/dports/games/libretro-scummvm/scummvm-7b1e929/engines/tsage/blue_force/ |
H A D | blueforce_scenes9.cpp | 48 Scene900 *scene = (Scene900 *)BF_GLOBALS._sceneManager._scene; in startAction() local 61 Scene900 *scene = (Scene900 *)BF_GLOBALS._sceneManager._scene; in startAction() local 116 Scene900 *scene = (Scene900 *)BF_GLOBALS._sceneManager._scene; in startAction() local 147 Scene900 *scene = (Scene900 *)BF_GLOBALS._sceneManager._scene; in startAction() local 178 Scene900 *scene = (Scene900 *)BF_GLOBALS._sceneManager._scene; in startAction() local 211 Scene900 *scene = (Scene900 *)BF_GLOBALS._sceneManager._scene; in startAction() local 224 Scene900 *scene = (Scene900 *)BF_GLOBALS._sceneManager._scene; in signal() local 307 Scene900 *scene = (Scene900 *)BF_GLOBALS._sceneManager._scene; in signal() local 343 Scene900 *scene = (Scene900 *)BF_GLOBALS._sceneManager._scene; in signal() local 393 Scene900 *scene = (Scene900 *)BF_GLOBALS._sceneManager._scene; in signal() local [all …]
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/dports/games/scummvm/scummvm-2.5.1/engines/tsage/blue_force/ |
H A D | blueforce_scenes9.cpp | 48 Scene900 *scene = (Scene900 *)BF_GLOBALS._sceneManager._scene; in startAction() local 61 Scene900 *scene = (Scene900 *)BF_GLOBALS._sceneManager._scene; in startAction() local 116 Scene900 *scene = (Scene900 *)BF_GLOBALS._sceneManager._scene; in startAction() local 147 Scene900 *scene = (Scene900 *)BF_GLOBALS._sceneManager._scene; in startAction() local 178 Scene900 *scene = (Scene900 *)BF_GLOBALS._sceneManager._scene; in startAction() local 211 Scene900 *scene = (Scene900 *)BF_GLOBALS._sceneManager._scene; in startAction() local 224 Scene900 *scene = (Scene900 *)BF_GLOBALS._sceneManager._scene; in signal() local 307 Scene900 *scene = (Scene900 *)BF_GLOBALS._sceneManager._scene; in signal() local 343 Scene900 *scene = (Scene900 *)BF_GLOBALS._sceneManager._scene; in signal() local 393 Scene900 *scene = (Scene900 *)BF_GLOBALS._sceneManager._scene; in signal() local [all …]
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/dports/lang/clover/mesa-21.3.6/src/gallium/drivers/llvmpipe/ |
H A D | lp_scene.c | 66 struct lp_scene *scene = CALLOC_STRUCT(lp_scene); in lp_scene_create() local 98 lp_scene_destroy(struct lp_scene *scene) in lp_scene_destroy() 112 lp_scene_is_empty(struct lp_scene *scene ) in lp_scene_is_empty() 133 lp_scene_is_oom(struct lp_scene *scene) in lp_scene_is_oom() 195 lp_scene_begin_rasterization(struct lp_scene *scene) in lp_scene_begin_rasterization() 220 lp_scene_end_rasterization(struct lp_scene *scene ) in lp_scene_end_rasterization() 326 lp_scene_new_cmd_block( struct lp_scene *scene, in lp_scene_new_cmd_block() 348 lp_scene_new_data_block( struct lp_scene *scene ) in lp_scene_new_data_block() 376 lp_scene_data_size( const struct lp_scene *scene ) in lp_scene_data_size() 524 next_bin(struct lp_scene *scene) in next_bin() [all …]
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/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/gallium/drivers/llvmpipe/ |
H A D | lp_scene.c | 66 struct lp_scene *scene = CALLOC_STRUCT(lp_scene); in lp_scene_create() local 98 lp_scene_destroy(struct lp_scene *scene) in lp_scene_destroy() 112 lp_scene_is_empty(struct lp_scene *scene ) in lp_scene_is_empty() 133 lp_scene_is_oom(struct lp_scene *scene) in lp_scene_is_oom() 195 lp_scene_begin_rasterization(struct lp_scene *scene) in lp_scene_begin_rasterization() 220 lp_scene_end_rasterization(struct lp_scene *scene ) in lp_scene_end_rasterization() 326 lp_scene_new_cmd_block( struct lp_scene *scene, in lp_scene_new_cmd_block() 348 lp_scene_new_data_block( struct lp_scene *scene ) in lp_scene_new_data_block() 376 lp_scene_data_size( const struct lp_scene *scene ) in lp_scene_data_size() 524 next_bin(struct lp_scene *scene) in next_bin() [all …]
