/dports/graphics/qgis/qgis-3.22.3/src/core/labeling/ |
H A D | qgslabelobstaclesettings.h | 60 bool isObstacle() const in isObstacle() function 71 void setIsObstacle( bool isObstacle ) in setIsObstacle()
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/dports/graphics/qgis-ltr/qgis-3.16.16/src/core/labeling/ |
H A D | qgslabelobstaclesettings.h | 60 bool isObstacle() const in isObstacle() function 71 void setIsObstacle( bool isObstacle ) in setIsObstacle()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/ |
H A D | scene_objects.cpp | 70 …int sceneObjectId, const BoundingBox &boundingBox, bool isClickable, bool isObstacle, uint8 unknow… in addObject() 75 …st BoundingBox &boundingBox, const Common::Rect &screenRectangle, bool isTarget, bool isObstacle) { in addItem() 99 int SceneObjects::findByXYZ(bool *isClickable, bool *isObstacle, bool *isTarget, Vector3 &position,… in findByXYZ() 142 bool isObstacle = false; in existsOnXZ() local 193 …&boundingBox, const Common::Rect &screenRectangle, bool isClickable, bool isObstacle, uint8 unknow… in addSceneObject() 314 void SceneObjects::setIsObstacle(int sceneObjectId, bool isObstacle) { in setIsObstacle()
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H A D | scene.cpp | 366 void Scene::objectSetIsObstacle(int objectId, bool isObstacle, bool sceneLoaded, bool updateWalkpat… in objectSetIsObstacle() 376 void Scene::objectSetIsObstacleAll(bool isObstacle, bool sceneLoaded) { in objectSetIsObstacleAll()
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H A D | set.h | 47 uint8 isObstacle; member
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H A D | scene_objects.h | 57 bool isObstacle; member
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H A D | mouse.cpp | 341 bool isObstacle = false; in tick() local
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/dports/games/stendhal/stendhal-1.35/src/games/stendhal/client/entity/ |
H A D | Wall.java | 11 public boolean isObstacle(IEntity entity) { in isObstacle() method in Wall
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H A D | Block.java | 10 public boolean isObstacle(IEntity entity) { in isObstacle() method in Block
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H A D | FlyOverArea.java | 18 public boolean isObstacle(final IEntity entity) { in isObstacle() method in FlyOverArea
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H A D | IEntity.java | 212 boolean isObstacle(final IEntity entity); in isObstacle() method
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H A D | Gate.java | 157 public boolean isObstacle(final IEntity entity) { in isObstacle() method in Gate
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/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/ |
H A D | scene_objects.cpp | 70 …int sceneObjectId, const BoundingBox &boundingBox, bool isClickable, bool isObstacle, uint8 unknow… in addObject() 75 …st BoundingBox &boundingBox, const Common::Rect &screenRectangle, bool isTarget, bool isObstacle) { in addItem() 99 int SceneObjects::findByXYZ(bool *isClickable, bool *isObstacle, bool *isTarget, Vector3 &position,… in findByXYZ() 142 bool isObstacle = false; in existsOnXZ() local 193 …&boundingBox, const Common::Rect &screenRectangle, bool isClickable, bool isObstacle, uint8 unknow… in addSceneObject() 314 void SceneObjects::setIsObstacle(int sceneObjectId, bool isObstacle) { in setIsObstacle()
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H A D | scene.cpp | 388 void Scene::objectSetIsObstacle(int objectId, bool isObstacle, bool sceneLoaded, bool updateWalkpat… in objectSetIsObstacle() 398 void Scene::objectSetIsObstacleAll(bool isObstacle, bool sceneLoaded) { in objectSetIsObstacleAll()
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H A D | set.h | 47 uint8 isObstacle; member
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H A D | scene_objects.h | 57 bool isObstacle; member
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H A D | mouse.cpp | 350 bool isObstacle = false; in tick() local
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/dports/games/stendhal/stendhal-1.35/src/games/stendhal/server/entity/mapstuff/area/ |
H A D | FlyOverArea.java | 48 public boolean isObstacle(final Entity entity) { in isObstacle() method in FlyOverArea
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H A D | WalkBlocker.java | 52 public boolean isObstacle(final Entity entity) { in isObstacle() method in WalkBlocker
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H A D | Wall.java | 55 public boolean isObstacle(final Entity entity) { in isObstacle() method in Wall
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H A D | CreatureProtectionArea.java | 160 public boolean isObstacle(final Entity entity) { in isObstacle() method in CreatureProtectionArea
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H A D | OnePlayerArea.java | 111 public boolean isObstacle(final Entity entity) { in isObstacle() method in OnePlayerArea
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/dports/graphics/qgis/qgis-3.22.3/src/core/vector/ |
H A D | qgsvectorlayerdiagramprovider.cpp | 212 …bool isObstacle = mSettings.dataDefinedProperties().valueAsBool( QgsDiagramLayerSettings::IsObstac… in registerDiagram() local
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/dports/graphics/qgis-ltr/qgis-3.16.16/src/core/ |
H A D | qgsvectorlayerdiagramprovider.cpp | 210 …bool isObstacle = mSettings.dataDefinedProperties().valueAsBool( QgsDiagramLayerSettings::IsObstac… in registerDiagram() local
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/dports/graphics/qgis/qgis-3.22.3/src/core/ |
H A D | qgsdiagramrenderer.h | 198 bool isObstacle() const { return mObstacle; } in isObstacle() function 206 void setIsObstacle( bool isObstacle ) { mObstacle = isObstacle; } in setIsObstacle()
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