/dports/x11/cinnamon-desktop/cinnamon-desktop-4.8.1/libcinnamon-desktop/ |
H A D | gnome-bg-crossfade.c | 79 GnomeBGCrossfade *fade; in G_DEFINE_TYPE() local 105 GnomeBGCrossfade *fade; in gnome_bg_crossfade_get_property() local 129 GnomeBGCrossfade *fade; in gnome_bg_crossfade_finalize() local 203 gnome_bg_crossfade_init (GnomeBGCrossfade *fade) in gnome_bg_crossfade_init() 356 animations_are_disabled (GnomeBGCrossfade *fade) in animations_are_disabled() 388 draw_background (GnomeBGCrossfade *fade) in draw_background() 410 on_tick (GnomeBGCrossfade *fade) in on_tick() 465 on_finished (GnomeBGCrossfade *fade) in on_finished() 504 gnome_bg_crossfade_start (GnomeBGCrossfade *fade, in gnome_bg_crossfade_start() 551 gnome_bg_crossfade_is_started (GnomeBGCrossfade *fade) in gnome_bg_crossfade_is_started() [all …]
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/dports/x11/mate-screensaver/mate-screensaver-1.26.1/src/ |
H A D | gs-fade.c | 283 gamma_fade_setup (GSFade *fade) in gamma_fade_setup() 378 screen_fade_finish (GSFade *fade) in screen_fade_finish() 614 gs_fade_set_alpha (GSFade *fade, in gs_fade_set_alpha() 639 gs_fade_out_iter (GSFade *fade) in gs_fade_out_iter() 656 gs_fade_stop (GSFade *fade) in gs_fade_stop() 671 gs_fade_finish (GSFade *fade) in gs_fade_finish() 688 fade_out_timer (GSFade *fade) in fade_out_timer() 722 gs_fade_start (GSFade *fade, in gs_fade_start() 856 gs_fade_reset (GSFade *fade) in gs_fade_reset() 895 gs_fade_init (GSFade *fade) in gs_fade_init() [all …]
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/dports/x11/gnome-desktop/gnome-desktop-41.2/libgnome-desktop/ |
H A D | gnome-bg-crossfade.c | 72 GnomeBGCrossfade *fade; in G_DEFINE_TYPE_WITH_PRIVATE() local 98 GnomeBGCrossfade *fade; in gnome_bg_crossfade_get_property() local 122 GnomeBGCrossfade *fade; in gnome_bg_crossfade_finalize() local 194 gnome_bg_crossfade_init (GnomeBGCrossfade *fade) in gnome_bg_crossfade_init() 347 animations_are_disabled (GnomeBGCrossfade *fade) in animations_are_disabled() 365 draw_background (GnomeBGCrossfade *fade) in draw_background() 376 on_tick (GnomeBGCrossfade *fade) in on_tick() 431 on_finished (GnomeBGCrossfade *fade) in on_finished() 470 gnome_bg_crossfade_start (GnomeBGCrossfade *fade, in gnome_bg_crossfade_start() 517 gnome_bg_crossfade_is_started (GnomeBGCrossfade *fade) in gnome_bg_crossfade_is_started() [all …]
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/dports/x11/mate-desktop/mate-desktop-1.26.0/libmate-desktop/ |
H A D | mate-bg-crossfade.c | 77 MateBGCrossfade *fade; in G_DEFINE_TYPE_WITH_PRIVATE() local 103 MateBGCrossfade *fade; in mate_bg_crossfade_get_property() local 127 MateBGCrossfade *fade; in mate_bg_crossfade_finalize() local 204 mate_bg_crossfade_init (MateBGCrossfade *fade) in mate_bg_crossfade_init() 390 animations_are_disabled (MateBGCrossfade *fade) in animations_are_disabled() 422 draw_background (MateBGCrossfade *fade) in draw_background() 457 MateBGCrossfade *fade) in on_widget_draw() 469 on_tick (MateBGCrossfade *fade) in on_tick() 525 on_finished (MateBGCrossfade *fade) in on_finished() 637 mate_bg_crossfade_start (MateBGCrossfade *fade, in mate_bg_crossfade_start() [all …]
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/dports/multimedia/obs-studio/obs-studio-27.1.3/plugins/obs-transitions/ |
H A D | transition-fade.c | 20 struct fade_info *fade; in fade_create() local 47 struct fade_info *fade = data; in fade_destroy() local 54 struct fade_info *fade = data; in fade_callback() local 71 struct fade_info *fade = data; in fade_video_render() local 93 struct fade_info *fade = data; in fade_audio_render() local
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/dports/games/taisei/taisei-1.3.2/src/ |
H A D | transition.c | 17 void TransFadeBlack(double fade) { in TransFadeBlack() 21 void TransFadeWhite(double fade) { in TransFadeWhite() 25 void TransLoader(double fade) { in TransLoader() 31 void TransEmpty(double fade) { } in TransEmpty()
