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Searched defs:scene (Results 26 – 50 of 4491) sorted by relevance

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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/tsage/blue_force/
H A Dblueforce_scenes9.cpp48 Scene900 *scene = (Scene900 *)BF_GLOBALS._sceneManager._scene; in startAction() local
61 Scene900 *scene = (Scene900 *)BF_GLOBALS._sceneManager._scene; in startAction() local
116 Scene900 *scene = (Scene900 *)BF_GLOBALS._sceneManager._scene; in startAction() local
147 Scene900 *scene = (Scene900 *)BF_GLOBALS._sceneManager._scene; in startAction() local
178 Scene900 *scene = (Scene900 *)BF_GLOBALS._sceneManager._scene; in startAction() local
211 Scene900 *scene = (Scene900 *)BF_GLOBALS._sceneManager._scene; in startAction() local
224 Scene900 *scene = (Scene900 *)BF_GLOBALS._sceneManager._scene; in signal() local
307 Scene900 *scene = (Scene900 *)BF_GLOBALS._sceneManager._scene; in signal() local
343 Scene900 *scene = (Scene900 *)BF_GLOBALS._sceneManager._scene; in signal() local
393 Scene900 *scene = (Scene900 *)BF_GLOBALS._sceneManager._scene; in signal() local
[all …]
/dports/games/scummvm/scummvm-2.5.1/engines/tsage/blue_force/
H A Dblueforce_scenes9.cpp48 Scene900 *scene = (Scene900 *)BF_GLOBALS._sceneManager._scene; in startAction() local
61 Scene900 *scene = (Scene900 *)BF_GLOBALS._sceneManager._scene; in startAction() local
116 Scene900 *scene = (Scene900 *)BF_GLOBALS._sceneManager._scene; in startAction() local
147 Scene900 *scene = (Scene900 *)BF_GLOBALS._sceneManager._scene; in startAction() local
178 Scene900 *scene = (Scene900 *)BF_GLOBALS._sceneManager._scene; in startAction() local
211 Scene900 *scene = (Scene900 *)BF_GLOBALS._sceneManager._scene; in startAction() local
224 Scene900 *scene = (Scene900 *)BF_GLOBALS._sceneManager._scene; in signal() local
307 Scene900 *scene = (Scene900 *)BF_GLOBALS._sceneManager._scene; in signal() local
343 Scene900 *scene = (Scene900 *)BF_GLOBALS._sceneManager._scene; in signal() local
393 Scene900 *scene = (Scene900 *)BF_GLOBALS._sceneManager._scene; in signal() local
[all …]
/dports/lang/clover/mesa-21.3.6/src/gallium/drivers/llvmpipe/
H A Dlp_scene.c66 struct lp_scene *scene = CALLOC_STRUCT(lp_scene); in lp_scene_create() local
98 lp_scene_destroy(struct lp_scene *scene) in lp_scene_destroy()
112 lp_scene_is_empty(struct lp_scene *scene ) in lp_scene_is_empty()
133 lp_scene_is_oom(struct lp_scene *scene) in lp_scene_is_oom()
195 lp_scene_begin_rasterization(struct lp_scene *scene) in lp_scene_begin_rasterization()
220 lp_scene_end_rasterization(struct lp_scene *scene ) in lp_scene_end_rasterization()
326 lp_scene_new_cmd_block( struct lp_scene *scene, in lp_scene_new_cmd_block()
348 lp_scene_new_data_block( struct lp_scene *scene ) in lp_scene_new_data_block()
376 lp_scene_data_size( const struct lp_scene *scene ) in lp_scene_data_size()
524 next_bin(struct lp_scene *scene) in next_bin()
[all …]
/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/gallium/drivers/llvmpipe/
H A Dlp_scene.c66 struct lp_scene *scene = CALLOC_STRUCT(lp_scene); in lp_scene_create() local
98 lp_scene_destroy(struct lp_scene *scene) in lp_scene_destroy()
112 lp_scene_is_empty(struct lp_scene *scene ) in lp_scene_is_empty()
133 lp_scene_is_oom(struct lp_scene *scene) in lp_scene_is_oom()
195 lp_scene_begin_rasterization(struct lp_scene *scene) in lp_scene_begin_rasterization()
