/dports/graphics/wdune/wdune-1.926/docs/developer_docs/ |
H A D | NodeGeometryExample.h | 89 virtual bool isDoubleSided(void) { return !solid()->getValue(); } in isDoubleSided() function
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/dports/graphics/wdune/wdune-1.926/src/ |
H A D | IndexedTriangleSetNode.h | 71 virtual bool isDoubleSided(void) { return !solid()->getValue(); } in isDoubleSided() function
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H A D | NodeTriangleSet2D.h | 67 virtual bool isDoubleSided(void) { return !solid()->getValue(); } in isDoubleSided() function
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H A D | NodeRectangle2D.h | 62 virtual bool isDoubleSided(void) { return !solid()->getValue(); } in isDoubleSided() function
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H A D | NodeDisk2D.h | 64 virtual bool isDoubleSided(void) { return !solid()->getValue(); } in isDoubleSided() function
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H A D | NodeArcClose2D.h | 64 virtual bool isDoubleSided(void) { return !solid()->getValue(); } in isDoubleSided() function
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H A D | NodeExtrusion.h | 81 virtual bool isDoubleSided(void) { return !solid()->getValue(); } in isDoubleSided() function
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H A D | NodeElevationGrid.h | 90 virtual bool isDoubleSided(void) { return !solid()->getValue(); } in isDoubleSided() function
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H A D | NodeNurbsSweptSurface.h | 90 virtual bool isDoubleSided(void) { return !solid()->getValue(); } in isDoubleSided() function
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H A D | NodeNurbsSwungSurface.h | 81 virtual bool isDoubleSided(void) { return !solid()->getValue(); } in isDoubleSided() function
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H A D | NodeQuadSet.h | 82 virtual bool isDoubleSided(void) { return !solid()->getValue(); } in isDoubleSided() function
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H A D | NodeTriangleFanSet.h | 87 virtual bool isDoubleSided(void) { return !solid()->getValue(); } in isDoubleSided() function
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H A D | NodeTriangleStripSet.h | 86 virtual bool isDoubleSided(void) { return !solid()->getValue(); } in isDoubleSided() function
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H A D | NodeIndexedQuadSet.h | 84 virtual bool isDoubleSided(void) { return !solid()->getValue(); } in isDoubleSided() function
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H A D | NodeGeoElevationGrid.h | 85 virtual bool isDoubleSided(void) { return !solid()->getValue(); } in isDoubleSided() function
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H A D | NodeSuperEllipsoid.h | 93 virtual bool isDoubleSided(void) { return !solid()->getValue(); } in isDoubleSided() function
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H A D | NodeTriangleSet.h | 90 virtual bool isDoubleSided(void) { return !solid()->getValue(); } in isDoubleSided() function
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H A D | NodeNurbsSurface.h | 124 virtual bool isDoubleSided(void) { return !solid()->getValue(); } in isDoubleSided() function
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H A D | NodeSuperShape.h | 119 virtual bool isDoubleSided(void) { return !solid()->getValue(); } in isDoubleSided() function
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H A D | NodeIndexedFaceSet.h | 117 virtual bool isDoubleSided(void) { return !solid()->getValue(); } in isDoubleSided() function
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/dports/games/openrct2/objects-1.2.2/objects/rct2ww/scenery_wall/ |
H A D | rct2ww.scenery_wall.tmarch2.json | 9 "isDoubleSided": true, boolean
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H A D | rct2ww.scenery_wall.tmarch1.json | 9 "isDoubleSided": true, boolean
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H A D | rct2ww.scenery_wall.wtudor03.json | 9 "isDoubleSided": true, boolean
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H A D | rct2ww.scenery_wall.wtudor04.json | 9 "isDoubleSided": true, boolean
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/dports/cad/opencascade/opencascade-7.6.0/src/BinMXCAFDoc/ |
H A D | BinMXCAFDoc_VisMaterialDriver.cxx | 184 Standard_Byte isDoubleSided = 0, anAlphaMode = 0; in Paste() local
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