/dports/games/dhewm3/dhewm3-1.5.1/neo/renderer/ |
H A D | tr_trisurf.cpp | 672 int i; in R_RangeCheckIndexes() local 766 int i; in R_CreateSilIndexes() local 791 int i; in R_CreateDupVerts() local 1004 int i; in R_IdentifySilEdges() local 1160 int i; in R_DeriveFaceTangents() local 1482 int i, j; in R_BuildDominantTris() local 1659 int i; in R_DeriveTangents() local 1895 int i; in R_RemoveDegenerateTriangles() local 1929 int i; in R_TestDegenerateTextureSpace() local 1954 int i; in R_RemoveUnusedVerts() local [all …]
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H A D | tr_deform.cpp | 77 int i; in R_AutospriteDeform() local 83 const srfTriangles_t *tri; in R_AutospriteDeform() local 165 int i, j; in R_TubeDeform() local 167 const srfTriangles_t *tri; in R_TubeDeform() local 288 int i, j, k, l; in R_WindingFromTriangles() local 584 int i; in R_FlareDeform() local 706 int i; in R_ExpandDeform() local 738 int i; in R_MoveDeform() local 772 int i; in R_TurbulentDeform() local 875 int i, j, k; in R_EyeballDeform() local [all …]
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H A D | tr_light.cpp | 109 int i = tri->indexes[j]; in R_CreateLightingCache() local 197 int i; in R_SkyboxTexGen() local 222 int i; in R_WobbleskyTexGen() local 306 const srfTriangles_t *tri; in R_SpecularTexGen() local 332 int i = tri->indexes[j]; in R_SpecularTexGen() local 423 int i; in R_TestPointInViewLight() local 717 int i, j; in R_ClippedLightScissorRectangle() local 798 srfTriangles_t *tri; in R_CalcLightScissorRectangle() local 990 for ( int i = 0 ; i < 3 ; i++ ) { in R_AddLightSurfaces() local 1341 int i, total; in R_AddAmbientDrawsurfs() local [all …]
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H A D | tr_trace.cpp | 42 …calTrace( const idVec3 &start, const idVec3 &end, const float radius, const srfTriangles_t *tri ) { in R_LocalTrace() 43 int i, j; in R_LocalTrace() local 285 void RB_DrawExpandedTriangles( const srfTriangles_t *tri, const float radius, const idVec3 &vieworg… in RB_DrawExpandedTriangles() 286 int i, j, k; in RB_DrawExpandedTriangles() local 353 int i; in RB_ShowTrace() local 354 const srfTriangles_t *tri; in RB_ShowTrace() local
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H A D | tr_rendertools.cpp | 208 int i; in RB_ScanStencilBuffer() local 712 const srfTriangles_t *tri = surf->geo; in RB_T_RenderTriangleSurfaceAsLines() local 912 const srfTriangles_t *tri; in RB_ShowTexturePolarity() local 981 const srfTriangles_t *tri; in RB_ShowUnsmoothedTangents() local 1036 const srfTriangles_t *tri; in RB_ShowTangentSpace() local 1090 const srfTriangles_t *tri; in RB_ShowVertexColor() local 1136 const srfTriangles_t *tri; in RB_ShowNormals() local 1308 const srfTriangles_t *tri; in RB_ShowTextureVectors() local 1404 const srfTriangles_t *tri; in RB_ShowDominantTris() local 1465 const srfTriangles_t *tri; in RB_ShowEdges() local [all …]
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/dports/games/dhewm3/dhewm3-1.5.1/neo/tools/compilers/dmap/ |
H A D | tritools.cpp | 45 mapTri_t *tri; in AllocTri() local 57 void FreeTri( mapTri_t *tri ) { in FreeTri() 104 const mapTri_t *tri; in CopyTriList() local 124 int CountTriList( const mapTri_t *tri ) { in CountTriList() 170 const mapTri_t *tri; in RemoveBadTris() local 204 void DrawTri( const mapTri_t *tri ) { in DrawTri() 223 mapTri_t *tri; in FlipTriList() local 269 int i, j; in TriVertsFromOriginal() local 310 mapTri_t *tri; in WindingToTriList() local 312 int i, j; in WindingToTriList() local [all …]
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H A D | usurface.cpp | 49 int i, j; in AddTriListToArea() local 153 int i, j; in TriListForSide() local 325 int i; in ClipSidesByTree() local 523 mapTri_t *tri; in PutWindingIntoAreas_r() local 590 int i; in PutPrimitivesInAreas() local 593 mapTri_t *tri; in PutPrimitivesInAreas() local 708 int i; in ClipTriByLight() local 796 int i; in BuildLightShadows() local 798 mapTri_t *tri; in BuildLightShadows() local 909 int i; in CarveGroupsByLight() local [all …]
