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Searched defs:movea (Results 1 – 10 of 10) sorted by path

/dports/emulators/dgen-sdl/dgen-sdl-1.33/cyclone/Disa/
H A DDisa.c223 char *movea=""; in DisaMove() local
/dports/emulators/dgen-sdl/dgen-sdl-1.33/cyclone/
H A DOpMove.cpp101 int movea=0; in OpMove() local
/dports/games/kodi-addon-game.libretro.picodrive/game.libretro.picodrive-1.97.0.19-Matrix/depends/common/picodrive/cpu/cyclone/Disa/
H A DDisa.c223 char *movea=""; in DisaMove() local
/dports/games/kodi-addon-game.libretro.picodrive/game.libretro.picodrive-1.97.0.19-Matrix/depends/common/picodrive/cpu/cyclone/
H A DOpMove.cpp102 int movea=0; in OpMove() local
/dports/games/openbor3482/openbor-2c1ecd7/engine/
H A Dopenbor.c3966short movea, short seta, float* platform, int frameshadow, short* shadow_coords, int soundtoplay, … in addframe()
4796 movea = 0, in load_cached_model() local
10612 float move, movez, movea; in update_frame() local
H A Dopenbor.h783 short* movea; member
/dports/games/openbor3711/openbor-6ec17fa/engine/
H A Dopenbor.c4059 short *bbox, s_attack* attack, short move, short movez, short movea, in addframe()
4903 movea = 0, in load_cached_model() local
10835 float move, movez, movea; in update_frame() local
H A Dopenbor.h779 short* movea; member
/dports/games/openbor3979/openbor-2bcf25b/engine/
H A Dopenbor.c5347 int *bbox, s_attack *attack, int move, int movez, int movea, in addframe()
7210 movea = 0, in load_cached_model() local
14824 float move, movez, movea; in update_frame() local
H A Dopenbor.h792 int *movea; member