220 lp_scene_end_rasterization(struct lp_scene *scene ) in lp_scene_end_rasterization()
326 lp_scene_new_cmd_block( struct lp_scene *scene, in lp_scene_new_cmd_block()
348 lp_scene_new_data_block( struct lp_scene *scene ) in lp_scene_new_data_block()
376 lp_scene_data_size( const struct lp_scene *scene ) in lp_scene_data_size()
524 next_bin(struct lp_scene *scene) in next_bin()
[all …]
/dports/graphics/libosmesa/mesa-21.3.6/src/gallium/drivers/llvmpipe/
H A Dlp_scene.c66 struct lp_scene *scene = CALLOC_STRUCT(lp_scene); in lp_scene_create() local
98 lp_scene_destroy(struct lp_scene *scene) in lp_scene_destroy()
112 lp_scene_is_empty(struct lp_scene *scene ) in lp_scene_is_empty()
133 lp_scene_is_oom(struct lp_scene *scene) in lp_scene_is_oom()
195 lp_scene_begin_rasterization(struct lp_scene *scene) in lp_scene_begin_rasterization()
220 lp_scene_end_rasterization(struct lp_scene *scene ) in lp_scene_end_rasterization()
326 lp_scene_new_cmd_block( struct lp_scene *scene, in lp_scene_new_cmd_block()
348 lp_scene_new_data_block( struct lp_scene *scene ) in lp_scene_new_data_block()
376 lp_scene_data_size( const struct lp_scene *scene ) in lp_scene_data_size()
524 next_bin(struct lp_scene *scene) in next_bin()
[all …]
/dports/graphics/mesa-libs/mesa-21.3.6/src/gallium/drivers/llvmpipe/
H A Dlp_scene.c66 struct lp_scene *scene = CALLOC_STRUCT(lp_scene); in lp_scene_create() local
98 lp_scene_destroy(struct lp_scene *scene) in lp_scene_destroy()
112 lp_scene_is_empty(struct lp_scene *scene ) in lp_scene_is_empty()
133 lp_scene_is_oom(struct lp_scene *scene) in lp_scene_is_oom()
195 lp_scene_begin_rasterization(struct lp_scene *scene) in lp_scene_begin_rasterization()
220 lp_scene_end_rasterization(struct lp_scene *scene ) in lp_scene_end_rasterization()
326 lp_scene_new_cmd_block( struct lp_scene *scene, in lp_scene_new_cmd_block()
348 lp_scene_new_data_block( struct lp_scene *scene ) in lp_scene_new_data_block()
376 lp_scene_data_size( const struct lp_scene *scene ) in lp_scene_data_size()
524 next_bin(struct lp_scene *scene) in next_bin()
[all …]
/dports/graphics/mesa-gallium-va/mesa-21.3.6/src/gallium/drivers/llvmpipe/
H A Dlp_scene.c66 struct lp_scene *scene = CALLOC_STRUCT(lp_scene); in lp_scene_create() local
98 lp_scene_destroy(struct lp_scene *scene) in lp_scene_destroy()
112 lp_scene_is_empty(struct lp_scene *scene ) in lp_scene_is_empty()
133 lp_scene_is_oom(struct lp_scene *scene) in lp_scene_is_oom()
195 lp_scene_begin_rasterization(struct lp_scene *scene) in lp_scene_begin_rasterization()
220 lp_scene_end_rasterization(struct lp_scene *scene ) in lp_scene_end_rasterization()
326 lp_scene_new_cmd_block( struct lp_scene *scene, in lp_scene_new_cmd_block()
348 lp_scene_new_data_block( struct lp_scene *scene ) in lp_scene_new_data_block()
376 lp_scene_data_size( const struct lp_scene *scene ) in lp_scene_data_size()
524 next_bin(struct lp_scene *scene) in next_bin()
[all …]
/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/src/gallium/drivers/llvmpipe/
H A Dlp_scene.c66 struct lp_scene *scene = CALLOC_STRUCT(lp_scene); in lp_scene_create() local
98 lp_scene_destroy(struct lp_scene *scene) in lp_scene_destroy()
112 lp_scene_is_empty(struct lp_scene *scene ) in lp_scene_is_empty()
133 lp_scene_is_oom(struct lp_scene *scene) in lp_scene_is_oom()
195 lp_scene_begin_rasterization(struct lp_scene *scene) in lp_scene_begin_rasterization()
220 lp_scene_end_rasterization(struct lp_scene *scene ) in lp_scene_end_rasterization()
