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Searched defs:p_max_z (Results 1 – 8 of 8) sorted by relevance

/dports/devel/godot2-tools/godot-2.1.6-stable/scene/2d/
H A Dlight_2d.cpp192 void Light2D::set_z_range_max(int p_max_z) { in set_z_range_max()
/dports/devel/godot2/godot-2.1.6-stable/scene/2d/
H A Dlight_2d.cpp192 void Light2D::set_z_range_max(int p_max_z) { in set_z_range_max()
/dports/devel/godot-tools/godot-3.2.3-stable/scene/2d/
H A Dlight_2d.cpp215 void Light2D::set_z_range_max(int p_max_z) { in set_z_range_max()
/dports/devel/godot/godot-3.2.3-stable/scene/2d/
H A Dlight_2d.cpp215 void Light2D::set_z_range_max(int p_max_z) { in set_z_range_max()
/dports/devel/godot-tools/godot-3.2.3-stable/servers/visual/
H A Dvisual_server_canvas.cpp1086 void VisualServerCanvas::canvas_light_set_z_range(RID p_light, int p_min_z, int p_max_z) { in canvas_light_set_z_range()
/dports/devel/godot/godot-3.2.3-stable/servers/visual/
H A Dvisual_server_canvas.cpp1086 void VisualServerCanvas::canvas_light_set_z_range(RID p_light, int p_min_z, int p_max_z) { in canvas_light_set_z_range()
/dports/devel/godot2-tools/godot-2.1.6-stable/servers/visual/
H A Dvisual_server_raster.cpp3791 void VisualServerRaster::canvas_light_set_z_range(RID p_light, int p_min_z, int p_max_z) { in canvas_light_set_z_range()
/dports/devel/godot2/godot-2.1.6-stable/servers/visual/
H A Dvisual_server_raster.cpp3791 void VisualServerRaster::canvas_light_set_z_range(RID p_light, int p_min_z, int p_max_z) { in canvas_light_set_z_range()