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/dports/graphics/libosmesa/mesa-21.3.6/src/gallium/drivers/llvmpipe/ |
H A D | lp_scene.c | 66 struct lp_scene *scene = CALLOC_STRUCT(lp_scene); in lp_scene_create() local 98 lp_scene_destroy(struct lp_scene *scene) in lp_scene_destroy() 112 lp_scene_is_empty(struct lp_scene *scene ) in lp_scene_is_empty() 133 lp_scene_is_oom(struct lp_scene *scene) in lp_scene_is_oom() 195 lp_scene_begin_rasterization(struct lp_scene *scene) in lp_scene_begin_rasterization() 220 lp_scene_end_rasterization(struct lp_scene *scene ) in lp_scene_end_rasterization() 326 lp_scene_new_cmd_block( struct lp_scene *scene, in lp_scene_new_cmd_block() 348 lp_scene_new_data_block( struct lp_scene *scene ) in lp_scene_new_data_block() 376 lp_scene_data_size( const struct lp_scene *scene ) in lp_scene_data_size() 524 next_bin(struct lp_scene *scene) in next_bin() [all …]
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/dports/graphics/mesa-libs/mesa-21.3.6/src/gallium/drivers/llvmpipe/ |
H A D | lp_scene.c | 66 struct lp_scene *scene = CALLOC_STRUCT(lp_scene); in lp_scene_create() local 98 lp_scene_destroy(struct lp_scene *scene) in lp_scene_destroy() 112 lp_scene_is_empty(struct lp_scene *scene ) in lp_scene_is_empty() 133 lp_scene_is_oom(struct lp_scene *scene) in lp_scene_is_oom() 195 lp_scene_begin_rasterization(struct lp_scene *scene) in lp_scene_begin_rasterization() 220 lp_scene_end_rasterization(struct lp_scene *scene ) in lp_scene_end_rasterization() 326 lp_scene_new_cmd_block( struct lp_scene *scene, in lp_scene_new_cmd_block() 348 lp_scene_new_data_block( struct lp_scene *scene ) in lp_scene_new_data_block() 376 lp_scene_data_size( const struct lp_scene *scene ) in lp_scene_data_size() 524 next_bin(struct lp_scene *scene) in next_bin() [all …]
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/dports/graphics/mesa-gallium-va/mesa-21.3.6/src/gallium/drivers/llvmpipe/ |
H A D | lp_scene.c | 66 struct lp_scene *scene = CALLOC_STRUCT(lp_scene); in lp_scene_create() local 98 lp_scene_destroy(struct lp_scene *scene) in lp_scene_destroy() 112 lp_scene_is_empty(struct lp_scene *scene ) in lp_scene_is_empty() 133 lp_scene_is_oom(struct lp_scene *scene) in lp_scene_is_oom() 195 lp_scene_begin_rasterization(struct lp_scene *scene) in lp_scene_begin_rasterization() 220 lp_scene_end_rasterization(struct lp_scene *scene ) in lp_scene_end_rasterization() 326 lp_scene_new_cmd_block( struct lp_scene *scene, in lp_scene_new_cmd_block() 348 lp_scene_new_data_block( struct lp_scene *scene ) in lp_scene_new_data_block() 376 lp_scene_data_size( const struct lp_scene *scene ) in lp_scene_data_size() 524 next_bin(struct lp_scene *scene) in next_bin() [all …]
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/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/src/gallium/drivers/llvmpipe/ |
H A D | lp_scene.c | 66 struct lp_scene *scene = CALLOC_STRUCT(lp_scene); in lp_scene_create() local 98 lp_scene_destroy(struct lp_scene *scene) in lp_scene_destroy() 112 lp_scene_is_empty(struct lp_scene *scene ) in lp_scene_is_empty() 133 lp_scene_is_oom(struct lp_scene *scene) in lp_scene_is_oom() 195 lp_scene_begin_rasterization(struct lp_scene *scene) in lp_scene_begin_rasterization() 220 lp_scene_end_rasterization(struct lp_scene *scene ) in lp_scene_end_rasterization() 326 lp_scene_new_cmd_block( struct lp_scene *scene, in lp_scene_new_cmd_block() 348 lp_scene_new_data_block( struct lp_scene *scene ) in lp_scene_new_data_block() 376 lp_scene_data_size( const struct lp_scene *scene ) in lp_scene_data_size() 524 next_bin(struct lp_scene *scene) in next_bin() [all …]