326 lp_scene_new_cmd_block( struct lp_scene *scene, in lp_scene_new_cmd_block()
348 lp_scene_new_data_block( struct lp_scene *scene ) in lp_scene_new_data_block()
376 lp_scene_data_size( const struct lp_scene *scene ) in lp_scene_data_size()
524 next_bin(struct lp_scene *scene) in next_bin()
[all …]
/dports/graphics/mesa-dri-gallium/mesa-21.3.6/src/gallium/drivers/llvmpipe/
H A Dlp_scene.c66 struct lp_scene *scene = CALLOC_STRUCT(lp_scene); in lp_scene_create() local
98 lp_scene_destroy(struct lp_scene *scene) in lp_scene_destroy()
112 lp_scene_is_empty(struct lp_scene *scene ) in lp_scene_is_empty()
133 lp_scene_is_oom(struct lp_scene *scene) in lp_scene_is_oom()
195 lp_scene_begin_rasterization(struct lp_scene *scene) in lp_scene_begin_rasterization()
220 lp_scene_end_rasterization(struct lp_scene *scene ) in lp_scene_end_rasterization()
326 lp_scene_new_cmd_block( struct lp_scene *scene, in lp_scene_new_cmd_block()
348 lp_scene_new_data_block( struct lp_scene *scene ) in lp_scene_new_data_block()
376 lp_scene_data_size( const struct lp_scene *scene ) in lp_scene_data_size()
524 next_bin(struct lp_scene *scene) in next_bin()
[all …]
/dports/graphics/mesa-gallium-xa/mesa-21.3.6/src/gallium/drivers/llvmpipe/
H A Dlp_scene.c66 struct lp_scene *scene = CALLOC_STRUCT(lp_scene); in lp_scene_create() local
98 lp_scene_destroy(struct lp_scene *scene) in lp_scene_destroy()
112 lp_scene_is_empty(struct lp_scene *scene ) in lp_scene_is_empty()
133 lp_scene_is_oom(struct lp_scene *scene) in lp_scene_is_oom()
195 lp_scene_begin_rasterization(struct lp_scene *scene) in lp_scene_begin_rasterization()
220 lp_scene_end_rasterization(struct lp_scene *scene ) in lp_scene_end_rasterization()
326 lp_scene_new_cmd_block( struct lp_scene *scene, in lp_scene_new_cmd_block()
348 lp_scene_new_data_block( struct lp_scene *scene ) in lp_scene_new_data_block()
376 lp_scene_data_size( const struct lp_scene *scene ) in lp_scene_data_size()
524 next_bin(struct lp_scene *scene) in next_bin()
[all …]
/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/src/gallium/drivers/llvmpipe/
H A Dlp_scene.c101 lp_scene_destroy(struct lp_scene *scene) in lp_scene_destroy()
115 lp_scene_is_empty(struct lp_scene *scene ) in lp_scene_is_empty()
136 lp_scene_is_oom(struct lp_scene *scene) in lp_scene_is_oom()
198 lp_scene_begin_rasterization(struct lp_scene *scene) in lp_scene_begin_rasterization()
223 lp_scene_end_rasterization(struct lp_scene *scene ) in lp_scene_end_rasterization()
345 lp_scene_new_cmd_block( struct lp_scene *scene, in lp_scene_new_cmd_block()
367 lp_scene_new_data_block( struct lp_scene *scene ) in lp_scene_new_data_block()
395 lp_scene_data_size( const struct lp_scene *scene ) in lp_scene_data_size()
552 next_bin(struct lp_scene *scene) in next_bin()
568 lp_scene_bin_iter_begin( struct lp_scene *scene ) in lp_scene_bin_iter_begin()
[all …]
/dports/graphics/mesa-dri/mesa-21.3.6/src/gallium/drivers/llvmpipe/
H A Dlp_scene.c66 struct lp_scene *scene = CALLOC_STRUCT(lp_scene); in lp_scene_create() local
98 lp_scene_destroy(struct lp_scene *scene) in lp_scene_destroy()
112 lp_scene_is_empty(struct lp_scene *scene ) in lp_scene_is_empty()
133 lp_scene_is_oom(struct lp_scene *scene) in lp_scene_is_oom()
195 lp_scene_begin_rasterization(struct lp_scene *scene) in lp_scene_begin_rasterization()
220 lp_scene_end_rasterization(struct lp_scene *scene ) in lp_scene_end_rasterization()
