/dports/emulators/mess/mame-mame0226/src/mame/video/ |
H A D | k052109.cpp | 540 uint8_t *scrollram = &m_ram[0x1a00]; in tilemap_update() local 555 uint8_t *scrollram = &m_ram[0x1a00]; in tilemap_update() local 569 uint8_t *scrollram = &m_ram[0x1800]; in tilemap_update() local 584 uint8_t *scrollram = &m_ram[0x1a00]; in tilemap_update() local 596 uint8_t *scrollram = &m_ram[0x3a00]; in tilemap_update() local 614 uint8_t *scrollram = &m_ram[0x3a00]; in tilemap_update() local 628 uint8_t *scrollram = &m_ram[0x3800]; in tilemap_update() local 643 uint8_t *scrollram = &m_ram[0x3a00]; in tilemap_update() local
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H A D | lsasquad.cpp | 6 …d lsasquad_state::draw_layer( bitmap_ind16 &bitmap, const rectangle &cliprect, uint8_t *scrollram ) in draw_layer()
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H A D | seta001.cpp | 266 const uint8_t* scrollram = &m_spriteylow[0x200]; in draw_background() local
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H A D | suprnova.cpp | 11 … int incxx, int incxy, int incyx, int incyy, int wraparound, int columnscroll, uint32_t* scrollram) in draw_roz()
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/dports/emulators/mame/mame-mame0226/src/mame/video/ |
H A D | k052109.cpp | 540 uint8_t *scrollram = &m_ram[0x1a00]; in tilemap_update() local 555 uint8_t *scrollram = &m_ram[0x1a00]; in tilemap_update() local 569 uint8_t *scrollram = &m_ram[0x1800]; in tilemap_update() local 584 uint8_t *scrollram = &m_ram[0x1a00]; in tilemap_update() local 596 uint8_t *scrollram = &m_ram[0x3a00]; in tilemap_update() local 614 uint8_t *scrollram = &m_ram[0x3a00]; in tilemap_update() local 628 uint8_t *scrollram = &m_ram[0x3800]; in tilemap_update() local 643 uint8_t *scrollram = &m_ram[0x3a00]; in tilemap_update() local
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H A D | lsasquad.cpp | 6 …d lsasquad_state::draw_layer( bitmap_ind16 &bitmap, const rectangle &cliprect, uint8_t *scrollram ) in draw_layer()
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H A D | seta001.cpp | 266 const uint8_t* scrollram = &m_spriteylow[0x200]; in draw_background() local
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H A D | suprnova.cpp | 11 … int incxx, int incxy, int incyx, int incyy, int wraparound, int columnscroll, uint32_t* scrollram) in draw_roz()
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/dports/games/libretro-mame2003/mame2003-libretro-4358db4/src/vidhrdw/ |
H A D | lsasquad_vidhrdw.c | 8 static void draw_layer(struct mame_bitmap *bitmap,unsigned char *scrollram) in draw_layer()
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H A D | konamiic.c | 2241 unsigned char *scrollram = &K052109_ram[0x1a00]; in K052109_tilemap_update() local 2258 unsigned char *scrollram = &K052109_ram[0x1a00]; in K052109_tilemap_update() local 2275 unsigned char *scrollram = &K052109_ram[0x1800]; in K052109_tilemap_update() local 2292 unsigned char *scrollram = &K052109_ram[0x1a00]; in K052109_tilemap_update() local 2307 unsigned char *scrollram = &K052109_ram[0x3a00]; in K052109_tilemap_update() local 2324 unsigned char *scrollram = &K052109_ram[0x3a00]; in K052109_tilemap_update() local 2341 unsigned char *scrollram = &K052109_ram[0x3800]; in K052109_tilemap_update() local 2358 unsigned char *scrollram = &K052109_ram[0x3a00]; in K052109_tilemap_update() local
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/dports/games/libretro-mame2000/mame2000-libretro-e364a15/src/vidhrdw/ |
H A D | lsasquad.c | 49 static void draw_layer(struct osd_bitmap *bitmap,unsigned char *scrollram) in draw_layer()
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H A D | konamiic.c | 1872 unsigned char *scrollram = &K052109_ram[0x1a00]; in K052109_tilemap_update() local 1889 unsigned char *scrollram = &K052109_ram[0x1a00]; in K052109_tilemap_update() local 1906 unsigned char *scrollram = &K052109_ram[0x1800]; in K052109_tilemap_update() local 1923 unsigned char *scrollram = &K052109_ram[0x1a00]; in K052109_tilemap_update() local 1938 unsigned char *scrollram = &K052109_ram[0x3a00]; in K052109_tilemap_update() local 1955 unsigned char *scrollram = &K052109_ram[0x3a00]; in K052109_tilemap_update() local 1972 unsigned char *scrollram = &K052109_ram[0x3800]; in K052109_tilemap_update() local 1989 unsigned char *scrollram = &K052109_ram[0x3a00]; in K052109_tilemap_update() local
