/dports/games/quake2-rogue/quake2-rogue-3.20/ |
H A D | g_main.c | 12 int meansOfDeath; variable
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/jabot/ |
H A D | g_main.c | 31 int meansOfDeath; variable
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/dports/games/quetoo/quetoo-0.6.1/src/ctf/ |
H A D | g_main.c | 32 int meansOfDeath; variable
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/dports/games/quake2-lights/quake2-lights-1/lights/src/ |
H A D | g_main.c | 31 int meansOfDeath; variable
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/xatrix/ |
H A D | g_main.c | 12 int meansOfDeath; variable
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/dports/games/egl/egl-0.3.1_9/game/ |
H A D | g_main.c | 31 int meansOfDeath; variable
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/dports/games/quetoo/quetoo-0.6.1/src/baseq2/ |
H A D | g_main.c | 32 int meansOfDeath; variable
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/dports/games/q2pro/q2pro/game/ |
H A D | g_main.c | 31 int meansOfDeath; variable
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/dports/games/quake2-3zb2/quake2-3zb2-0.97_1/ |
H A D | g_main.c | 13 int meansOfDeath; variable
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/3zb2/ |
H A D | g_main.c | 13 int meansOfDeath; variable
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/dports/games/qudos/QuDos-0.40.1-src/src/game/ |
H A D | g_main.c | 31 int meansOfDeath; variable
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/rogue/ |
H A D | g_main.c | 12 int meansOfDeath; variable
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/dports/games/quetoo/quetoo-0.6.1/src/vanctf/ |
H A D | g_main.c | 15 int meansOfDeath; variable
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/dports/games/openjk/OpenJK-07675e2/codemp/game/ |
H A D | g_turret_G2.c | 253 …G2_die ( gentity_t *self, gentity_t *inflictor, gentity_t *attacker, int damage, int meansOfDeath ) in turretG2_die()
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H A D | g_combat.c | 41 …jectDie (gentity_t *self, gentity_t *inflictor, gentity_t *attacker, int damage, int meansOfDeath ) in ObjectDie() 700 …y_die( gentity_t *self, gentity_t *inflictor, gentity_t *attacker, int damage, int meansOfDeath ) { in body_die() 2092 …r_die( gentity_t *self, gentity_t *inflictor, gentity_t *attacker, int damage, int meansOfDeath ) { in player_die()
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/dports/games/quake2-psychomod/psychomod/src/ |
H A D | g_main.c | 14 int meansOfDeath; variable
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/dports/games/quetoo/quetoo-0.6.1/src/qmass/ |
H A D | g_main.c | 34 int meansOfDeath; variable
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/dports/games/openjk/OpenJK-07675e2/codeJK2/game/ |
H A D | g_weapon.cpp | 178 …ity_t *self, gentity_t *inflictor, gentity_t *attacker, int damage, int meansOfDeath,int dFlags,in… in WP_ExplosiveDie()
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H A D | g_breakable.cpp | 451 …ity_t *self, gentity_t *inflictor, gentity_t *attacker, int damage, int meansOfDeath,int dFlags,in… in misc_model_breakable_die()
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H A D | g_turret.cpp | 59 …ity_t *self, gentity_t *inflictor, gentity_t *attacker, int damage, int meansOfDeath,int dFlags,in… in turret_die()
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/game/ |
H A D | g_combat.c | 132 …yer_die( gentity_t *self, gentity_t *inflictor, gentity_t *attacker, int damage, int meansOfDeath ) in player_die()
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/dports/games/openjk/OpenJK-07675e2/code/game/ |
H A D | g_breakable.cpp | 482 …ity_t *self, gentity_t *inflictor, gentity_t *attacker, int damage, int meansOfDeath,int dFlags,in… in misc_model_breakable_die()
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H A D | g_weapon.cpp | 234 …ity_t *self, gentity_t *inflictor, gentity_t *attacker, int damage, int meansOfDeath,int dFlags,in… in WP_ExplosiveDie()
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/dports/games/alienarena/alienarena-7.66/source/game/ |
H A D | g_main.c | 48 int meansOfDeath; variable
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/dports/games/alienarena-data/alienarena-7.66/source/game/ |
H A D | g_main.c | 48 int meansOfDeath; variable
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