326 lp_scene_new_cmd_block( struct lp_scene *scene, in lp_scene_new_cmd_block()
348 lp_scene_new_data_block( struct lp_scene *scene ) in lp_scene_new_data_block()
376 lp_scene_data_size( const struct lp_scene *scene ) in lp_scene_data_size()
524 next_bin(struct lp_scene *scene) in next_bin()
[all …]
/dports/multimedia/assimp/assimp-5.1.3/test/unit/
H A DutACImportExport.cpp51 …const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/AC/closedLine.ac", aiProcess_Val… in TEST() local
57 …const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/AC/nosurfaces.ac", aiProcess_Val… in TEST() local
63 …const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/AC/openLine.ac", aiProcess_Valid… in TEST() local
69 …const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/AC/sample_subdiv.ac", aiProcess_… in TEST() local
75 …const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/AC/SphereWithLight.ac", aiProces… in TEST() local
81 …const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/AC/SphereWithLight_UTF16LE.ac", … in TEST() local
88 …const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/AC/SphereWithLight_UTF8BOM.ac", … in TEST() local
94 …const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/AC/SphereWithLightUvScaling4X.ac… in TEST() local
100 …const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/AC/Wuson.ac", aiProcess_Validate… in TEST() local
106 …const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/AC/Wuson.acc", aiProcess_Validat… in TEST() local
[all …]
H A DutObjImportExport.cpp195 …const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/OBJ/spider.obj", aiProcess_Valid… in importerTest() local
204 …const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/OBJ/spider.obj", aiProcess_Valid… in exporterTest() local
232 const aiScene *scene = m_im->ReadFileFromMemory((void *)ObjModel, strlen(ObjModel), 0); in TEST_F() local
252 …const aiScene *scene = m_im->ReadFileFromMemory((void *)ObjModel_Issue1111, strlen(ObjModel_Issue1… in TEST_F() local
301 …const aiScene *scene = myimporter.ReadFileFromMemory(curObjModel, strlen(curObjModel), aiProcess_V… in TEST_F() local
371 const aiScene *scene = myImporter.ReadFileFromMemory(curObjModel, strlen(curObjModel), 0); variable
385 const aiScene *scene = myImporter.ReadFileFromMemory(curObjModel, strlen(curObjModel), 0); in TEST_F() local
418 const aiScene *scene = myImporter.ReadFileFromMemory(curObjModel, strlen(curObjModel), 0); in TEST_F() local
437 const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/OBJ/point_cloud.obj", 0); in TEST_F() local
443 …const aiScene *scene = myImporter.ReadFile(ASSIMP_TEST_MODELS_DIR "/OBJ/box_without_lineending.obj… in TEST_F() local
[all …]
H A DutXImporterExporter.cpp54 …const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/X/test.x", aiProcess_ValidateDat… in importerTest() local
70 …const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/X/anim_test.x", aiProcess_Valida… in TEST() local
76 …const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/X/BCN_Epileptic.X", aiProcess_Va… in TEST() local
82 …const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/X/fromtruespace_bin32.x", aiProc… in TEST() local
88 …const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/X/kwxport_test_cubewithvcolors.x… in TEST() local
94 …const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/X/test_cube_binary.x", aiProcess… in TEST() local