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/dports/games/libretro-mame2003_plus/mame2003-plus-libretro-17e9889/src/vidhrdw/ |
H A D | lsasquad_vidhrdw.c | 9 static void draw_layer(struct mame_bitmap *bitmap,unsigned char *scrollram) in draw_layer()
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H A D | konamiic.c | 2258 unsigned char *scrollram = &K052109_ram[0x1a00]; in K052109_tilemap_update() local 2275 unsigned char *scrollram = &K052109_ram[0x1a00]; in K052109_tilemap_update() local 2292 unsigned char *scrollram = &K052109_ram[0x1800]; in K052109_tilemap_update() local 2309 unsigned char *scrollram = &K052109_ram[0x1a00]; in K052109_tilemap_update() local 2324 unsigned char *scrollram = &K052109_ram[0x3a00]; in K052109_tilemap_update() local 2341 unsigned char *scrollram = &K052109_ram[0x3a00]; in K052109_tilemap_update() local 2358 unsigned char *scrollram = &K052109_ram[0x3800]; in K052109_tilemap_update() local 2375 unsigned char *scrollram = &K052109_ram[0x3a00]; in K052109_tilemap_update() local
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/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/drv/konami/ |
H A D | k052109.cpp | 54 UINT8 *scrollram = &sourceram[0x1a00]; in update_scroll_one() local 74 UINT8 *scrollram = &sourceram[0x1800]; in update_scroll_one() local
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H A D | d_jackal.cpp | 797 UINT8 *scrollram = DrvZRAM; in draw_layer() local
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/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/drv/konami/ |
H A D | k052109.cpp | 54 UINT8 *scrollram = &sourceram[0x1a00]; in update_scroll_one() local 70 UINT8 *scrollram = &sourceram[0x1800]; in update_scroll_one() local
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H A D | d_jackal.cpp | 797 UINT8 *scrollram = DrvZRAM; in draw_layer() local
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/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/drv/pre90s/ |
H A D | d_toki.cpp | 1205 UINT16 *scrollram = (UINT16 *)DrvScrollRAM; in TokibDraw() local 1233 UINT16 *scrollram = (UINT16*)DrvScrollRAM; in DrvDraw() local 1272 UINT16 *scrollram = (UINT16*)DrvScrollRAM; in DrawByLine() local
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/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/drv/pre90s/ |
H A D | d_toki.cpp | 1203 UINT16 *scrollram = (UINT16 *)DrvScrollRAM; in TokibDraw() local 1231 UINT16 *scrollram = (UINT16*)DrvScrollRAM; in DrvDraw() local 1270 UINT16 *scrollram = (UINT16*)DrvScrollRAM; in DrawByLine() local
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/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/drv/taito/ |
H A D | d_lsasquad.cpp | 563 static void draw_layer(UINT8 *scrollram) in draw_layer()
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H A D | tc0180vcu.cpp | 182 UINT16 *scrollram = (UINT16*)TC0180VCUScrollRAM; in update_scroll() local
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/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/drv/taito/ |
H A D | tc0180vcu.cpp | 182 UINT16 *scrollram = (UINT16*)TC0180VCUScrollRAM; in update_scroll() local
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/dports/emulators/mess/mame-mame0226/src/devices/machine/ |
H A D | spg_renderer.cpp | 393 …, uint16_t* tilemapregs, address_space& spc, uint16_t* paletteram, uint16_t* scrollram, uint32_t w… in draw_page()
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/dports/emulators/mame/mame-mame0226/src/devices/machine/ |
H A D | spg_renderer.cpp | 393 …, uint16_t* tilemapregs, address_space& spc, uint16_t* paletteram, uint16_t* scrollram, uint32_t w… in draw_page()
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