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/dports/graphics/mesa-dri-gallium/mesa-21.3.6/src/gallium/drivers/llvmpipe/ |
H A D | lp_scene.c | 66 struct lp_scene *scene = CALLOC_STRUCT(lp_scene); in lp_scene_create() local 98 lp_scene_destroy(struct lp_scene *scene) in lp_scene_destroy() 112 lp_scene_is_empty(struct lp_scene *scene ) in lp_scene_is_empty() 133 lp_scene_is_oom(struct lp_scene *scene) in lp_scene_is_oom() 195 lp_scene_begin_rasterization(struct lp_scene *scene) in lp_scene_begin_rasterization() 220 lp_scene_end_rasterization(struct lp_scene *scene ) in lp_scene_end_rasterization() 326 lp_scene_new_cmd_block( struct lp_scene *scene, in lp_scene_new_cmd_block() 348 lp_scene_new_data_block( struct lp_scene *scene ) in lp_scene_new_data_block() 376 lp_scene_data_size( const struct lp_scene *scene ) in lp_scene_data_size() 524 next_bin(struct lp_scene *scene) in next_bin() [all …]
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/dports/graphics/mesa-gallium-xa/mesa-21.3.6/src/gallium/drivers/llvmpipe/ |
H A D | lp_scene.c | 66 struct lp_scene *scene = CALLOC_STRUCT(lp_scene); in lp_scene_create() local 98 lp_scene_destroy(struct lp_scene *scene) in lp_scene_destroy() 112 lp_scene_is_empty(struct lp_scene *scene ) in lp_scene_is_empty() 133 lp_scene_is_oom(struct lp_scene *scene) in lp_scene_is_oom() 195 lp_scene_begin_rasterization(struct lp_scene *scene) in lp_scene_begin_rasterization() 220 lp_scene_end_rasterization(struct lp_scene *scene ) in lp_scene_end_rasterization() 326 lp_scene_new_cmd_block( struct lp_scene *scene, in lp_scene_new_cmd_block() 348 lp_scene_new_data_block( struct lp_scene *scene ) in lp_scene_new_data_block() 376 lp_scene_data_size( const struct lp_scene *scene ) in lp_scene_data_size() 524 next_bin(struct lp_scene *scene) in next_bin() [all …]
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/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/src/gallium/drivers/llvmpipe/ |
H A D | lp_scene.c | 101 lp_scene_destroy(struct lp_scene *scene) in lp_scene_destroy() 115 lp_scene_is_empty(struct lp_scene *scene ) in lp_scene_is_empty() 136 lp_scene_is_oom(struct lp_scene *scene) in lp_scene_is_oom() 198 lp_scene_begin_rasterization(struct lp_scene *scene) in lp_scene_begin_rasterization() 223 lp_scene_end_rasterization(struct lp_scene *scene ) in lp_scene_end_rasterization() 345 lp_scene_new_cmd_block( struct lp_scene *scene, in lp_scene_new_cmd_block() 367 lp_scene_new_data_block( struct lp_scene *scene ) in lp_scene_new_data_block() 395 lp_scene_data_size( const struct lp_scene *scene ) in lp_scene_data_size() 552 next_bin(struct lp_scene *scene) in next_bin() 568 lp_scene_bin_iter_begin( struct lp_scene *scene ) in lp_scene_bin_iter_begin() [all …]
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/dports/graphics/mesa-dri/mesa-21.3.6/src/gallium/drivers/llvmpipe/ |
H A D | lp_scene.c | 66 struct lp_scene *scene = CALLOC_STRUCT(lp_scene); in lp_scene_create() local 98 lp_scene_destroy(struct lp_scene *scene) in lp_scene_destroy() 112 lp_scene_is_empty(struct lp_scene *scene ) in lp_scene_is_empty() 133 lp_scene_is_oom(struct lp_scene *scene) in lp_scene_is_oom() 195 lp_scene_begin_rasterization(struct lp_scene *scene) in lp_scene_begin_rasterization() 220 lp_scene_end_rasterization(struct lp_scene *scene ) in lp_scene_end_rasterization() 326 lp_scene_new_cmd_block( struct lp_scene *scene, in lp_scene_new_cmd_block() 348 lp_scene_new_data_block( struct lp_scene *scene ) in lp_scene_new_data_block() 376 lp_scene_data_size( const struct lp_scene *scene ) in lp_scene_data_size() 524 next_bin(struct lp_scene *scene) in next_bin() [all …]
