/dports/devel/py-fs2/fs-2.4.11/fs/ |
H A D | base.py | 1019 def movedir(self, src_path, dst_path, create=False): member in FS
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/dports/math/giacxcas/fltk-1.3.0/test/ |
H A D | glpuzzle.cxx | 681 int movedir; in continueSolving() local
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/dports/cad/openroad/OpenROAD-2.0/src/mpl/src/ParquetFP/src/ |
H A D | btreeanneal.cxx | 1139 int movedir = rand() % 100; in makeMoveSlacks() local
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/dports/x11-toolkits/fltk/fltk-1.3.8/test/ |
H A D | glpuzzle.cxx | 672 int movedir; in continueSolving() local
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/dports/games/uhexen2/hexen2source-1.5.9/engine/hexenworld/shared/ |
H A D | effects.h | 161 vec3_t pos, angle, movedir; member
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/dports/x11-toolkits/ntk/ntk/test/ |
H A D | glpuzzle.cxx | 681 int movedir; in continueSolving() local
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/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/ |
H A D | p_mobj.h | 340 angle_t movedir; // dirtype_t 0-7; also used by Deton for up/down angle member
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/dports/games/openjk/OpenJK-07675e2/code/game/ |
H A D | g_utils.cpp | 700 void G_SetMovedir( vec3_t angles, vec3_t movedir ) { in G_SetMovedir()
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/dports/devel/py-fs/fs-0.5.4/fs/ |
H A D | ftpfs.py | 1426 def movedir(self, src, dst, overwrite=False, ignore_errors=False, chunk_size=16384): member in FTPFS
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H A D | base.py | 1211 def movedir(self, src, dst, overwrite=False, ignore_errors=False, chunk_size=16384): member in FS
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/dports/games/ioquake3/ioquake3-1.36/code/game/ |
H A D | ai_dmq3.c | 3759 void BotSetMovedir(vec3_t angles, vec3_t movedir) { in BotSetMovedir() 3818 vec3_t movedir, origin, goalorigin, bboxmins, bboxmaxs; in BotFuncButtonActivateGoal() local
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H A D | g_local.h | 130 vec3_t movedir; member
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/dports/games/ioquake3-server/ioquake3-1.36/code/game/ |
H A D | ai_dmq3.c | 3759 void BotSetMovedir(vec3_t angles, vec3_t movedir) { in BotSetMovedir() 3818 vec3_t movedir, origin, goalorigin, bboxmins, bboxmaxs; in BotFuncButtonActivateGoal() local
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H A D | g_local.h | 130 vec3_t movedir; member
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/dports/games/evq3/evq3/code/game/ |
H A D | ai_dmq3.c | 3759 void BotSetMovedir(vec3_t angles, vec3_t movedir) { in BotSetMovedir() 3818 vec3_t movedir, origin, goalorigin, bboxmins, bboxmaxs; in BotFuncButtonActivateGoal() local
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H A D | g_local.h | 130 vec3_t movedir; member
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/game/ |
H A D | ai_dmq3.c | 3759 void BotSetMovedir(vec3_t angles, vec3_t movedir) { in BotSetMovedir() 3818 vec3_t movedir, origin, goalorigin, bboxmins, bboxmaxs; in BotFuncButtonActivateGoal() local
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H A D | g_local.h | 130 vec3_t movedir; member
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/dports/games/dhewm3/dhewm3-1.5.1/neo/game/ |
H A D | Mover.cpp | 2371 void idMover_Binary::GetMovedir( float angle, idVec3 &movedir ) { in GetMovedir() 3220 idVec3 movedir; in Spawn() local
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/dports/games/dhewm3/dhewm3-1.5.1/neo/d3xp/ |
H A D | Mover.cpp | 2393 void idMover_Binary::GetMovedir( float angle, idVec3 &movedir ) { in GetMovedir() 3251 idVec3 movedir; in Spawn() local
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/dports/games/quakeforge/quakeforge-0.7.2/nq/include/ |
H A D | sv_progs.h | 174 pr_int_t movedir; //vec3_t member
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/dports/games/openjk/OpenJK-07675e2/codemp/game/ |
H A D | g_utils.c | 687 void G_SetMovedir( vec3_t angles, vec3_t movedir ) { in G_SetMovedir()
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/heretic/ |
H A D | doomdef.h | 177 int movedir; // 0-7 member
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/heretic/ |
H A D | doomdef.h | 177 int movedir; // 0-7 member
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/dports/games/scummvm/scummvm-2.5.1/engines/ultima/ultima8/world/ |
H A D | current_map.cpp | 856 Direction movedir, bool wantsupport, in scanForValidPosition()
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