/dports/games/scummvm/scummvm-2.5.1/engines/ultima/nuvie/core/ |
H A D | player.h | 63 sint8 current_weapon; variable
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/dports/games/0verkill/0verkill-0.16/ |
H A D | server.h | 24 unsigned char current_weapon; member
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H A D | bot.c | 92 unsigned char current_weapon; variable
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/dports/games/openglad/openglad-0.98/src/ |
H A D | walker.h | 127 unsigned short current_weapon; variable
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/io/ |
H A D | keycontrol.cpp | 641 int get_prev_weapon_looped(int current_weapon, int subtype) in get_prev_weapon_looped() 659 int get_next_weapon_looped(int current_weapon, int subtype) in get_next_weapon_looped()
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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/io/ |
H A D | keycontrol.cpp | 594 int get_prev_weapon_looped(int current_weapon, int subtype) in get_prev_weapon_looped() 611 int get_next_weapon_looped(int current_weapon, int subtype) in get_next_weapon_looped()
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/dports/games/abuse_sdl/abuse-0.8/src/ |
H A D | view.h | 56 int32_t current_weapon; variable
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/dports/games/angband/Angband-4.2.2/src/ |
H A D | obj-info.c | 615 struct object *current_weapon = slot_object(player, weapon_slot); in obj_known_blows() local 770 struct object *current_weapon = slot_object(player, weapon_slot); in obj_known_damage() local 960 struct object *current_weapon = slot_object(player, weapon_slot); in o_obj_known_damage() local
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H A D | cmd-cave.c | 509 struct object *current_weapon = slot_object(player, weapon_slot); in do_cmd_tunnel_aux() local
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H A D | player-util.c | 609 struct object *current_weapon = slot_object(player, weapon_slot); in player_best_digger() local
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/dports/games/alephone/alephone-release-20190331/Source_Files/GameWorld/ |
H A D | weapons.h | 138 short current_weapon; member
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/dports/games/libretro-cap32/libretro-cap32-ad7397f/libretro/nukleargui/nuklear/ |
H A D | overview.c | 261 static int current_weapon = 0; in overview() local
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/dports/security/ridl/ridl-11b3240/nuklear/demo/ |
H A D | overview.c | 342 static int current_weapon = 0; in overview() local
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/dports/audio/midi-matrix-lv2/midi-matrix-0.28.0/subprojects/nk_pugl/nuklear/demo/ |
H A D | overview.c | 318 static int current_weapon = 0; in overview() local
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/dports/audio/moony-lv2/moony-0.36.0/subprojects/nk_pugl/nuklear/demo/ |
H A D | overview.c | 318 static int current_weapon = 0; in overview() local
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/dports/audio/vm-lv2/vm-0.14.0/subprojects/nk_pugl/nuklear/demo/ |
H A D | overview.c | 318 static int current_weapon = 0; in overview() local
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/dports/audio/sherlock-lv2/sherlock.lv2-0.28.0/subprojects/nk_pugl/nuklear/demo/ |
H A D | overview.c | 318 static int current_weapon = 0; in overview() local
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/dports/audio/synthpod-lv2/synthpod-01aad91/nuklear/demo/ |
H A D | overview.c | 318 static int current_weapon = 0; in overview() local
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/dports/x11-toolkits/nuklear/Nuklear-4.09.1/demo/ |
H A D | overview.c | 342 static int current_weapon = 0; in overview() local
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/dports/security/ridl/ridl-11b3240/nuklear/example/ |
H A D | skinning.c | 745 static int current_weapon = 0; in main() local
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/dports/audio/midi-matrix-lv2/midi-matrix-0.28.0/subprojects/nk_pugl/nuklear/example/ |
H A D | skinning.c | 745 static int current_weapon = 0; in main() local
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/dports/audio/moony-lv2/moony-0.36.0/subprojects/nk_pugl/nuklear/example/ |
H A D | skinning.c | 745 static int current_weapon = 0; in main() local
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/dports/audio/sherlock-lv2/sherlock.lv2-0.28.0/subprojects/nk_pugl/nuklear/example/ |
H A D | skinning.c | 745 static int current_weapon = 0; in main() local
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/dports/audio/synthpod-lv2/synthpod-01aad91/nuklear/example/ |
H A D | skinning.c | 745 static int current_weapon = 0; in main() local
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/dports/x11-toolkits/nuklear/Nuklear-4.09.1/example/ |
H A D | skinning.c | 744 static int current_weapon = 0; in main() local
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