100 …const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/X/test_cube_compressed.x", aiPro… in TEST() local
106 …const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/X/test_cube_text.x", aiProcess_V… in TEST() local
112 …const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/X/Testwuson.X", aiProcess_Valida… in TEST() local
118 …const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/X/TestFormatDetection", aiProces… in TEST() local
[all …]
H A DutglTF2ImportExport.cpp65 const aiScene *scene = importer.ReadFile(file, aiProcess_ValidateDataStructure); local
135 …const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/glTF2/BoxTextured-glTF/BoxTextur… in exporterTest() local
157 void VerifyClearCoatScene(const aiScene *scene) { in VerifyClearCoatScene()
232 …const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/glTF2/BoxTextured-glTF/BoxTextur… in TEST_F() local
490 …const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/glTF2/simple_skin/simple_skin.gl… in TEST_F() local
497 const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/glTF2/cameras/Cameras.gltf", in TEST_F() local
504 …const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/glTF2/IncorrectVertexArrays/Cube… in TEST_F() local
548 …const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/glTF2/MissingBin/BoxTextured.glt… in TEST_F() local
584 …const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/glTF2/BoxTextured-glTF/BoxTextur… in TEST_F() local
723 …const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/glTF2/draco/2CylinderEngine.gltf… in TEST_F() local
[all …]
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/tsage/ringworld/
H A Dringworld_scenes8.cpp58 Scene7000 *scene = (Scene7000 *)g_globals->_sceneManager._scene; in signal() local
98 Scene7000 *scene = (Scene7000 *)g_globals->_sceneManager._scene; in signal() local
125 Scene7000 *scene = (Scene7000 *)g_globals->_sceneManager._scene; in dispatch() local
136 Scene7000 *scene = (Scene7000 *)g_globals->_sceneManager._scene; in signal() local
181 Scene7000 *scene = (Scene7000 *)g_globals->_sceneManager._scene; in signal() local
212 Scene7000 *scene = (Scene7000 *)g_globals->_sceneManager._scene; in signal() local
374 Scene7000 *scene = (Scene7000 *)g_globals->_sceneManager._scene; in doAction() local
468 Scene7000 *scene = (Scene7000 *)g_globals->_sceneManager._scene; in dispatch() local
633 Scene7000 *scene = (Scene7000 *)g_globals->_sceneManager._scene; in signal() local
670 Scene7100 *scene = (Scene7100 *)g_globals->_sceneManager._scene; in signal() local
[all …]
/dports/games/scummvm/scummvm-2.5.1/engines/tsage/ringworld/
H A Dringworld_scenes8.cpp58 Scene7000 *scene = (Scene7000 *)g_globals->_sceneManager._scene; in signal() local
100 Scene7000 *scene = (Scene7000 *)g_globals->_sceneManager._scene; in signal() local
129 Scene7000 *scene = (Scene7000 *)g_globals->_sceneManager._scene; in dispatch() local
140 Scene7000 *scene = (Scene7000 *)g_globals->_sceneManager._scene; in signal() local
187 Scene7000 *scene = (Scene7000 *)g_globals->_sceneManager._scene; in signal() local
220 Scene7000 *scene = (Scene7000 *)g_globals->_sceneManager._scene; in signal() local
388 Scene7000 *scene = (Scene7000 *)g_globals->_sceneManager._scene; in doAction() local
482 Scene7000 *scene = (Scene7000 *)g_globals->_sceneManager._scene; in dispatch() local
647 Scene7000 *scene = (Scene7000 *)g_globals->_sceneManager._scene; in signal() local