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H A D | tritjunction.cpp | 112 int i; in GetHashVert() local 183 int i; in HashBlocksForTri() local 219 int i; in HashTriangles() local 274 int i, j, k; in FreeTJunctionHash() local 300 int i; in FixTriangleAgainstHashVert() local 396 static mapTri_t *FixTriangleAgainstHash( const mapTri_t *tri ) { in FixTriangleAgainstHash() 401 int i, j, k; in FixTriangleAgainstHash() local 468 const mapTri_t *tri; in FixAreaGroupsTjunctions() local 519 int i; in FixEntityTjunctions() local 535 int i; in FixGlobalTjunctions() local [all …]
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/dports/science/siesta/siesta-4.1.5/Src/ |
H A D | m_ts_tri_common.F90 | 29 subroutine GFGGF_needed_worksize(N_tri, tri, & argument 35 integer, intent(in) :: tri(N_tri) local 125 integer :: elem, i local 137 integer :: i local 148 subroutine ts_pivot_tri_sort(pvt,tri) argument 161 type(tRgn), intent(in) :: tri local 164 integer :: i, n, off local 213 type(tRgn), intent(in) :: tri local 218 integer :: iE, i, n1, n2, n, off local 350 type(tRgn), intent(in) :: tri local [all …]
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H A D | m_ts_tri_init.F90 | 86 integer :: i, io, iEl, no_u_TS local 303 integer :: no_u_TS, i, iEl, no local 743 subroutine tri(r_pvt) subroutine 748 integer :: bw, i local 752 type(tRgn) :: ctri argument 763 ! Create a new tri-diagonal matrix, do it in parallel argument 844 integer(i8b) :: i local
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/dports/science/opensph/sph-7de6c044339f649e3d19e61f735a6a24572b792a/core/objects/geometry/test/ |
H A D | Plane.cpp | 19 Triangle tri(Vector(0, 0, 0), Vector(0, 1, 0), Vector(1, 0, 0)); variable 22 for (Size i = 0; i < 3; ++i) { variable 28 Triangle tri(Vector(0, 1, 0), Vector(1, 1, 0), Vector(0, 1, 1)); variable
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/dports/graphics/appleseed/appleseed-2.1.0-beta/src/appleseed/foundation/math/sampling/ |
H A D | sphericalimportancesampler.h | 115 const Tri& tri = m_tris[tri_index]; in sample() local 133 for (size_t i = 0; i < m_verts.size(); ++i) in dump_as_obj() local 139 for (size_t i = 0; i < m_tris.size(); ++i) in dump_as_obj() local 141 const Tri& tri = m_tris[i]; in dump_as_obj() local 156 for (size_t i = 0; i < m_tris.size(); ++i) in dump_to_vpython_file() local 158 const Tri& tri = m_tris[i]; in dump_to_vpython_file() local 235 const Tri& tri = m_tris[t]; in subdivide() local 281 for (size_t i = 0; i < tri_count; ++i) in build_cdf() local 283 const Tri& tri = m_tris[i]; in build_cdf() local
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/dports/math/jts/jts-jts-1.18.1/modules/core/src/main/java/org/locationtech/jts/triangulate/quadedge/ |
H A D | QuadEdgeTriangle.java | 74 public static boolean contains(Vertex[] tri, Coordinate pt) { in contains() 90 public static boolean contains(QuadEdge[] tri, Coordinate pt) { in contains() 102 Polygon tri = fact.createPolygon(ring); in toPolygon() local 112 Polygon tri = fact.createPolygon(ring); in toPolygon() local 173 public QuadEdge getEdge(int i) { in getEdge() 177 public Vertex getVertex(int i) { in getVertex() 194 public Coordinate getCoordinate(int i) { in getCoordinate() 230 public void getEdgeSegment(int i, LineSegment seg) { in getEdgeSegment() 252 Polygon tri = fact.createPolygon(ring); in getGeometry() local 273 public boolean isBorder(int i) { in isBorder() [all …]
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/dports/graphics/opendx/dx-4.4.4/src/exec/hwrender/ |
