Searched defs:camerapos (Results 1 – 13 of 13) sorted by relevance
/dports/graphics/glfw2/glfw-2.7.9/support/d/examples/ |
H A D | pong3d.d | 98 int camerapos; variable
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/dports/x11-toolkits/SoXt/SoXt-1.3.0/src/Inventor/Xt/common/viewers/ |
H A D | SoGuiViewerP.h.in | 134 SbVec3f camerapos, cameradir, offsetvec, focalpoint; member
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/dports/x11-toolkits/soqt/soqt/src/Inventor/Qt/common/viewers/ |
H A D | SoGuiViewerP.h.in | 143 SbVec3f camerapos, cameradir, offsetvec, focalpoint; member
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/dports/graphics/glfw2/glfw-2.7.9/examples/ |
H A D | pong3d.c | 100 int camerapos; variable
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/dports/games/bzflag-server/bzflag-2.4.22/src/bzflag/ |
H A D | effectsRenderer.cxx | 1031 float camerapos[3] = in draw() local
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/dports/games/bzflag/bzflag-2.4.22/src/bzflag/ |
H A D | effectsRenderer.cxx | 1031 float camerapos[3] = in draw() local
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/dports/games/bloodfrontier/bloodfrontier/src/engine/ |
H A D | rendergl.cpp | 637 vec worldpos, camerapos, camdir, camright, camup; variable
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/dports/games/openjk/OpenJK-07675e2/codeJK2/cgame/ |
H A D | cg_main.cpp | 485 int CG_GetCameraPos( vec3_t camerapos ) { in CG_GetCameraPos()
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/dports/games/NBlood/NBlood-a1689a4/source/rr/src/ |
H A D | game.h | 156 vec3_t camerapos; member
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/dports/games/openjk/OpenJK-07675e2/code/cgame/ |
H A D | cg_main.cpp | 505 int CG_GetCameraPos( vec3_t camerapos ) { in CG_GetCameraPos()
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/dports/games/NBlood/NBlood-a1689a4/source/duke3d/src/ |
H A D | game.h | 162 vec3_t camerapos; member
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/dports/games/redeclipse16/base-1.6.0/src/game/ |
H A D | game.cpp | 2323 vec camerapos(physent *d, bool hasfoc, bool hasyp, float yaw, float pitch) in camerapos() function
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/dports/games/redeclipse/base-2.0.0/src/game/ |
H A D | game.cpp | 2436 vec camerapos(physent *d, bool hasfoc, bool hasyp, float yaw, float pitch) in camerapos() function
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