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/dports/audio/lewton/lewton-0.10.2/cargo-crates/al-sys-0.6.1/src/
H A Defx_presets.rs16 pub flDecayTime: f32, field
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/sound/
H A Dds.h120 float flDecayTime; member
148 float flDecayTime; member
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/sound/
H A Dds.h116 float flDecayTime; member
144 float flDecayTime; member
/dports/games/gemrb/gemrb-0.9.0/gemrb/core/
H A DMapReverb.h24 float flDecayTime; member
/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/libraries/win32/mingw32/include/AL/
H A DEFX-Util.h37 float flDecayTime; member
67 float flDecayTime; member
/dports/games/assaultcube/AssaultCube_v1.2.0.2/source/include/AL/
H A DEFX-Util.h28 float flDecayTime; member
58 float flDecayTime; member
/dports/games/openspades/openspades-0.1.3/Sources/Audio/AL/
H A Defx-presets.h14 float flDecayTime; member
/dports/games/iortcw/iortcw-1.51c/SP/code/AL/
H A Defx-presets.h14 float flDecayTime; member
/dports/games/stuntrally/stuntrally-2.6.1/source/sound/
H A DSoundReverbSets.h147 ALfloat flDecayTime; member
/dports/audio/libopenmpt/libopenmpt-0.6.0+release.autotools/sounddsp/
H A DReverb.h201 float flDecayTime; // [0.1, 20.0] default: 1.0 s member
/dports/emulators/dolphin-emu/dolphin-3152428/Externals/OpenAL/include/
H A Defx-presets.h14 float flDecayTime; member
/dports/games/openmw/openmw-openmw-0.47.0/apps/openmw/mwsound/
H A Defx-presets.h14 float flDecayTime; member
/dports/audio/openal-soft/openal-soft-1.21.1/include/AL/
H A Defx-presets.h14 float flDecayTime; member
/dports/games/iortcw/iortcw-1.51c/MP/code/AL/
H A Defx-presets.h14 float flDecayTime; member
/dports/devel/sfml/SFML-2.5.1/extlibs/headers/AL/
H A Defx-presets.h14 float flDecayTime; member
/dports/games/r1q2/r1q2-8012_5/client/
H A Deax.h138 float flDecayTime; // reverberation decay time at low frequencies member
/dports/games/arx-libertatis/arx-libertatis-1.1.2/src/audio/dsound/
H A Deax.h126 float flDecayTime; // reverberation decay time at low frequencies member
/dports/games/vavoom/vavoom-1.33/source/
H A Deax.h140 float flDecayTime; // reverberation decay time at low frequencies member
/dports/devel/rust-analyzer/rust-analyzer-2021-12-20/cargo-crates/windows-sys-0.28.0/src/Windows/Win32/Media/Audio/DirectSound/
H A Dmod.rs550 pub flDecayTime: f32, field
/dports/games/openjk/OpenJK-07675e2/code/client/eax/
H A Deax.h704 float flDecayTime; // reverberation decay time at mid frequencies member
/dports/games/openjk/OpenJK-07675e2/codemp/client/eax/
H A Deax.h708 float flDecayTime; // reverberation decay time at mid frequencies member
/dports/audio/carla/Carla-2.4.1/source/modules/rtaudio/include/
H A Ddsound.h1633 FLOAT flDecayTime; // [0.1, 20.0] default: 1.49s member
/dports/lang/zig-devel/zig-0.9.0/lib/libc/include/any-windows-any/
H A Ddsound.h467 FLOAT flDecayTime; member
/dports/audio/giada/giada-0.17.1/src/deps/rtaudio/include/
H A Ddsound.h1633 FLOAT flDecayTime; // [0.1, 20.0] default: 1.49s member
/dports/games/NBlood/NBlood-a1689a4/platform/Windows/include/dx/
H A Ddsound.h1637 FLOAT flDecayTime; // [0.1, 20.0] default: 1.49s member

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