawnPointForActorSize (const Player &player, const actorSizeEnum_t actorSize) in G_ClientGetFreeSpawnPointForActorSize()