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Searched defs:silence_count (Results 1 – 19 of 19) sorted by relevance

/dports/multimedia/audacious-plugins/audacious-plugins-4.1/src/console/
H A DTrack_Emu.h33 int silence_count; // number of samples of silence to play before using bud variable
H A DMusic_Emu.h160 long silence_count; // number of samples of silence to play before using buf member
/dports/www/janus/janus-gateway-0.11.6/postprocessing/
H A Dpp-opus.c112 int silence_count = (tmp->ts - tmp->prev->ts)/48/20 - 1; in janus_pp_opus_process() local
H A Dpp-g711.c175 int silence_count = (tmp->ts - tmp->prev->ts)/8/20 - 1; in janus_pp_g711_process() local
H A Dpp-g722.c131 int silence_count = (tmp->ts - tmp->prev->ts)/8/20 - 1; local
/dports/audio/deadbeef/deadbeef-0.7.2/plugins/gme/game-music-emu-0.6pre/gme/
H A DTrack_Filter.h97 int silence_count; // number of samples of silence to play before using buf variable
/dports/multimedia/musikcube/musikcube-0.96.7/src/plugins/gmedecoder/gme/
H A DTrack_Filter.h97 int silence_count; // number of samples of silence to play before using buf variable
/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/android/
H A Dandroid.cpp203 uint silence_count = 33; in audioThreadFunc() local
/dports/games/scummvm/scummvm-2.5.1/backends/platform/android3d/
H A Dandroid.cpp236 uint silence_count = 33; in audioThreadFunc() local
/dports/games/scummvm/scummvm-2.5.1/backends/platform/android/
H A Dandroid.cpp209 uint silence_count = 33; in audioThreadFunc() local
/dports/games/residualvm/residualvm-0.3.1/backends/platform/android/
H A Dandroid.cpp240 uint silence_count = 33; in audioThreadFunc() local
/dports/audio/libgme/game-music-emu-0.6.1/gme/
H A DMusic_Emu.h174 long silence_count; // number of samples of silence to play before using buf member
/dports/games/zdoom/zdoom-2.8.1/game-music-emu/gme/
H A DMusic_Emu.h168 long silence_count; // number of samples of silence to play before using buf member
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/libs/gme/gme/
H A DMusic_Emu.h174 long silence_count; // number of samples of silence to play before using buf member
/dports/audio/zmusic/ZMusic-1.1.8/thirdparty/game-music-emu/gme/
H A DMusic_Emu.h194 long silence_count; // number of samples of silence to play before using buf member
/dports/audio/uade/uade-2.13/src/frontends/common/
H A Deagleplayer.h105 int64_t silence_count; member
/dports/multimedia/v4l_compat/linux-5.13-rc2/drivers/net/wireless/intel/ipw2x00/
H A Dipw2200.h617 __le16 silence_count; member
/dports/multimedia/v4l-utils/linux-5.13-rc2/drivers/net/wireless/intel/ipw2x00/
H A Dipw2200.h617 __le16 silence_count; member
/dports/multimedia/libv4l/linux-5.13-rc2/drivers/net/wireless/intel/ipw2x00/
H A Dipw2200.h617 __le16 silence_count; member