/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/ |
H A D | actor_walk.cpp | 95 int animationMode; in setup() local 198 int animationMode; in tick() local 238 void ActorWalk::stop(int actorId, bool immediately, int combatAnimationMode, int animationMode) { in stop() 262 int animationMode = kAnimationModeRun; in run() local
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H A D | actor_dialogue_queue.h | 42 int animationMode; member
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H A D | actor_dialogue_queue.cpp | 54 void ActorDialogueQueue::add(int actorId, int sentenceId, int animationMode) { in add()
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H A D | mouse.cpp | 380 int animationMode = _vm->_playerActor->getAnimationMode(); in tick() local
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/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/ |
H A D | actor_walk.cpp | 95 int animationMode; in setup() local 198 int animationMode; in tick() local 238 void ActorWalk::stop(int actorId, bool immediately, int combatAnimationMode, int animationMode) { in stop() 262 int animationMode = kAnimationModeRun; in run() local
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H A D | actor_dialogue_queue.h | 42 int animationMode; member
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H A D | actor_dialogue_queue.cpp | 54 void ActorDialogueQueue::add(int actorId, int sentenceId, int animationMode) { in add()
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H A D | mouse.cpp | 391 int animationMode = _vm->_playerActor->getAnimationMode(); in tick() local
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/dports/editors/texstudio/texstudio-4.1.2/src/adwaita-qt/style/animations/ |
H A D | adwaitascrollbarengine.cpp | 69 … AnimationMode ScrollBarEngine::animationMode( const QObject* object, QStyle::SubControl control ) in animationMode() function in Adwaita::ScrollBarEngine
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/dports/x11-themes/adwaita-qt/adwaita-qt-1.4.1/src/lib/animations/ |
H A D | adwaitascrollbarengine.cpp | 66 AnimationMode ScrollBarEngine::animationMode(const QObject *object, QStyle::SubControl control) in animationMode() function in Adwaita::ScrollBarEngine
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/dports/x11-themes/plasma5-breeze/breeze-5.23.5/kstyle/animations/ |
H A D | breezescrollbarengine.cpp | 56 … AnimationMode ScrollBarEngine::animationMode( const QObject* object, QStyle::SubControl control ) in animationMode() function in Breeze::ScrollBarEngine
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/dports/www/firefox-legacy/firefox-52.8.0esr/editor/composer/ |
H A D | nsComposerDocumentCommands.cpp | 95 int32_t animationMode; in DoCommandParams() local 140 int32_t animationMode; in GetCommandStateParams() local
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/dports/www/kf5-khtml/khtml-5.89.0/src/svg/ |
H A D | SVGAnimateElement.cpp | 140 AnimationMode animationMode = this->animationMode(); in calculateAnimatedValue() local
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H A D | SVGAnimationElement.cpp | 190 SVGAnimationElement::AnimationMode SVGAnimationElement::animationMode() const in animationMode() function in WebCore::SVGAnimationElement 519 AnimationMode animationMode = this->animationMode(); in startedActiveInterval() local
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/dports/lang/spidermonkey60/firefox-60.9.0/editor/composer/ |
H A D | nsComposerDocumentCommands.cpp | 94 int32_t animationMode; in DoCommandParams() local 142 int32_t animationMode; in GetCommandStateParams() local
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/dports/converters/wkhtmltopdf/qt-5db36ec/src/3rdparty/webkit/Source/WebCore/svg/ |
H A D | SVGAnimationElement.cpp | 219 SVGAnimationElement::AnimationMode SVGAnimationElement::animationMode() const in animationMode() function in WebCore::SVGAnimationElement 499 AnimationMode animationMode = this->animationMode(); in startedActiveInterval() local
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H A D | SVGAnimateElement.cpp | 172 AnimationMode animationMode = this->animationMode(); in calculateAnimatedValue() local
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/scene/ |
H A D | nr05.cpp | 379 int animationMode = Actor_Query_Animation_Mode(actorId); in rotateActorOnGround() local
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/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/scene/ |
H A D | nr05.cpp | 401 int animationMode = Actor_Query_Animation_Mode(actorId); in rotateActorOnGround() local
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/dports/games/dhewm3/dhewm3-1.5.1/neo/tools/radiant/ |
H A D | CamWnd.h | 153 bool animationMode; variable
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/dports/x11-themes/adwaita-qt/adwaita-qt-1.4.1/src/lib/ |
H A D | adwaita.cpp | 236 AnimationMode StyleOptions::animationMode() const in animationMode() function in Adwaita::StyleOptions
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/dports/biology/ncbi-cxx-toolkit/ncbi_cxx--25_2_0/src/app/cn3d/ |
H A D | structure_window.hpp | 253 int animationMode; member in StructureWindow
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/ |
H A D | script.cpp | 292 void ScriptBase::Actor_Says(int actorId, int sentenceId, int animationMode) { in Actor_Says() 299 void ScriptBase::Actor_Says_With_Pause(int actorId, int sentenceId, float pause, int animationMode)… in Actor_Says_With_Pause() 474 void ScriptBase::Actor_Change_Animation_Mode(int actorId, int animationMode) { in Actor_Change_Animation_Mode() 1662 void ScriptBase::ADQ_Add(int actorId, int sentenceId, int animationMode) { in ADQ_Add()
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/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/ |
H A D | script.cpp | 292 void ScriptBase::Actor_Says(int actorId, int sentenceId, int animationMode) { in Actor_Says() 304 void ScriptBase::Actor_Says_With_Pause(int actorId, int sentenceId, float pause, int animationMode)… in Actor_Says_With_Pause() 480 void ScriptBase::Actor_Change_Animation_Mode(int actorId, int animationMode) { in Actor_Change_Animation_Mode() 1693 void ScriptBase::ADQ_Add(int actorId, int sentenceId, int animationMode) { in ADQ_Add()
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/dports/www/sogo/SOGo-5.4.0/SoObjects/SOGo/ |
H A D | SOGoUserDefaults.m | 569 {
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