686 Scene7100 *scene = (Scene7100 *)g_globals->_sceneManager._scene; in signal() local
[all …]
/dports/graphics/tachyon/tachyon/src/
H A Dapi.c97 scenedef * scene = (scenedef *) voidscene; in rt_renderscene() local
102 scenedef * scene = (scenedef *) voidscene; in rt_normal_fixup_mode() local
127 scenedef * scene = (scenedef *) voidscene; in rt_aa_maxsamples() local
138 scenedef * scene = (scenedef *) voidscene; in rt_camera_setup() local
150 scenedef * scene = (scenedef *) voidscene; in rt_camera_projection() local
155 scenedef * scene = (scenedef *) voidscene; in rt_camera_dof() local
161 scenedef * scene = (scenedef *) voidscene; in rt_camera_position() local
167 scenedef * scene = (scenedef *) voidscene; in rt_get_camera_position() local
173 scenedef * scene = (scenedef *) voidscene; in rt_camera_frustum() local
459 scenedef * scene; in rt_newscene() local
[all …]
/dports/science/molsketch/Molsketch-0.7.2/libmolsketch/actions/
H A Dalignmentaction.cpp27 AlignmentAction::AlignmentAction(const QString &description, MolScene *scene) in AlignmentAction()
61 AlignmentAction *AlignmentAction::flushLeft(MolScene *scene) { in flushLeft()
67 AlignmentAction *AlignmentAction::flushRight(MolScene *scene) { in flushRight()
73 AlignmentAction *AlignmentAction::atTop(MolScene *scene) { in atTop()
79 AlignmentAction *AlignmentAction::atBottom(MolScene *scene) { in atBottom()
85 AlignmentAction *AlignmentAction::atVerticalCenter(MolScene *scene) { in atVerticalCenter()
91 AlignmentAction *AlignmentAction::atHorizontalCenter(MolScene *scene) { in atHorizontalCenter()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/neverhood/
H A Dconsole.cpp61 Scene *scene = (Scene *)((GameModule *)_vm->_gameModule->_childObject)->_childObject; in Cmd_Scene() local
65 …SmackerScene *scene = (SmackerScene *)((GameModule *)_vm->_gameModule->_childObject)->_childObject; in Cmd_Scene() local
72 …NavigationScene *scene = (NavigationScene *)((GameModule *)_vm->_gameModule->_childObject)->_child… in Cmd_Scene() local
124 Scene *scene = (Scene *)((GameModule *)_vm->_gameModule->_childObject)->_childObject; in Cmd_Cheat() local
132 Scene *scene = (Scene *)((GameModule *)_vm->_gameModule->_childObject)->_childObject; in Cmd_Cheat() local
142 Scene *scene = (Scene *)((GameModule *)_vm->_gameModule->_childObject)->_childObject; in Cmd_Cheat() local
148 Scene *scene = (Scene *)((GameModule *)_vm->_gameModule->_childObject)->_childObject; in Cmd_Cheat() local
167 Scene *scene = (Scene *)((GameModule *)_vm->_gameModule->_childObject)->_childObject; in Cmd_Cheat() local
170 Scene *scene = (Scene *)((GameModule *)_vm->_gameModule->_childObject)->_childObject; in Cmd_Cheat() local
176 Scene1609 *scene = ((Scene1609 *)((Module1600 *)_vm->_gameModule->_childObject)->_childObject); in Cmd_Cheat() local
[all …]
/dports/games/scummvm/scummvm-2.5.1/engines/neverhood/
H A Dconsole.cpp61 Scene *scene = (Scene *)((GameModule *)_vm->_gameModule->_childObject)->_childObject; in Cmd_Scene() local
65 …SmackerScene *scene = (SmackerScene *)((GameModule *)_vm->_gameModule->_childObject)->_childObject; in Cmd_Scene() local
72 …NavigationScene *scene = (NavigationScene *)((GameModule *)_vm->_gameModule->_childObject)->_child… in Cmd_Scene() local
124 Scene *scene = (Scene *)((GameModule *)_vm->_gameModule->_childObject)->_childObject; in Cmd_Cheat() local
132 Scene *scene = (Scene *)((GameModule *)_vm->_gameModule->_childObject)->_childObject; in Cmd_Cheat() local