H A D | hwTmesh.c | 43 #define AddPoint(tri,i) (point[nPtsInStrip++] = triangles[tri].p[i]) argument 86 #define LookUp(tri,pt) \ argument 134 #define NextTri(tri) \ argument 176 #define RevNextTri(tri) \ argument 212 #define Byte(tri) (int)(tri/8) argument 213 #define Mask(tri) (unsigned char)(1<<(tri%8)) argument 214 #define MarkTri(tri) usedArray[Byte(tri)] |= Mask(tri) argument 429 int tri ; /* the current triangle */ in _dxf_trisToTmesh() local 441 int i, j, k, p, tp ; /* misc. loop indices */ in _dxf_trisToTmesh() local
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/dports/audio/lenticular-lv2/lenticular_lv2-0.5.0-14-g14d8075/parasites/elements/test/ |
H A D | elements_test.cc | 78 for (uint32_t i = 0; i < ::kSampleRate * 40; ++i) { in TestResonator() local 79 uint16_t tri = (i / 2); in TestResonator() local 142 for (uint32_t i = 0; i < ::kSampleRate * 10; ++i) { in TestExciter() local 143 uint16_t tri = (i / 8); in TestExciter() local 200 for (uint32_t i = 0; i < ::kSampleRate * 20; ++i) { in TestVoice() local 201 uint16_t tri = (i / 8); in TestVoice() local 319 for (uint32_t i = 0; i < ::kSampleRate * 20; i += 16) { in TestPart() local 320 uint16_t tri = (i * 1); in TestPart() local 420 for (uint32_t i = 0; i < ::kSampleRate * 20; i += 16) { in TestEasterEgg() local 421 uint16_t tri = (i / 2); in TestEasterEgg() local [all …]
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/dports/audio/lenticular-lv2/lenticular_lv2-0.5.0-14-g14d8075/eurorack/elements/test/ |
H A D | elements_test.cc | 78 for (uint32_t i = 0; i < ::kSampleRate * 40; ++i) { in TestResonator() local 79 uint16_t tri = (i / 2); in TestResonator() local 142 for (uint32_t i = 0; i < ::kSampleRate * 10; ++i) { in TestExciter() local 143 uint16_t tri = (i / 8); in TestExciter() local 200 for (uint32_t i = 0; i < ::kSampleRate * 20; ++i) { in TestVoice() local 201 uint16_t tri = (i / 8); in TestVoice() local 319 for (uint32_t i = 0; i < ::kSampleRate * 20; i += 16) { in TestPart() local 320 uint16_t tri = (i * 1); in TestPart() local 420 for (uint32_t i = 0; i < ::kSampleRate * 20; i += 16) { in TestEasterEgg() local 421 uint16_t tri = (i / 2); in TestEasterEgg() local [all …]
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/dports/misc/ompl/ompl-1.5.2/src/ompl/extensions/triangle/src/ |
H A D | TriangularDecomposition.cpp | 136 Triangle &tri = triangles_[triID]; in getRegionVolume() local 176 const Triangle &tri = triangles_[triID]; in sampleFromRegion() local 191 for (unsigned int i = 0; i < triangles_.size(); ++i) in print() local 194 const Triangle &tri = triangles_[i]; in print() local 271 for (const auto &i : pointIndex) in createTriangles() local 284 for (int i = 0; i < 4; ++i) in createTriangles() local 328 for (int i = 0; i < in.numberofholes; ++i) in createTriangles() local 388 for (int i = 0; i < out.numberoftriangles; ++i) in createTriangles() local 434 for (unsigned int i = 0; i < triangles.size(); ++i) in buildTriangleMap() local 438 const Triangle &tri = triangles[i]; in buildTriangleMap() local [all …]
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/dports/science/siesta/siesta-4.1.5/Util/TS/TBtrans/ |
H A D | m_tbt_tri_init.F90 | 65 integer :: i, iEl local 164 integer :: i, n, iEl local 323 integer :: cum_sum, li, i, off local 403 integer, intent(in) :: N_tri, tri(N_tri) local 404 integer :: elem, i, tmp local 785 subroutine tri(r_pvt) subroutine 799 ! Create a new tri-diagonal matrix, do it in parallel argument 859 integer(i8b) :: i local
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/dports/science/axom/axom-0.6.1/src/axom/primal/tests/ |
H A D | primal_triangle.cpp | 34 QTri tri(pt[0], pt[1], pt[2]); in TEST() local 63 QTri tri(pt[0], pt[1], pt[2]); in TEST() local 91 QTri tri(pt[0], pt[1], pt[2]); in TEST() local 132 for(int i = 0; i < 3; ++i) in TEST() local 155 QTri tri(pt[0], pt[1], pt[2]); in TEST() local 200 for(int i = 0; i < 3; ++i) in TEST() local 224 QTri tri(pt[0], pt[1], pt[2]); in TEST() local 277 QTri tri(pt[0], pt[1], pt[2]); in TEST() local
