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Searched defs:in_hand (Results 1 – 18 of 18) sorted by relevance

/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Tactical/
H A DPoints.cc876 OBJECTTYPE const& in_hand = s->inv[HANDPOS]; in CalcTotalAPsToAttack() local
972 OBJECTTYPE const& in_hand = s->inv[HANDPOS]; in MinAPsToAttack() local
1071 OBJECTTYPE const& in_hand = s.inv[HANDPOS]; in MinAPsToShootOrStab() local
1689 UINT16 const in_hand = s.inv[HANDPOS].usItem; in MinAPsToThrow() local
H A DUI_Cursors.cc110 UINT16 const in_hand = s->inv[HANDPOS].usItem; in GetProperItemCursor() local
H A DOverhead.cc3866 OBJECTTYPE& in_hand = s.inv[HANDPOS]; in HandlePlayerServices() local
/dports/games/shockolate/systemshock-0.8.2-43-ga9eb1b93/src/GameSrc/
H A Dgrenades.c454 uchar in_hand = (id == object_on_cursor); in do_grenade_explosion() local
/dports/games/nethack33-nox11/nethack-3.3.1/src/
H A Dpray.c707 boolean already_exists, in_hand; local
/dports/games/nethack33/nethack-3.3.1/src/
H A Dpray.c707 boolean already_exists, in_hand; local
/dports/games/falconseye/falconseye-1.9.3_11/src/
H A Dpray.c707 boolean already_exists, in_hand; local
/dports/games/nethack34/nethack-3.4.3/src/
H A Dpray.c641 boolean already_exists, in_hand; in gcrownu() local
/dports/games/nethack36-nox11/NetHack-NetHack-3.6.6_Released/src/
H A Dpray.c767 boolean already_exists, in_hand; in gcrownu() local
/dports/games/nethack36/NetHack-NetHack-3.6.6_Released/src/
H A Dpray.c767 boolean already_exists, in_hand; in gcrownu() local
/dports/games/nethack34-nox11/nethack-3.4.3/src/
H A Dpray.c641 boolean already_exists, in_hand; in gcrownu() local
/dports/games/vultures-eye/vulture-2.3.67/nethack/src/
H A Dpray.c641 boolean already_exists, in_hand; in gcrownu() local
/dports/games/unnethack/unnethack-5.1.0-20131208/src/
H A Dpray.c646 boolean already_exists, in_hand; in gcrownu() local
/dports/games/vultures-eye/vulture-2.3.67/unnethack/src/
H A Dpray.c640 boolean already_exists, in_hand; in gcrownu() local
/dports/games/vultures-eye/vulture-2.3.67/slashem/src/
H A Dpray.c666 boolean already_exists, in_hand; in gcrownu() local
/dports/games/xnethack/xNetHack-xnh6.1/src/
H A Dpray.c843 boolean already_exists, in_hand; in gcrownu() local
/dports/cad/gmsh/gmsh-4.9.2-source/contrib/blossom/concorde97/XSTUFF/
H A DXcclean.c374 int *in_hand; local
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/TacticalAI/
H A DFindLocations.cc1635 OBJECTTYPE const& in_hand = s.inv[HANDPOS]; in SearchForItems() local