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Searched defs:noshadow (Results 1 – 23 of 23) sorted by relevance

/dports/graphics/rayshade/rayshade.4.0/libray/liblight/
H A Dlight.c57 LightIntens(lp, ray, dist, noshadow, color) in LightIntens() argument
H A Dpoint.c51 PointIntens(lp, lcolor, cache, ray, dist, noshadow, color) in PointIntens() argument
H A Dinfinite.c55 InfiniteIntens(inf, lcolor, cache, ray, dist, noshadow, color) in InfiniteIntens() argument
H A Djittered.c55 JitteredIntens(jit, lcolor, cache, ray, dist, noshadow, color) in JitteredIntens() argument
H A Dspot.c67 SpotIntens(spot, lcolor, cache, ray, dist, noshadow, color) in SpotIntens() argument
H A Dextended.c58 ExtendedIntens(lp, lcolor, cache, ray, dist, noshadow, color) in ExtendedIntens() argument
H A Dshadow.c51 Shadowed(result, color, cache, ray, dist, noshadow) in Shadowed() argument
/dports/lang/mono/mono-5.10.1.57/mcs/nunit24/ConsoleRunner/nunit-console/
H A DConsoleOptions.cs63 public bool noshadow; field in NUnit.ConsoleRunner.ConsoleOptions
/dports/graphics/rayshade/rayshade.4.0/libray/libsurf/
H A Dsurface.h46 char noshadow; /* No shadowing? */ member
/dports/x11-wm/enlightenment/enlightenment-0.24.2/src/bin/
H A De_gadcon_popup.c210 e_gadcon_popup_new(E_Gadcon_Client *gcc, Eina_Bool noshadow) in e_gadcon_popup_new()
H A De_bryce.c967 Eina_Bool noshadow; in _bryce_style_apply() local
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/drv/konami/
H A Dkonamigx.cpp133 static void gx_wipezbuf(INT32 noshadow) in gx_wipezbuf()
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/drv/konami/
H A Dkonamigx.cpp119 static void gx_wipezbuf(INT32 noshadow) in gx_wipezbuf()
/dports/science/drawxtl/DRAWxtl/source/DRAWxtl55/
H A DDRAWxtlViewUI.h118 int noshadow; // if true, no shadows in POV variable
/dports/games/quake2max/Quake2maX_0.45-src_unix/ref_gl/
H A Dgl_model.h294 qboolean noshadow; member
/dports/emulators/mess/mame-mame0226/src/mame/video/
H A Dkonamigx.cpp227 void konamigx_state::wipezbuf(int noshadow) in wipezbuf()
/dports/emulators/mame/mame-mame0226/src/mame/video/
H A Dkonamigx.cpp227 void konamigx_state::wipezbuf(int noshadow) in wipezbuf()
/dports/games/libretro-mame2003_plus/mame2003-plus-libretro-17e9889/src/machine/
H A Dkonamigx_machine.c1157 static void gx_wipezbuf(int noshadow) in gx_wipezbuf()
/dports/games/libretro-mame2003/mame2003-libretro-4358db4/src/machine/
H A Dkonamigx_machine.c1157 static void gx_wipezbuf(int noshadow) in gx_wipezbuf()
/dports/games/tesseract-data/tesseract/src/engine/
H A Drenderlights.cpp1558 bool noshadow() const { return flags&L_NOSHADOW || radius <= smminradius; } in noshadow() function
/dports/games/tesseract/tesseract/src/engine/
H A Drenderlights.cpp1558 bool noshadow() const { return flags&L_NOSHADOW || radius <= smminradius; } in noshadow() function
/dports/games/redeclipse/base-2.0.0/src/engine/
H A Drenderlights.cpp1625 bool noshadow() const { return flags&L_NOSHADOW || radius <= smminradius; } in noshadow() function
/dports/games/hyperrogue/hyperrogue-12.0f/
H A Dgraph.cpp573 EX bool noshadow; variable