142 Scene *scene = (Scene *)((GameModule *)_vm->_gameModule->_childObject)->_childObject; in Cmd_Cheat() local
148 Scene *scene = (Scene *)((GameModule *)_vm->_gameModule->_childObject)->_childObject; in Cmd_Cheat() local
167 Scene *scene = (Scene *)((GameModule *)_vm->_gameModule->_childObject)->_childObject; in Cmd_Cheat() local
170 Scene *scene = (Scene *)((GameModule *)_vm->_gameModule->_childObject)->_childObject; in Cmd_Cheat() local
176 Scene1609 *scene = ((Scene1609 *)((Module1600 *)_vm->_gameModule->_childObject)->_childObject); in Cmd_Cheat() local
[all …]
/dports/multimedia/gpac-mp4box/gpac-1.0.0/src/compositor/
H A Dscene_node_init.c47 GF_Scene *scene = (GF_Scene *)gf_node_get_private(node); in TraverseWorldInfo() local
54 GF_Scene *scene = (GF_Scene *)gf_node_get_private(node); in TraverseKeyNavigator() local
63 GF_Scene *scene = (GF_Scene *)gf_node_get_private(node); in on_kn_set_focus() local
77 GF_Scene *scene = gf_node_get_private(node); in evaluate_scene_cap() local
181 static void InitTermCap(GF_Scene *scene, GF_Node *node) in InitTermCap()
196 GF_Scene *scene = (GF_Scene *)gf_node_get_private(node); in svg_traverse_title() local
205 GF_Scene *scene = (GF_Scene *)_scene; in gf_scene_on_node_init() local
290 GF_Scene *scene = (GF_Scene *)_is; in gf_scene_on_node_modified() local
329 GF_Scene *scene = (GF_Scene *)_is; in gf_scene_on_node_destroyed() local
351 GF_Scene *scene = (GF_Scene *)_is; in gf_scene_node_callback() local
/dports/multimedia/gpac-libgpac/gpac-1.0.0/src/compositor/
H A Dscene_node_init.c47 GF_Scene *scene = (GF_Scene *)gf_node_get_private(node); in TraverseWorldInfo() local
54 GF_Scene *scene = (GF_Scene *)gf_node_get_private(node); in TraverseKeyNavigator() local
63 GF_Scene *scene = (GF_Scene *)gf_node_get_private(node); in on_kn_set_focus() local
77 GF_Scene *scene = gf_node_get_private(node); in evaluate_scene_cap() local
181 static void InitTermCap(GF_Scene *scene, GF_Node *node) in InitTermCap()
196 GF_Scene *scene = (GF_Scene *)gf_node_get_private(node); in svg_traverse_title() local
205 GF_Scene *scene = (GF_Scene *)_scene; in gf_scene_on_node_init() local
290 GF_Scene *scene = (GF_Scene *)_is; in gf_scene_on_node_modified() local
329 GF_Scene *scene = (GF_Scene *)_is; in gf_scene_on_node_destroyed() local
351 GF_Scene *scene = (GF_Scene *)_is; in gf_scene_node_callback() local
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/tsage/ringworld2/
H A Dringworld2_vampire.cpp59 Scene1950 *scene = (Scene1950 *)R2_GLOBALS._sceneManager._scene; in init() local
90 Scene1950 *scene = (Scene1950 *)R2_GLOBALS._sceneManager._scene; in process() local
102 Scene1950 *scene = (Scene1950 *)R2_GLOBALS._sceneManager._scene; in remove() local
128 Scene1950 *scene = (Scene1950 *)R2_GLOBALS._sceneManager._scene; in setup2() local
155 Scene1950 *scene = (Scene1950 *)R2_GLOBALS._sceneManager._scene; in startAction() local
172 Scene1950 *scene = (Scene1950 *)R2_GLOBALS._sceneManager._scene; in startAction() local
185 Scene1950 *scene = (Scene1950 *)R2_GLOBALS._sceneManager._scene; in startAction() local
198 Scene1950 *scene = (Scene1950 *)R2_GLOBALS._sceneManager._scene; in startAction() local
227 Scene1950 *scene = (Scene1950 *)R2_GLOBALS._sceneManager._scene; in signal() local
345 Scene1950 *scene = (Scene1950 *)R2_GLOBALS._sceneManager._scene; in startAction() local
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