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Searched defs:lump (Results 1 – 25 of 491) sorted by last modified time

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/dports/textproc/rxp/rxp-1.4.4/
H A Dstdio16.c485 int count=0, lump; in Readu() local
/dports/games/eureka/eureka-1.27b-source/src/
H A Dmain.cc517 Lump_c *lump = wad->GetLump(idx); in DetermineLevel() local
/dports/games/vavoom/vavoom-1.33/utils/glvis/
H A Dlevel.cpp113 void TVisBuilder::LoadVertexes(int lump, int gl_lump) in LoadVertexes()
193 void TVisBuilder::LoadSectors(int lump) in LoadSectors()
204 void TVisBuilder::LoadSideDefs(int lump) in LoadSideDefs()
227 void TVisBuilder::LoadLineDefs1(int lump) in LoadLineDefs1()
267 void TVisBuilder::LoadLineDefs2(int lump) in LoadLineDefs2()
305 void TVisBuilder::LoadSegs(int lump) in LoadSegs()
439 void TVisBuilder::LoadSubsectors(int lump) in LoadSubsectors()
638 bool TVisBuilder::IsLevelName(int lump) in IsLevelName()
680 bool TVisBuilder::IsGLLevelName(int lump) in IsGLLevelName()
/dports/games/vavoom/vavoom-1.33/utils/glbsp/
H A Dreject.c197 lump_t *lump; in PutReject() local
H A Dblockmap.c413 lump_t *lump = CreateLevelLump("BLOCKMAP"); in WriteBlockmap() local
H A Dwad.c237 static void FreeLump(lump_t *lump) in FreeLump()
306 lump_t *lump; in ReadDirEntry() local
389 static void ProcessDirEntry(lump_t *lump) in ProcessDirEntry()
548 static void ReadLumpData(lump_t *lump) in ReadLumpData()
819 static void WriteLumpData(lump_t *lump) in WriteLumpData()
910 static void WriteDirEntry(lump_t *lump) in WriteDirEntry()
1129 void AppendLevelLump(lump_t *lump, const void *data, int length) in AppendLevelLump()
1241 int CheckLevelLumpZero(lump_t *lump) in CheckLevelLumpZero()
1444 void ZLibBeginLump(lump_t *lump) in ZLibBeginLump()
1563 void ReportOneOverflow(const lump_t *lump, int limit, boolean_g hard) in ReportOneOverflow()
H A Dlevel.c221 lump_t *lump; local
334 lump_t *lump = FindLevelLump("THINGS"); in GetThings() local
376 lump_t *lump = FindLevelLump("THINGS"); in GetThingsHexen() local
622 lump_t *lump = FindLevelLump("NODES"); in GetStaleNodes() local
718 lump_t *lump; in PutVertices() local
758 lump_t *lump; in PutV2Vertices() local
1105 lump_t *lump; in PutSubsecs() local
1137 lump_t *lump; in PutV3Subsecs() local
1272 lump_t *lump; in PutNodes() local
1502 lump_t *lump; in SaveZDFormat() local
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/dports/games/vavoom/vavoom-1.33/utils/common/
H A Dwadlib.cpp131 void* TIWadFile::GetLump(int lump) in GetLump()
H A Dwadlib.h71 const char* LumpName(int lump) in LumpName()
75 int LumpSize(int lump) in LumpSize()
/dports/games/vavoom/vavoom-1.33/source/
H A Dr_things.cpp93 int count, int lump, float Alpha, bool Additive, int translation, in DrawTranslucentPoly()
347 int lump; in RenderSprite() local
720 int lump; in RenderPSprite() local
977 int lump; in R_DrawSpritePatch() local
H A Dwad.cpp219 void W_BuildGLNodes(int lump) in W_BuildGLNodes()
232 void W_BuildPVS(int lump, int gllump) in W_BuildPVS()
363 int W_LumpLength(int lump) in W_LumpLength()
382 VName W_LumpName(int lump) in W_LumpName()
403 int W_LumpFile(int lump) in W_LumpFile()
414 void W_ReadFromLump(int lump, void* dest, int pos, int size) in W_ReadFromLump()
433 VStream* W_CreateLumpReaderNum(int lump) in W_CreateLumpReaderNum()
H A Dfs_wad.cpp264 void VWadFile::ReadFromLump(int lump, void* dest, int pos, int size) in ReadFromLump()
385 int VWadFile::LumpLength(int lump) in LumpLength()
398 VName VWadFile::LumpName(int lump) in LumpName()
496 VStream* VWadFile::CreateLumpReaderNum(int lump) in CreateLumpReaderNum()
H A Dr_tex.cpp1682 int lump = W_CheckNumForName(NAME_switches); in P_InitSwitchList() local
