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Searched defs:sendToChannel (Results 1 – 25 of 25) sorted by relevance

/dports/games/scummvm/scummvm-2.5.1/engines/gnap/
H A Dmusic.cpp50 void MusicPlayer::sendToChannel(byte channel, uint32 b) { in sendToChannel() function in Gnap::MusicPlayer
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/gnap/
H A Dmusic.cpp50 void MusicPlayer::sendToChannel(byte channel, uint32 b) { in sendToChannel() function in Gnap::MusicPlayer
/dports/games/scummvm/scummvm-2.5.1/engines/ags/
H A Dmusic.cpp52 void Music::sendToChannel(byte channel, uint32 b) { in sendToChannel() function in AGS::Music
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/draci/
H A Dmusic.cpp54 void MusicPlayer::sendToChannel(byte channel, uint32 b) { in sendToChannel() function in Draci::MusicPlayer
/dports/games/scummvm/scummvm-2.5.1/engines/draci/
H A Dmusic.cpp54 void MusicPlayer::sendToChannel(byte channel, uint32 b) { in sendToChannel() function in Draci::MusicPlayer
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/prince/
H A Dmusic.cpp201 void MusicPlayer::sendToChannel(byte channel, uint32 b) { in sendToChannel() function in Prince::MusicPlayer
/dports/games/scummvm/scummvm-2.5.1/engines/prince/
H A Dmusic.cpp201 void MusicPlayer::sendToChannel(byte channel, uint32 b) { in sendToChannel() function in Prince::MusicPlayer
/dports/games/libretro-scummvm/scummvm-7b1e929/audio/
H A Dmidiplayer.cpp114 void MidiPlayer::sendToChannel(byte ch, uint32 b) { in sendToChannel() function in Audio::MidiPlayer
/dports/games/scummvm/scummvm-2.5.1/audio/
H A Dmidiplayer.cpp114 void MidiPlayer::sendToChannel(byte ch, uint32 b) { in sendToChannel() function in Audio::MidiPlayer
/dports/games/scummvm/scummvm-2.5.1/engines/ultima/ultima4/sound/
H A Dmusic.cpp82 void Music::sendToChannel(byte channel, uint32 b) { in sendToChannel() function in Ultima::Ultima4::Music
/dports/games/scummvm/scummvm-2.5.1/engines/dragons/
H A Dmidimusicplayer.cpp144 void MidiMusicPlayer::sendToChannel(byte channel, uint32 b) { in sendToChannel() function in Dragons::MidiMusicPlayer
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/agi/
H A Dsound_midi.cpp96 void SoundGenMIDI::sendToChannel(byte channel, uint32 b) { in sendToChannel() function in Agi::SoundGenMIDI
/dports/games/scummvm/scummvm-2.5.1/engines/agi/
H A Dsound_midi.cpp96 void SoundGenMIDI::sendToChannel(byte channel, uint32 b) { in sendToChannel() function in Agi::SoundGenMIDI
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/lilliput/
H A Dsound.cpp158 void LilliputSound::sendToChannel(byte channel, uint32 b) { in sendToChannel() function in Lilliput::LilliputSound
/dports/games/scummvm/scummvm-2.5.1/engines/lilliput/
H A Dsound.cpp158 void LilliputSound::sendToChannel(byte channel, uint32 b) { in sendToChannel() function in Lilliput::LilliputSound
/dports/games/scummvm/scummvm-2.5.1/engines/hugo/
H A Dsound.cpp108 void MidiPlayer::sendToChannel(byte channel, uint32 b) { in sendToChannel() function in Hugo::MidiPlayer
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/hugo/
H A Dsound.cpp108 void MidiPlayer::sendToChannel(byte channel, uint32 b) { in sendToChannel() function in Hugo::MidiPlayer
/dports/games/scummvm/scummvm-2.5.1/engines/cge2/
H A Dsound.cpp263 void MusicPlayer::sendToChannel(byte channel, uint32 b) { in sendToChannel() function in CGE2::MusicPlayer
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/cge2/
H A Dsound.cpp261 void MusicPlayer::sendToChannel(byte channel, uint32 b) { in sendToChannel() function in CGE2::MusicPlayer
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/cge/
H A Dsound.cpp294 void MusicPlayer::sendToChannel(byte channel, uint32 b) { in sendToChannel() function in CGE::MusicPlayer
/dports/games/scummvm/scummvm-2.5.1/engines/cge/
H A Dsound.cpp295 void MusicPlayer::sendToChannel(byte channel, uint32 b) { in sendToChannel() function in CGE::MusicPlayer
/dports/games/scummvm/scummvm-2.5.1/engines/illusions/
H A Dsound.cpp202 void MidiPlayer::sendToChannel(byte channel, uint32 b) { in sendToChannel() function in Illusions::MidiPlayer
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/illusions/
H A Dsound.cpp202 void MidiPlayer::sendToChannel(byte channel, uint32 b) { in sendToChannel() function in Illusions::MidiPlayer
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sci/sound/drivers/
H A Dfb01.cpp303 void MidiPlayer_Fb01::sendToChannel(byte channel, byte command, byte op1, byte op2) { in sendToChannel() function in Sci::MidiPlayer_Fb01
/dports/games/scummvm/scummvm-2.5.1/engines/sci/sound/drivers/
H A Dfb01.cpp303 void MidiPlayer_Fb01::sendToChannel(byte channel, byte command, byte op1, byte op2) { in sendToChannel() function in Sci::MidiPlayer_Fb01