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Searched defs:current_weapon (Results 1 – 25 of 27) sorted by relevance

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/dports/games/scummvm/scummvm-2.5.1/engines/ultima/nuvie/core/
H A Dplayer.h63 sint8 current_weapon; variable
/dports/games/0verkill/0verkill-0.16/
H A Dserver.h24 unsigned char current_weapon; member
H A Dbot.c92 unsigned char current_weapon; variable
/dports/games/openglad/openglad-0.98/src/
H A Dwalker.h127 unsigned short current_weapon; variable
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/io/
H A Dkeycontrol.cpp641 int get_prev_weapon_looped(int current_weapon, int subtype) in get_prev_weapon_looped()
659 int get_next_weapon_looped(int current_weapon, int subtype) in get_next_weapon_looped()
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/io/
H A Dkeycontrol.cpp594 int get_prev_weapon_looped(int current_weapon, int subtype) in get_prev_weapon_looped()
611 int get_next_weapon_looped(int current_weapon, int subtype) in get_next_weapon_looped()
/dports/games/abuse_sdl/abuse-0.8/src/
H A Dview.h56 int32_t current_weapon; variable
/dports/games/angband/Angband-4.2.2/src/
H A Dobj-info.c615 struct object *current_weapon = slot_object(player, weapon_slot); in obj_known_blows() local
770 struct object *current_weapon = slot_object(player, weapon_slot); in obj_known_damage() local
960 struct object *current_weapon = slot_object(player, weapon_slot); in o_obj_known_damage() local
H A Dcmd-cave.c509 struct object *current_weapon = slot_object(player, weapon_slot); in do_cmd_tunnel_aux() local
H A Dplayer-util.c609 struct object *current_weapon = slot_object(player, weapon_slot); in player_best_digger() local
/dports/games/alephone/alephone-release-20190331/Source_Files/GameWorld/
H A Dweapons.h138 short current_weapon; member
/dports/games/libretro-cap32/libretro-cap32-ad7397f/libretro/nukleargui/nuklear/
H A Doverview.c261 static int current_weapon = 0; in overview() local
/dports/security/ridl/ridl-11b3240/nuklear/demo/
H A Doverview.c342 static int current_weapon = 0; in overview() local
/dports/audio/midi-matrix-lv2/midi-matrix-0.28.0/subprojects/nk_pugl/nuklear/demo/
H A Doverview.c318 static int current_weapon = 0; in overview() local
/dports/audio/moony-lv2/moony-0.36.0/subprojects/nk_pugl/nuklear/demo/
H A Doverview.c318 static int current_weapon = 0; in overview() local
/dports/audio/vm-lv2/vm-0.14.0/subprojects/nk_pugl/nuklear/demo/
H A Doverview.c318 static int current_weapon = 0; in overview() local
/dports/audio/sherlock-lv2/sherlock.lv2-0.28.0/subprojects/nk_pugl/nuklear/demo/
H A Doverview.c318 static int current_weapon = 0; in overview() local
/dports/audio/synthpod-lv2/synthpod-01aad91/nuklear/demo/
H A Doverview.c318 static int current_weapon = 0; in overview() local
/dports/x11-toolkits/nuklear/Nuklear-4.09.1/demo/
H A Doverview.c342 static int current_weapon = 0; in overview() local
/dports/security/ridl/ridl-11b3240/nuklear/example/
H A Dskinning.c745 static int current_weapon = 0; in main() local
/dports/audio/midi-matrix-lv2/midi-matrix-0.28.0/subprojects/nk_pugl/nuklear/example/
H A Dskinning.c745 static int current_weapon = 0; in main() local
/dports/audio/moony-lv2/moony-0.36.0/subprojects/nk_pugl/nuklear/example/
H A Dskinning.c745 static int current_weapon = 0; in main() local
/dports/audio/sherlock-lv2/sherlock.lv2-0.28.0/subprojects/nk_pugl/nuklear/example/
H A Dskinning.c745 static int current_weapon = 0; in main() local
/dports/audio/synthpod-lv2/synthpod-01aad91/nuklear/example/
H A Dskinning.c745 static int current_weapon = 0; in main() local
/dports/x11-toolkits/nuklear/Nuklear-4.09.1/example/
H A Dskinning.c744 static int current_weapon = 0; in main() local

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