Searched defs:addSmoke (Results 1 – 4 of 4) sorted by relevance
44 void Smoke::addSmoke(float x, float y, float z) in addSmoke() function in Smoke
120 inline void addSmoke(const Coord& pos, Uint32 gameCycle) { in addSmoke() function
361 Entity *addSmoke(int x, int y, char *name) in addSmoke() function
657 void Tile::addSmoke(int smoke) in addSmoke() function in OpenXcom::Tile