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Searched defs:isObstacle (Results 1 – 25 of 41) sorted by relevance

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/dports/graphics/qgis/qgis-3.22.3/src/core/labeling/
H A Dqgslabelobstaclesettings.h60 bool isObstacle() const in isObstacle() function
71 void setIsObstacle( bool isObstacle ) in setIsObstacle()
/dports/graphics/qgis-ltr/qgis-3.16.16/src/core/labeling/
H A Dqgslabelobstaclesettings.h60 bool isObstacle() const in isObstacle() function
71 void setIsObstacle( bool isObstacle ) in setIsObstacle()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/
H A Dscene_objects.cpp70 …int sceneObjectId, const BoundingBox &boundingBox, bool isClickable, bool isObstacle, uint8 unknow… in addObject()
75 …st BoundingBox &boundingBox, const Common::Rect &screenRectangle, bool isTarget, bool isObstacle) { in addItem()
99 int SceneObjects::findByXYZ(bool *isClickable, bool *isObstacle, bool *isTarget, Vector3 &position,… in findByXYZ()
142 bool isObstacle = false; in existsOnXZ() local
193 …&boundingBox, const Common::Rect &screenRectangle, bool isClickable, bool isObstacle, uint8 unknow… in addSceneObject()
314 void SceneObjects::setIsObstacle(int sceneObjectId, bool isObstacle) { in setIsObstacle()
H A Dscene.cpp366 void Scene::objectSetIsObstacle(int objectId, bool isObstacle, bool sceneLoaded, bool updateWalkpat… in objectSetIsObstacle()
376 void Scene::objectSetIsObstacleAll(bool isObstacle, bool sceneLoaded) { in objectSetIsObstacleAll()
H A Dset.h47 uint8 isObstacle; member
H A Dscene_objects.h57 bool isObstacle; member
H A Dmouse.cpp341 bool isObstacle = false; in tick() local
/dports/games/stendhal/stendhal-1.35/src/games/stendhal/client/entity/
H A DWall.java11 public boolean isObstacle(IEntity entity) { in isObstacle() method in Wall
H A DBlock.java10 public boolean isObstacle(IEntity entity) { in isObstacle() method in Block
H A DFlyOverArea.java18 public boolean isObstacle(final IEntity entity) { in isObstacle() method in FlyOverArea
H A DIEntity.java212 boolean isObstacle(final IEntity entity); in isObstacle() method
H A DGate.java157 public boolean isObstacle(final IEntity entity) { in isObstacle() method in Gate
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/
H A Dscene_objects.cpp70 …int sceneObjectId, const BoundingBox &boundingBox, bool isClickable, bool isObstacle, uint8 unknow… in addObject()
75 …st BoundingBox &boundingBox, const Common::Rect &screenRectangle, bool isTarget, bool isObstacle) { in addItem()
99 int SceneObjects::findByXYZ(bool *isClickable, bool *isObstacle, bool *isTarget, Vector3 &position,… in findByXYZ()
142 bool isObstacle = false; in existsOnXZ() local
193 …&boundingBox, const Common::Rect &screenRectangle, bool isClickable, bool isObstacle, uint8 unknow… in addSceneObject()
314 void SceneObjects::setIsObstacle(int sceneObjectId, bool isObstacle) { in setIsObstacle()
H A Dscene.cpp388 void Scene::objectSetIsObstacle(int objectId, bool isObstacle, bool sceneLoaded, bool updateWalkpat… in objectSetIsObstacle()
398 void Scene::objectSetIsObstacleAll(bool isObstacle, bool sceneLoaded) { in objectSetIsObstacleAll()
H A Dset.h47 uint8 isObstacle; member
H A Dscene_objects.h57 bool isObstacle; member
H A Dmouse.cpp350 bool isObstacle = false; in tick() local
/dports/games/stendhal/stendhal-1.35/src/games/stendhal/server/entity/mapstuff/area/
H A DFlyOverArea.java48 public boolean isObstacle(final Entity entity) { in isObstacle() method in FlyOverArea
H A DWalkBlocker.java52 public boolean isObstacle(final Entity entity) { in isObstacle() method in WalkBlocker
H A DWall.java55 public boolean isObstacle(final Entity entity) { in isObstacle() method in Wall
H A DCreatureProtectionArea.java160 public boolean isObstacle(final Entity entity) { in isObstacle() method in CreatureProtectionArea
H A DOnePlayerArea.java111 public boolean isObstacle(final Entity entity) { in isObstacle() method in OnePlayerArea
/dports/graphics/qgis/qgis-3.22.3/src/core/vector/
H A Dqgsvectorlayerdiagramprovider.cpp212 …bool isObstacle = mSettings.dataDefinedProperties().valueAsBool( QgsDiagramLayerSettings::IsObstac… in registerDiagram() local
/dports/graphics/qgis-ltr/qgis-3.16.16/src/core/
H A Dqgsvectorlayerdiagramprovider.cpp210 …bool isObstacle = mSettings.dataDefinedProperties().valueAsBool( QgsDiagramLayerSettings::IsObstac… in registerDiagram() local
/dports/graphics/qgis/qgis-3.22.3/src/core/
H A Dqgsdiagramrenderer.h198 bool isObstacle() const { return mObstacle; } in isObstacle() function
206 void setIsObstacle( bool isObstacle ) { mObstacle = isObstacle; } in setIsObstacle()

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