/dports/graphics/blender/blender-2.91.0/intern/cycles/render/ |
H A D | integrator.h | 58 bool motion_blur; variable
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H A D | object.cpp | 159 void Object::compute_bounds(bool motion_blur) in compute_bounds() 831 bool motion_blur = need_motion == Scene::MOTION_BLUR; in apply_static_transforms() local
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H A D | geometry.cpp | 1461 bool motion_blur = need_motion == Scene::MOTION_BLUR; in device_update() local
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/dports/graphics/py-wand/Wand-0.6.7/docs/guide/ |
H A D | effect.rst | 89 .. _motion_blur: target
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/dports/graphics/magnum-plugins/magnum-plugins-2019.10/src/MagnumPlugins/OpenGexImporter/ |
H A D | OpenGex.h | 110 motion_blur, /**< `motion_blur` property */ enumerator
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/dports/games/egoboo/egoboo-2.8.1/src/game/ |
H A D | camera.h | 116 float motion_blur; ///< Blurry effect member
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/dports/games/marblemarcher/Marble-Marcher-Community-Edition-1.4.5/src/ |
H A D | Settings.h | 66 float motion_blur; member
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/skia/modules/skottie/src/ |
H A D | Layer.cpp | 485 auto motion_blur = MotionBlurEffect::Make(std::move(controller), std::move(layer), in buildRenderTree() local
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/skia/modules/skottie/src/ |
H A D | Layer.cpp | 532 auto motion_blur = MotionBlurEffect::Make(std::move(controller), std::move(layer), in buildRenderTree() local
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/dports/graphics/reallyslick/rss-glx_0.9.1/src/ |
H A D | drempels.cpp | 103 static int motion_blur = 7; // goes from 0 to 10 variable
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/dports/graphics/blender/blender-2.91.0/intern/cycles/device/ |
H A D | device_optix.cpp | 187 bool motion_blur = false; member in OptiXDevice
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/dports/x11/xscreensaver/xscreensaver-5.44/hacks/glx/ |
H A D | mirrorblob.c | 104 static float motion_blur; variable
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/dports/graphics/ImageMagick6-nox11/ImageMagick-6.9.12-34/magick/ |
H A D | effect.c | 1976 *motion_blur; in MotionBlurImage() local
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/dports/graphics/ImageMagick6/ImageMagick-6.9.12-34/magick/ |
H A D | effect.c | 1976 *motion_blur; in MotionBlurImage() local
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/dports/graphics/blender/blender-2.91.0/source/blender/draw/engines/eevee/ |
H A D | eevee_private.h | 250 struct DRWPass *motion_blur; member 714 struct EEVEE_MotionBlurData motion_blur; member
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/dports/games/el/Eternal-Lands-1.9.5.9-1/eye_candy/ |
H A D | eye_candy.h | 1038 ParticleHistory* motion_blur; variable
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/dports/graphics/py-wand/Wand-0.6.7/wand/ |
H A D | image.py | 6453 def motion_blur(self, radius=0.0, sigma=0.0, angle=0.0, channel=None): member in BaseImage
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