H A Dr_local.h63 short lump[16]; member
272 int lump; member
/dports/games/spring/spring_98.0/rts/lib/assimp/code/
H A DQ3BSPFileParser.cpp209 sQ3BSPLump *lump = m_pModel->m_Lumps[ kMeshVerts ]; in getIndices() local
/dports/games/tenebrae/tenebrae_0/
H A Dwad.c127 lumpinfo_t *lump; in W_GetLumpName() local
136 lumpinfo_t *lump; in W_GetLumpNum() local
/dports/games/prboom/prboom-2.5.0/src/
H A Dgl_main.c495 void gld_DrawNumPatch(int x, int y, int lump, int cm, enum patch_translation_e flags) in gld_DrawNumPatch()
/dports/games/nehquake/NehQuake-bjp-bin-src.linux/src/
H A Dwad.c127 lumpinfo_t *lump; in W_GetLumpName() local
136 lumpinfo_t *lump; in W_GetLumpNum() local
/dports/games/heretic/glheretic-1.2/
H A Dw_wad.c463 int W_LumpLength (int lump) in W_LumpLength()
481 void W_ReadLump (int lump, void *dest) in W_ReadLump()
510 void *W_CacheLumpNum (int lump, int tag) in W_CacheLumpNum()
H A Dr_things.c74 void R_InstallSpriteLump (int lump, unsigned frame, unsigned rotation, boolean flipped) in R_InstallSpriteLump()
471 int lump; in R_ProjectSprite() local
680 int lump; in R_DrawPSprite() local
/dports/games/heretic/glheretic-1.2/sndserv/
H A Dwadread.c263 void* lump; in loadlump() local
/dports/games/heretic/glheretic-1.2/opengl/
H A Dgl_fonts.c409 int GL_DrawLetterA(int x,int y,int lump) { in GL_DrawLetterA()
454 int GL_DrawLetterB(int x,int y,int lump) { in GL_DrawLetterB()
483 int GL_DrawShadowedLetterB(int x,int y,int lump) { in GL_DrawShadowedLetterB()
/dports/games/odamex/odamex-src-0.7.0/common/
H A Dd_main.cpp578 filelump_t lump; in D_ConfigureGameInfo() local
/dports/games/q2pro/q2pro/ref_shared/
H A Dr_bsp.c88 static int Bsp_LoadVis( lump_t *lump ) { in Bsp_LoadVis()
139 static int Bsp_LoadVertices( lump_t *lump ) { in Bsp_LoadVertices()
167 static int Bsp_LoadEdges( lump_t *lump ) { in Bsp_LoadEdges()
194 static int Bsp_LoadSurfEdges( lump_t *lump ) { in Bsp_LoadSurfEdges()
218 static int Bsp_LoadTexinfo( lump_t *lump ) { in Bsp_LoadTexinfo()
298 static int Bsp_LoadFaces( lump_t *lump ) { in Bsp_LoadFaces()
408 static int Bsp_LoadLeafs( lump_t *lump ) { in Bsp_LoadLeafs()
473 static int Bsp_LoadPlanes( lump_t *lump ) { in Bsp_LoadPlanes()
502 static int Bsp_LoadNodes( lump_t *lump ) { in Bsp_LoadNodes()
590 int Bsp_LoadLightMap( lump_t *lump ) { in Bsp_LoadLightMap()
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/dports/games/egl/egl-0.3.1_9/renderer/
H A Drf_model.c1744 static qBool R_LoadQ2BSPVertexes (refModel_t *model, byte *byteBase, const dQ2BspLump_t *lump) in R_LoadQ2BSPVertexes()
1777 static qBool R_LoadQ2BSPEdges (refModel_t *model, byte *byteBase, const dQ2BspLump_t *lump) in R_LoadQ2BSPEdges()
1844 static qBool R_LoadQ2BSPLighting (refModel_t *model, byte *byteBase, const dQ2BspLump_t *lump) in R_LoadQ2BSPLighting()
1863 static qBool R_LoadQ2BSPPlanes (refModel_t *model, byte *byteBase, const dQ2BspLump_t *lump) in R_LoadQ2BSPPlanes()
1904 static qBool R_LoadQ2BSPTexInfo (refModel_t *model, byte *byteBase, const dQ2BspLump_t *lump) in R_LoadQ2BSPTexInfo()
1992 static qBool R_LoadQ2BSPFaces (refModel_t *model, byte *byteBase, const dQ2BspLump_t *lump) in R_LoadQ2BSPFaces()
2203 static qBool R_LoadQ2BSPLeafs (refModel_t *model, byte *byteBase, const dQ2BspLump_t *lump) in R_LoadQ2BSPLeafs()
2314 static qBool R_LoadQ2BSPNodes (refModel_t *model, byte *byteBase, const dQ2BspLump_t *lump) in R_LoadQ2BSPNodes()
3180 static qBool R_LoadQ3BSPFaces (refModel_t *model, byte *byteBase, const dQ3BspLump_t *lump) in R_LoadQ3BSPFaces()
3296 static qBool R_LoadQ3BSPNodes (refModel_t *model, byte *byteBase, const dQ3BspLump_t *lump) in R_LoadQ3BSPNodes()
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