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/dports/multimedia/assimp/assimp-5.1.3/test/unit/ |
H A D | utACImportExport.cpp | 51 …const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/AC/closedLine.ac", aiProcess_Val… in TEST() local 57 …const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/AC/nosurfaces.ac", aiProcess_Val… in TEST() local 63 …const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/AC/openLine.ac", aiProcess_Valid… in TEST() local 69 …const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/AC/sample_subdiv.ac", aiProcess_… in TEST() local 75 …const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/AC/SphereWithLight.ac", aiProces… in TEST() local 81 …const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/AC/SphereWithLight_UTF16LE.ac", … in TEST() local 88 …const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/AC/SphereWithLight_UTF8BOM.ac", … in TEST() local 94 …const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/AC/SphereWithLightUvScaling4X.ac… in TEST() local 100 …const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/AC/Wuson.ac", aiProcess_Validate… in TEST() local 106 …const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/AC/Wuson.acc", aiProcess_Validat… in TEST() local [all …]
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H A D | utObjImportExport.cpp | 195 …const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/OBJ/spider.obj", aiProcess_Valid… in importerTest() local 204 …const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/OBJ/spider.obj", aiProcess_Valid… in exporterTest() local 232 const aiScene *scene = m_im->ReadFileFromMemory((void *)ObjModel, strlen(ObjModel), 0); in TEST_F() local 252 …const aiScene *scene = m_im->ReadFileFromMemory((void *)ObjModel_Issue1111, strlen(ObjModel_Issue1… in TEST_F() local 301 …const aiScene *scene = myimporter.ReadFileFromMemory(curObjModel, strlen(curObjModel), aiProcess_V… in TEST_F() local 371 const aiScene *scene = myImporter.ReadFileFromMemory(curObjModel, strlen(curObjModel), 0); variable 385 const aiScene *scene = myImporter.ReadFileFromMemory(curObjModel, strlen(curObjModel), 0); in TEST_F() local 418 const aiScene *scene = myImporter.ReadFileFromMemory(curObjModel, strlen(curObjModel), 0); in TEST_F() local 437 const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/OBJ/point_cloud.obj", 0); in TEST_F() local 443 …const aiScene *scene = myImporter.ReadFile(ASSIMP_TEST_MODELS_DIR "/OBJ/box_without_lineending.obj… in TEST_F() local [all …]
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H A D | utXImporterExporter.cpp | 54 …const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/X/test.x", aiProcess_ValidateDat… in importerTest() local 70 …const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/X/anim_test.x", aiProcess_Valida… in TEST() local 76 …const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/X/BCN_Epileptic.X", aiProcess_Va… in TEST() local 82 …const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/X/fromtruespace_bin32.x", aiProc… in TEST() local 88 …const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/X/kwxport_test_cubewithvcolors.x… in TEST() local 94 …const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/X/test_cube_binary.x", aiProcess… in TEST() local 100 …const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/X/test_cube_compressed.x", aiPro… in TEST() local 106 …const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/X/test_cube_text.x", aiProcess_V… in TEST() local 112 …const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/X/Testwuson.X", aiProcess_Valida… in TEST() local 118 …const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/X/TestFormatDetection", aiProces… in TEST() local [all …]