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/dports/games/iortcw/iortcw-1.51c/SP/code/cgame/ |
H A D | cg_scoreboard.c | 40 static void CG_DrawClientScore( int x, int y, score_t *score, float *color, float fade ) { in CG_DrawClientScore() 140 static int CG_TeamScoreboard( int x, int y, team_t team, float fade ) { in CG_TeamScoreboard() 180 static void WM_DrawClientScore( int x, int y, score_t *score, float *color, float fade ) { in WM_DrawClientScore() 221 static int WM_TeamScoreboard( int x, int y, team_t team, float fade ) { in WM_TeamScoreboard() 292 int WM_DrawObjectives( int x, int y, int width, float fade ) { in WM_DrawObjectives() 344 int WM_ScoreboardOverlay( int x, int y, float fade ) { in WM_ScoreboardOverlay() 438 float fade; in CG_DrawScoreboard() local
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/dports/audio/ardour6/Ardour-6.8.0/libs/ardour/test/ |
H A D | playlist_read_test.cc | 170 float const fade = i / (double) 63; in transparentReadTest() local 186 float const fade = (((double) 1 - 0.0000001) / 63) * (1023 - i) + 0.0000001; in transparentReadTest() local 274 float const fade = (((double) 1 - 0.0000001) / 63) * (511 - i) + 0.0000001; in enclosedTransparentReadTest() local 286 float const fade = (((double) 1 - 0.0000001) / 63) * (1023 - i) + 0.0000001; in enclosedTransparentReadTest() local
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/dports/audio/guitarix-lv2/guitarix-0.43.1/src/LV2/DSP/ |
H A D | gx_bypass.cc | 81 float fade = 0; in post_check_bypass() local 100 float fade = 0; in post_check_bypass() local 143 float fade = 0; in post_check_bypass() local 163 float fade = 0; in post_check_bypass() local
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/dports/x11/swaylock-effects/swaylock-effects-1.6-3/ |
H A D | fade.c | 76 void fade_prepare(struct swaylock_fade *fade, struct pool_buffer *buffer) { in fade_prepare() 89 void fade_update(struct swaylock_fade *fade, struct pool_buffer *buffer, uint32_t time) { in fade_update() 121 bool fade_is_complete(struct swaylock_fade *fade) { in fade_is_complete() 125 void fade_destroy(struct swaylock_fade *fade) { in fade_destroy()
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/dports/multimedia/libbluray/libbluray-1.3.0/src/libbluray/bdj/java/org/bluray/media/ |
H A D | PanningChangeEvent.java | 25 public PanningChangeEvent(PanningControl source, float balance, float fade) { in PanningChangeEvent() 41 private final float fade; field in PanningChangeEvent
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/dports/multimedia/handbrake/libbluray-1.3.0/src/libbluray/bdj/java/org/bluray/media/ |
H A D | PanningChangeEvent.java | 25 public PanningChangeEvent(PanningControl source, float balance, float fade) { in PanningChangeEvent() 41 private final float fade; field in PanningChangeEvent
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/dports/games/scummvm/scummvm-2.5.1/engines/ultima/ultima8/games/ |
H A D | cru_game.cpp | 151 static ProcId playMovie(const char *movieID, bool fade, bool noScale) { in playMovie() 161 ProcId CruGame::playIntroMovie(bool fade) { in playIntroMovie() 173 ProcId CruGame::playIntroMovie2(bool fade) { in playIntroMovie2() 180 ProcId CruGame::playEndgameMovie(bool fade) { in playEndgameMovie()
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/dports/games/scorched3d/scorched/src/client/graph/ |
H A D | ModelRendererSimulator.cpp | 40 void ModelRendererSimulator::drawBottomAligned(float distance, float fade, bool setState) in drawBottomAligned() 45 void ModelRendererSimulator::draw(float distance, float fade, bool setState) in draw()
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/dports/games/iortcw/iortcw-1.51c/MP/code/cgame/ |
