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Searched defs:mMaxVertices (Results 1 – 25 of 27) sorted by relevance

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/dports/games/manaplus/manaplus-2.1.3.17/src/render/
H A Dnullopenglgraphics.h110 int mMaxVertices; variable
H A Dmobileopenglgraphics.h112 int mMaxVertices; variable
H A Dnormalopenglgraphics.h128 int mMaxVertices; variable
H A Dmodernopenglgraphics.h143 int mMaxVertices; variable
H A Dmobileopengl2graphics.h147 int mMaxVertices; variable
/dports/science/chrono/chrono-7.0.1/src/chrono_thirdparty/HACDv2/
H A DConvexHull.h87 …hacd::HaU32 mMaxVertices; // maximum number of vertices to be considered for the h… variable
/dports/games/manaplus/manaplus-2.1.3.17/src/
H A Dgraphicsmanager.h212 int mMaxVertices; variable
/dports/devel/bullet/bullet3-3.21/Extras/ConvexDecomposition/
H A Dcd_hull.h116 unsigned int mMaxVertices; // maximum number of vertices to be considered for the hull! variable
H A DConvexDecomposition.h183 …unsigned int mMaxVertices; // maximum number of vertices in the output hull. Recommended 32 or le… variable
/dports/science/chrono/chrono-7.0.1/src/chrono/collision/gimpact/ConvexDecomposition/
H A Dcd_hull.h118 …unsigned int mMaxVertices; // maximum number of vertices to be considered for t… variable
H A DConvexDecomposition.h197 …unsigned int mMaxVertices; // maximum number of vertices in the output hull. Recommended 32 or le… variable
/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/bullet/Extras/ConvexDecomposition/
H A Dcd_hull.h118 …unsigned int mMaxVertices; // maximum number of vertices to be considered for t… variable
H A DConvexDecomposition.h197 …unsigned int mMaxVertices; // maximum number of vertices in the output hull. Recommended 32 or le… variable
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/StanHull/
H A Dhull.h121 …unsigned int mMaxVertices; // maximum number of vertices to be considered for t… variable
/dports/devel/py-bullet3/bullet3-3.21/Extras/ConvexDecomposition/
H A Dcd_hull.h116 unsigned int mMaxVertices; // maximum number of vertices to be considered for the hull! variable
H A DConvexDecomposition.h183 …unsigned int mMaxVertices; // maximum number of vertices in the output hull. Recommended 32 or le… variable
/dports/devel/bullet/bullet3-3.21/src/LinearMath/
H A DbtConvexHull.h103 unsigned int mMaxVertices; // maximum number of vertices to be considered for the hull! variable
/dports/graphics/blender/blender-2.91.0/extern/bullet2/src/LinearMath/
H A DbtConvexHull.h103 unsigned int mMaxVertices; // maximum number of vertices to be considered for the hull! variable
/dports/games/supertuxkart/SuperTuxKart-1.2-src/lib/bullet/src/LinearMath/
H A DbtConvexHull.h104 unsigned int mMaxVertices; // maximum number of vertices to be considered for the hull! variable
/dports/games/critterding/critterding-beta12/src/utils/bullet/LinearMath/
H A DbtConvexHull.h104 unsigned int mMaxVertices; // maximum number of vertices to be considered for the hull! variable
/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/LinearMath/
H A DbtConvexHull.h103 unsigned int mMaxVertices; // maximum number of vertices to be considered for the hull! variable
/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/LinearMath/
H A DbtConvexHull.h103 unsigned int mMaxVertices; // maximum number of vertices to be considered for the hull! variable
/dports/science/chrono/chrono-7.0.1/src/chrono/collision/bullet/LinearMath/
H A DbtConvexHull.h103 unsigned int mMaxVertices; // maximum number of vertices to be considered for the hull! variable
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Bullet/src/LinearMath/
H A DbtConvexHull.h104 unsigned int mMaxVertices; // maximum number of vertices to be considered for the hull! variable
/dports/devel/py-bullet3/bullet3-3.21/src/LinearMath/
H A DbtConvexHull.h103 unsigned int mMaxVertices; // maximum number of vertices to be considered for the hull! variable

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