Home
last modified time | relevance | path

Searched defs:motion_blur (Results 1 – 17 of 17) sorted by relevance

/dports/graphics/blender/blender-2.91.0/intern/cycles/render/
H A Dintegrator.h58 bool motion_blur; variable
H A Dobject.cpp159 void Object::compute_bounds(bool motion_blur) in compute_bounds()
831 bool motion_blur = need_motion == Scene::MOTION_BLUR; in apply_static_transforms() local
H A Dgeometry.cpp1461 bool motion_blur = need_motion == Scene::MOTION_BLUR; in device_update() local
/dports/graphics/py-wand/Wand-0.6.7/docs/guide/
H A Deffect.rst89 .. _motion_blur: target
/dports/graphics/magnum-plugins/magnum-plugins-2019.10/src/MagnumPlugins/OpenGexImporter/
H A DOpenGex.h110 motion_blur, /**< `motion_blur` property */ enumerator
/dports/games/egoboo/egoboo-2.8.1/src/game/
H A Dcamera.h116 float motion_blur; ///< Blurry effect member
/dports/games/marblemarcher/Marble-Marcher-Community-Edition-1.4.5/src/
H A DSettings.h66 float motion_blur; member
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/skia/modules/skottie/src/
H A DLayer.cpp485 auto motion_blur = MotionBlurEffect::Make(std::move(controller), std::move(layer), in buildRenderTree() local
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/skia/modules/skottie/src/
H A DLayer.cpp532 auto motion_blur = MotionBlurEffect::Make(std::move(controller), std::move(layer), in buildRenderTree() local
/dports/graphics/reallyslick/rss-glx_0.9.1/src/
H A Ddrempels.cpp103 static int motion_blur = 7; // goes from 0 to 10 variable
/dports/graphics/blender/blender-2.91.0/intern/cycles/device/
H A Ddevice_optix.cpp187 bool motion_blur = false; member in OptiXDevice
/dports/x11/xscreensaver/xscreensaver-5.44/hacks/glx/
H A Dmirrorblob.c104 static float motion_blur; variable
/dports/graphics/ImageMagick6-nox11/ImageMagick-6.9.12-34/magick/
H A Deffect.c1976 *motion_blur; in MotionBlurImage() local
/dports/graphics/ImageMagick6/ImageMagick-6.9.12-34/magick/
H A Deffect.c1976 *motion_blur; in MotionBlurImage() local
/dports/graphics/blender/blender-2.91.0/source/blender/draw/engines/eevee/
H A Deevee_private.h250 struct DRWPass *motion_blur; member
714 struct EEVEE_MotionBlurData motion_blur; member
/dports/games/el/Eternal-Lands-1.9.5.9-1/eye_candy/
H A Deye_candy.h1038 ParticleHistory* motion_blur; variable
/dports/graphics/py-wand/Wand-0.6.7/wand/
H A Dimage.py6453 def motion_blur(self, radius=0.0, sigma=0.0, angle=0.0, channel=None): member in BaseImage