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H A D | utglTF2ImportExport.cpp | 65 const aiScene *scene = importer.ReadFile(file, aiProcess_ValidateDataStructure); local 135 …const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/glTF2/BoxTextured-glTF/BoxTextur… in exporterTest() local 157 void VerifyClearCoatScene(const aiScene *scene) { in VerifyClearCoatScene() 232 …const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/glTF2/BoxTextured-glTF/BoxTextur… in TEST_F() local 490 …const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/glTF2/simple_skin/simple_skin.gl… in TEST_F() local 497 const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/glTF2/cameras/Cameras.gltf", in TEST_F() local 504 …const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/glTF2/IncorrectVertexArrays/Cube… in TEST_F() local 548 …const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/glTF2/MissingBin/BoxTextured.glt… in TEST_F() local 584 …const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/glTF2/BoxTextured-glTF/BoxTextur… in TEST_F() local 723 …const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/glTF2/draco/2CylinderEngine.gltf… in TEST_F() local [all …]
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/tsage/ringworld/ |
H A D | ringworld_scenes8.cpp | 58 Scene7000 *scene = (Scene7000 *)g_globals->_sceneManager._scene; in signal() local 98 Scene7000 *scene = (Scene7000 *)g_globals->_sceneManager._scene; in signal() local 125 Scene7000 *scene = (Scene7000 *)g_globals->_sceneManager._scene; in dispatch() local 136 Scene7000 *scene = (Scene7000 *)g_globals->_sceneManager._scene; in signal() local 181 Scene7000 *scene = (Scene7000 *)g_globals->_sceneManager._scene; in signal() local 212 Scene7000 *scene = (Scene7000 *)g_globals->_sceneManager._scene; in signal() local 374 Scene7000 *scene = (Scene7000 *)g_globals->_sceneManager._scene; in doAction() local 468 Scene7000 *scene = (Scene7000 *)g_globals->_sceneManager._scene; in dispatch() local 633 Scene7000 *scene = (Scene7000 *)g_globals->_sceneManager._scene; in signal() local 670 Scene7100 *scene = (Scene7100 *)g_globals->_sceneManager._scene; in signal() local [all …]
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/dports/games/scummvm/scummvm-2.5.1/engines/tsage/ringworld/ |
H A D | ringworld_scenes8.cpp | 58 Scene7000 *scene = (Scene7000 *)g_globals->_sceneManager._scene; in signal() local 100 Scene7000 *scene = (Scene7000 *)g_globals->_sceneManager._scene; in signal() local 129 Scene7000 *scene = (Scene7000 *)g_globals->_sceneManager._scene; in dispatch() local 140 Scene7000 *scene = (Scene7000 *)g_globals->_sceneManager._scene; in signal() local 187 Scene7000 *scene = (Scene7000 *)g_globals->_sceneManager._scene; in signal() local 220 Scene7000 *scene = (Scene7000 *)g_globals->_sceneManager._scene; in signal() local 388 Scene7000 *scene = (Scene7000 *)g_globals->_sceneManager._scene; in doAction() local 482 Scene7000 *scene = (Scene7000 *)g_globals->_sceneManager._scene; in dispatch() local 647 Scene7000 *scene = (Scene7000 *)g_globals->_sceneManager._scene; in signal() local 686 Scene7100 *scene = (Scene7100 *)g_globals->_sceneManager._scene; in signal() local [all …]