H A D | cg_scoreboard.c | 40 static void CG_DrawClientScore( int x, int y, score_t *score, float *color, float fade ) { in CG_DrawClientScore() 140 static int CG_TeamScoreboard( int x, int y, team_t team, float fade ) { in CG_TeamScoreboard() 184 int WM_DrawObjectives( int x, int y, int width, float fade ) { in WM_DrawObjectives() 373 static void WM_DrawClientScore( int x, int y, score_t *score, float *color, float fade ) { in WM_DrawClientScore() 490 static int WM_DrawInfoLine( int x, int y, float fade ) { in WM_DrawInfoLine() 535 static int WM_TeamScoreboard( int x, int y, team_t team, float fade, int maxrows ) { in WM_TeamScoreboard() 649 float fade; in CG_DrawScoreboard() local
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/dports/audio/faust/faust-2.37.3/architecture/smartKeyboard/android/app/oboe/samples/RhythmGame/third_party/glm/detail/ |
H A D | _noise.hpp | 82 GLM_FUNC_QUALIFIER tvec2<T, P> fade(tvec2<T, P> const & t) in fade() function 88 GLM_FUNC_QUALIFIER tvec3<T, P> fade(tvec3<T, P> const & t) in fade() function 94 GLM_FUNC_QUALIFIER tvec4<T, P> fade(tvec4<T, P> const & t) in fade() function
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/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/libraries/win32/mingw32/include/glm/detail/ |
H A D | _noise.hpp | 82 GLM_FUNC_QUALIFIER tvec2<T, P> fade(tvec2<T, P> const & t) in fade() function 88 GLM_FUNC_QUALIFIER tvec3<T, P> fade(tvec3<T, P> const & t) in fade() function 94 GLM_FUNC_QUALIFIER tvec4<T, P> fade(tvec4<T, P> const & t) in fade() function
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/dports/emulators/mess/mame-mame0226/3rdparty/glm/glm/detail/ |
H A D | _noise.hpp | 82 GLM_FUNC_QUALIFIER tvec2<T, P> fade(tvec2<T, P> const & t) in fade() function 88 GLM_FUNC_QUALIFIER tvec3<T, P> fade(tvec3<T, P> const & t) in fade() function 94 GLM_FUNC_QUALIFIER tvec4<T, P> fade(tvec4<T, P> const & t) in fade() function
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/dports/emulators/mame/mame-mame0226/3rdparty/glm/glm/detail/ |
H A D | _noise.hpp | 82 GLM_FUNC_QUALIFIER tvec2<T, P> fade(tvec2<T, P> const & t) in fade() function 88 GLM_FUNC_QUALIFIER tvec3<T, P> fade(tvec3<T, P> const & t) in fade() function 94 GLM_FUNC_QUALIFIER tvec4<T, P> fade(tvec4<T, P> const & t) in fade() function
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/dports/audio/sox/sox-14.4.2/src/ |
H A D | fade.c | 47 priv_t * fade = (priv_t *) effp->priv; in sox_fade_getopts() local 119 priv_t * fade = (priv_t *) effp->priv; in sox_fade_start() local 210 priv_t * fade = (priv_t *) effp->priv; in sox_fade_flow() local 290 priv_t * fade = (priv_t *) effp->priv; in sox_fade_drain() local 332 priv_t * fade = (priv_t *) effp->priv; in lsx_kill() local
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/dports/games/scorched3d/scorched/src/client/tankgraph/ |
H A D | ModelRendererTank.cpp | 132 bool absCenter, float scale, float fade, bool setState) in draw() 149 float distance, float fade, bool setState) in drawBottomAligned() 158 float distance, float fade, bool setState) in draw()
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/dports/games/violetland/violetland-0.5/src/system/sound/ |
H A D | Sound.cpp | 13 void Sound::play(int chan, int fade, int loops) { in play() 41 void Sound::stop(int fade) { in stop()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/drascula/ |
H A D | palette.cpp | 91 signed char fade; in fadeToBlack() local 111 signed char fade; in fadeFromBlack() local 150 signed char fade; in setPaletteBase() local
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/dports/math/glm/glm-0.9.9.8/glm/detail/ |
H A D | _noise.hpp | 63 GLM_FUNC_QUALIFIER vec<2, T, Q> fade(vec<2, T, Q> const& t) in fade() function 69 GLM_FUNC_QUALIFIER vec<3, T, Q> fade(vec<3, T, Q> const& t) in fade() function 75 GLM_FUNC_QUALIFIER vec<4, T, Q> fade(vec<4, T, Q> const& t) in fade() function
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/dports/graphics/libprojectm/projectm-3.1.12/vendor/glm/detail/ |
H A D | _noise.hpp | 69 GLM_FUNC_QUALIFIER vec<2, T, Q> fade(vec<2, T, Q> const& t) in fade() function 75 GLM_FUNC_QUALIFIER vec<3, T, Q> fade(vec<3, T, Q> const& t) in fade() function 81 GLM_FUNC_QUALIFIER vec<4, T, Q> fade(vec<4, T, Q> const& t) in fade() function
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