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/dports/math/fcl05/fcl-0.5.0/include/fcl/BVH/ |
H A D | BVH_model.h | 197 for(int i = 0; i < num_tris; ++i) in computeCOM() local 199 const Triangle& tri = tri_indices[i]; in computeCOM() local 211 for(int i = 0; i < num_tris; ++i) in computeVolume() local 213 const Triangle& tri = tri_indices[i]; in computeVolume() local 231 for(int i = 0; i < num_tris; ++i) in computeMomentofInertia() local 233 const Triangle& tri = tri_indices[i]; in computeMomentofInertia() local
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/dports/graphics/gegl/gegl-0.4.34/subprojects/poly2tri-c/poly2tri-c/refine/ |
H A D | cdt.c | 59 P2trTriangle *tri; in p2tr_cdt_validate_unused() local 85 gint i, j; in p2tr_cdt_new() local 205 gint i = 0; in p2tr_cdt_validate_edges() local 234 P2trTriangle *tri, in p2tr_cdt_visible_from_tri() 238 gint i; in p2tr_cdt_visible_from_tri() local 250 P2trTriangle *tri) in p2tr_cdt_has_empty_circum_circle() 282 P2trTriangle *tri; in p2tr_cdt_validate_cdt() local 295 P2trTriangle *tri; in p2tr_cdt_insert_point() local 298 gint i; in p2tr_cdt_insert_point() local 346 P2trTriangle *tri) in p2tr_cdt_insert_point_into_triangle()
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/dports/games/pioneer/pioneer-20210723/contrib/vcacheopt/ |
H A D | vcacheopt.h | 44 T FindTriangle(const T tri) const in FindTriangle() 53 void MoveTriangleToEnd(const T tri) in MoveTriangleToEnd() 317 void AddTriangleToDrawList(const int tri) in AddTriangleToDrawList() 320 for (int i=0; i<32; ++i) { in AddTriangleToDrawList() local 329 for (int i=0; i<3; ++i) { in AddTriangleToDrawList() local 349 for (int i=0; i<32; ++i) { in AddTriangleToDrawList() local 367 for (int i=0; i<32; i++) { in CleanCalculationFlags() local 392 void TriangleScoreRecalculation(const int tri) in TriangleScoreRecalculation() 398 for (int i=0; i<3; i++) { in TriangleScoreRecalculation() local 419 for (int i=0; i<32; i++) { in PartialScoreRecalculation() local [all …]
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/dports/misc/vxl/vxl-3.3.2/contrib/brl/bseg/boxm2/cpp/algo/ |
H A D | boxm2_points_to_volume_function.cxx | 34 for (unsigned i=0; i<meshTris->size(); ++i) { in boxm2_points_to_volume() local 43 bvgl_triangle_3d<double> tri(verts[triPts[0]], verts[triPts[1]], verts[triPts[2]]); in boxm2_points_to_volume() local 70 for (int i=0; i<nTrees; ++i) in fillVolume() local 108 for (unsigned int i=0; i<trees.size(); ++i) in fillBlockByTri() local 120 for (unsigned int i=0; i<localTris.size(); ++i) { in fillBlockByTri() local 121 bvgl_triangle_3d<double>& tri = localTris[i]; in fillBlockByTri() local 177 bvgl_triangle_3d<double>& tri, in refine_tree() 207 for (int i=0; i<8; ++i) in refine_tree() local 251 for (int i=0; i<8; ++i) in refine_tree() local 272 auto tri = tris.begin(); in tris_in_box() local [all …]
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/dports/graphics/blender/blender-2.91.0/extern/mantaflow/preprocessed/ |
H A D | vortexsheet.cpp | 50 for (size_t tri = 0; tri < mTris.size(); tri++) { in calcVorticity() local 68 for (size_t tri = 0; tri < mTris.size(); tri++) { in calcCirculation() local 100 for (size_t i = 0; i < mNodes.size(); i++) in resetTex1() local 106 for (size_t i = 0; i < mNodes.size(); i++) in resetTex2() local
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/dports/science/mpqc/mpqc-2.3.1/src/lib/math/isosurf/ |
H A D | surfor.cc | 39 int i,j; in fix_orientation() local 51 Ref<Triangle> tri = *I; in fix_orientation() local 81 Ref<Triangle> tri = *fixed.begin(); in fix_orientation() local
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