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/dports/graphics/tachyon/tachyon/src/ |
H A D | api.c | 97 scenedef * scene = (scenedef *) voidscene; in rt_renderscene() local 102 scenedef * scene = (scenedef *) voidscene; in rt_normal_fixup_mode() local 127 scenedef * scene = (scenedef *) voidscene; in rt_aa_maxsamples() local 138 scenedef * scene = (scenedef *) voidscene; in rt_camera_setup() local 150 scenedef * scene = (scenedef *) voidscene; in rt_camera_projection() local 155 scenedef * scene = (scenedef *) voidscene; in rt_camera_dof() local 161 scenedef * scene = (scenedef *) voidscene; in rt_camera_position() local 167 scenedef * scene = (scenedef *) voidscene; in rt_get_camera_position() local 173 scenedef * scene = (scenedef *) voidscene; in rt_camera_frustum() local 459 scenedef * scene; in rt_newscene() local [all …]
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/dports/science/molsketch/Molsketch-0.7.2/libmolsketch/actions/ |
H A D | alignmentaction.cpp | 27 AlignmentAction::AlignmentAction(const QString &description, MolScene *scene) in AlignmentAction() 61 AlignmentAction *AlignmentAction::flushLeft(MolScene *scene) { in flushLeft() 67 AlignmentAction *AlignmentAction::flushRight(MolScene *scene) { in flushRight() 73 AlignmentAction *AlignmentAction::atTop(MolScene *scene) { in atTop() 79 AlignmentAction *AlignmentAction::atBottom(MolScene *scene) { in atBottom() 85 AlignmentAction *AlignmentAction::atVerticalCenter(MolScene *scene) { in atVerticalCenter() 91 AlignmentAction *AlignmentAction::atHorizontalCenter(MolScene *scene) { in atHorizontalCenter()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/neverhood/ |
H A D | console.cpp | 61 Scene *scene = (Scene *)((GameModule *)_vm->_gameModule->_childObject)->_childObject; in Cmd_Scene() local 65 …SmackerScene *scene = (SmackerScene *)((GameModule *)_vm->_gameModule->_childObject)->_childObject; in Cmd_Scene() local 72 …NavigationScene *scene = (NavigationScene *)((GameModule *)_vm->_gameModule->_childObject)->_child… in Cmd_Scene() local 124 Scene *scene = (Scene *)((GameModule *)_vm->_gameModule->_childObject)->_childObject; in Cmd_Cheat() local 132 Scene *scene = (Scene *)((GameModule *)_vm->_gameModule->_childObject)->_childObject; in Cmd_Cheat() local 142 Scene *scene = (Scene *)((GameModule *)_vm->_gameModule->_childObject)->_childObject; in Cmd_Cheat() local 148 Scene *scene = (Scene *)((GameModule *)_vm->_gameModule->_childObject)->_childObject; in Cmd_Cheat() local 167 Scene *scene = (Scene *)((GameModule *)_vm->_gameModule->_childObject)->_childObject; in Cmd_Cheat() local 170 Scene *scene = (Scene *)((GameModule *)_vm->_gameModule->_childObject)->_childObject; in Cmd_Cheat() local 176 Scene1609 *scene = ((Scene1609 *)((Module1600 *)_vm->_gameModule->_childObject)->_childObject); in Cmd_Cheat() local [all …]
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/dports/games/scummvm/scummvm-2.5.1/engines/neverhood/ |
H A D | console.cpp | 61 Scene *scene = (Scene *)((GameModule *)_vm->_gameModule->_childObject)->_childObject; in Cmd_Scene() local 65 …SmackerScene *scene = (SmackerScene *)((GameModule *)_vm->_gameModule->_childObject)->_childObject; in Cmd_Scene() local 72 …NavigationScene *scene = (NavigationScene *)((GameModule *)_vm->_gameModule->_childObject)->_child… in Cmd_Scene() local 124 Scene *scene = (Scene *)((GameModule *)_vm->_gameModule->_childObject)->_childObject; in Cmd_Cheat() local 132 Scene *scene = (Scene *)((GameModule *)_vm->_gameModule->_childObject)->_childObject; in Cmd_Cheat() local 142 Scene *scene = (Scene *)((GameModule *)_vm->_gameModule->_childObject)->_childObject; in Cmd_Cheat() local 148 Scene *scene = (Scene *)((GameModule *)_vm->_gameModule->_childObject)->_childObject; in Cmd_Cheat() local 167 Scene *scene = (Scene *)((GameModule *)_vm->_gameModule->_childObject)->_childObject; in Cmd_Cheat() local 170 Scene *scene = (Scene *)((GameModule *)_vm->_gameModule->_childObject)->_childObject; in Cmd_Cheat() local 176 Scene1609 *scene = ((Scene1609 *)((Module1600 *)_vm->_gameModule->_childObject)->_childObject); in Cmd_Cheat() local [all …]
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/dports/multimedia/gpac-mp4box/gpac-1.0.0/src/compositor/ |
H A D | scene_node_init.c | 47 GF_Scene *scene = (GF_Scene *)gf_node_get_private(node); in TraverseWorldInfo() local 54 GF_Scene *scene = (GF_Scene *)gf_node_get_private(node); in TraverseKeyNavigator() local 63 GF_Scene *scene = (GF_Scene *)gf_node_get_private(node); in on_kn_set_focus() local 77 GF_Scene *scene = gf_node_get_private(node); in evaluate_scene_cap() local 181 static void InitTermCap(GF_Scene *scene, GF_Node *node) in InitTermCap() 196 GF_Scene *scene = (GF_Scene *)gf_node_get_private(node); in svg_traverse_title() local 205 GF_Scene *scene = (GF_Scene *)_scene; in gf_scene_on_node_init() local 290 GF_Scene *scene = (GF_Scene *)_is; in gf_scene_on_node_modified() local 329 GF_Scene *scene = (GF_Scene *)_is; in gf_scene_on_node_destroyed() local 351 GF_Scene *scene = (GF_Scene *)_is; in gf_scene_node_callback() local
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/dports/multimedia/gpac-libgpac/gpac-1.0.0/src/compositor/ |
H A D | scene_node_init.c | 47 GF_Scene *scene = (GF_Scene *)gf_node_get_private(node); in TraverseWorldInfo() local 54 GF_Scene *scene = (GF_Scene *)gf_node_get_private(node); in TraverseKeyNavigator() local 63 GF_Scene *scene = (GF_Scene *)gf_node_get_private(node); in on_kn_set_focus() local 77 GF_Scene *scene = gf_node_get_private(node); in evaluate_scene_cap() local 181 static void InitTermCap(GF_Scene *scene, GF_Node *node) in InitTermCap() 196 GF_Scene *scene = (GF_Scene *)gf_node_get_private(node); in svg_traverse_title() local 205 GF_Scene *scene = (GF_Scene *)_scene; in gf_scene_on_node_init() local 290 GF_Scene *scene = (GF_Scene *)_is; in gf_scene_on_node_modified() local 329 GF_Scene *scene = (GF_Scene *)_is; in gf_scene_on_node_destroyed() local 351 GF_Scene *scene = (GF_Scene *)_is; in gf_scene_node_callback() local
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/tsage/ringworld2/ |
H A D | ringworld2_vampire.cpp | 59 Scene1950 *scene = (Scene1950 *)R2_GLOBALS._sceneManager._scene; in init() local 90 Scene1950 *scene = (Scene1950 *)R2_GLOBALS._sceneManager._scene; in process() local 102 Scene1950 *scene = (Scene1950 *)R2_GLOBALS._sceneManager._scene; in remove() local 128 Scene1950 *scene = (Scene1950 *)R2_GLOBALS._sceneManager._scene; in setup2() local 155 Scene1950 *scene = (Scene1950 *)R2_GLOBALS._sceneManager._scene; in startAction() local 172 Scene1950 *scene = (Scene1950 *)R2_GLOBALS._sceneManager._scene; in startAction() local 185 Scene1950 *scene = (Scene1950 *)R2_GLOBALS._sceneManager._scene; in startAction() local 198 Scene1950 *scene = (Scene1950 *)R2_GLOBALS._sceneManager._scene; in startAction() local 227 Scene1950 *scene = (Scene1950 *)R2_GLOBALS._sceneManager._scene; in signal() local 345 Scene1950 *scene = (Scene1950 *)R2_GLOBALS._sceneManager._scene; in startAction() local [all …]
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