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Searched defs:shock (Results 1 – 25 of 35) sorted by relevance

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/dports/games/powermanga/powermanga-0.93.1/src/
H A Dshockwave.c249 shockwave_struct *shock; in shockwave_draw() local
345 shockwave_struct *shock; in shockwave_add() local
373 shockwave_struct *shock; in shockwave_check_chained_list() local
425 shockwave_struct *shock; in shockwave_get() local
463 shockwave_del (shockwave_struct * shock) in shockwave_del()
493 shockwave_struct *shock; in shockwave_collision() local
544 shockwave_struct *shock; in shockwave_init() local
H A Dgfxroutines.c704 randomize_eclair (Eclair * shock) in randomize_eclair()
724 draw_electrical_shock_8_in (char *dest, Eclair * shock, in draw_electrical_shock_8_in()
731 draw_electrical_shock_16_in (char *dest, Eclair * shock, in draw_electrical_shock_16_in()
738 draw_electrical_shock_32_in (char *dest, Eclair * shock, in draw_electrical_shock_32_in()
745 draw_electrical_shock_8 (char *dest, Eclair * shock, Sint32 numof_iterations) in draw_electrical_shock_8()
755 draw_electrical_shock_16 (char *dest, Eclair * shock, Sint32 numof_iterations) in draw_electrical_shock_16()
765 draw_electrical_shock_24 (char *dest, Eclair * shock, Sint32 numof_iterations) in draw_electrical_shock_24()
778 draw_electrical_shock_32 (char *dest, Eclair * shock, Sint32 numof_iterations) in draw_electrical_shock_32()
H A Dgfx_wrapper.c339 draw_electrical_shock (char *oscreen, Eclair * shock, Sint32 numof_iterations) in draw_electrical_shock()
/dports/science/dynare/dynare-4.6.4/matlab/ms-sbvar/
H A Dplot_ms_irf.m91 shock = zeros(horizon,nvars); variable
100 shock = zeros(horizon,nvars,num_percentiles); variable
H A Dplot_ms_variance_decomposition_error_bands.m75 shock = zeros(options_.ms.horizon, nvars, num_percentiles); variable
/dports/science/dynare/dynare-4.6.4/matlab/backward/
H A Dbackward_model_irf.m86 shock = listofshocks{i}; variable
176 shock = listofshocks{i}; variable
/dports/finance/py-quantecon/quantecon-0.5.2/quantecon/
H A Ddle.py250 def irf(self, ts_length=100, shock=None): argument
/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/src/
H A Dmondefense.cpp84 const damage_instance shock { in zapback() local
/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/src/
H A Dmondefense.cpp84 const damage_instance shock { in zapback() local
/dports/math/gretl/gretl-2021d/lib/src/
H A Dirfboot.c209 int targ, int shock, int iter) in recalculate_impulse_responses()
319 re_estimate_VECM (irfboot *b, GRETL_VAR *v, int targ, int shock, in re_estimate_VECM()
374 static int re_estimate_VAR (irfboot *b, GRETL_VAR *v, int targ, int shock, in re_estimate_VAR()
1042 int targ, int shock, in irf_bootstrap()
H A Dvar.c1750 int targ, int shock) in real_point_responses()
1876 gretl_VAR_get_point_responses (GRETL_VAR *var, int targ, int shock, in gretl_VAR_get_point_responses()
1962 int targ, int shock, in gretl_VAR_get_impulse_response()
2163 int targ, int shock, in gretl_VAR_get_FEVD_matrix()
3681 int targ = -1, shock = 1; in gretl_VAR_do_irf() local
4989 int targ, int shock, in gretl_FEVD_from_bundle()
5005 int targ, int shock, in gretl_IRF_from_bundle()
H A Dvarprint.c246 gretl_VAR_print_impulse_response (GRETL_VAR *var, int shock, in gretl_VAR_print_impulse_response()
H A Dobjstack.c1435 last_model_get_irf_matrix (int targ, int shock, double alpha, in last_model_get_irf_matrix()
/dports/science/dynare/dynare-4.6.4/matlab/
H A Dbvar_forecast.m88 shock = (Sigma_lower_chol * randn(ny, 1))'; variable
/dports/games/ufoai/ufoai-2.5-source/src/game/
H A Dg_trigger.cpp220 const bool shock = (self->dmgtype == gi.csi->damShock); in Touch_HurtTrigger() local
H A Dg_combat.cpp343 const bool shock = (fd->obj->dmgtype == gi.csi->damShock); in G_Damage() local
511 const bool shock = (fd->obj->dmgtype == gi.csi->damShock); in G_SplashDamage() local
/dports/emulators/mess/mame-mame0226/src/mame/drivers/
H A Dtaito.cpp378 void taito_state::shock(machine_config &config) in shock() function in taito_state
/dports/emulators/mame/mame-mame0226/src/mame/drivers/
H A Dtaito.cpp378 void taito_state::shock(machine_config &config) in shock() function in taito_state
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/supernova/supernova1/
H A Dstate.cpp1036 void GameManager1::shock() { in shock() function in Supernova::GameManager1
/dports/games/scummvm/scummvm-2.5.1/engines/supernova/supernova1/
H A Dstate.cpp1047 void GameManager1::shock() { in shock() function in Supernova::GameManager1
/dports/science/chrono/chrono-7.0.1/src/tests/unit_tests/core/
H A Dutest_CH_ISO2631.cpp108 std::ofstream shock("shock.txt"); in ShockTestWxy() local
/dports/graphics/reallyslick/rss-glx_0.9.1/src/
H A Dskyrocket_particle.cpp1274 void pushing (particle * shock) in pushing()
/dports/math/freefem++/FreeFem-sources-4.6/3rdparty/yams/
H A Dyamslib.h64 float shock; /* mesh gradation */ member
/dports/math/gretl/gretl-2021d/gui/
H A Dgui_utils.c4120 int *shock) in impulse_params_from_action()
4206 gint shock, targ; in impulse_plot_call() local
/dports/games/redeclipse16/base-1.6.0/src/game/
H A Dgame.cpp1264 bool shock(gameent *d, int weap, int flags) in shock() function

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