/dports/games/quakeforge/quakeforge-0.7.2/libs/video/renderer/gl/ |
H A D | gl_sky.c | 115 gl_R_LoadSkys (const char *skyname) in gl_R_LoadSkys()
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/dports/games/q2pro/q2pro/ref_newgl/ |
H A D | gl_sky.c | 24 static char skyname[MAX_QPATH]; variable
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/dports/games/nexuiz/Nexuiz/sources/darkplaces/ |
H A D | r_sky.c | 15 static char skyname[MAX_QPATH]; variable
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/dports/games/xonotic/Xonotic/source/darkplaces/ |
H A D | r_sky.c | 15 static char skyname[MAX_QPATH]; variable
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/dports/games/darkplaces/darkplaces/ |
H A D | r_sky.c | 17 static char skyname[MAX_QPATH]; variable
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/dports/astro/gnuastro/gnuastro-0.16/bin/segment/ |
H A D | main.h | 58 char *skyname; /* Filename of Sky image. */ member
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/dports/games/quetoo/quetoo-0.6.1/src/ |
H A D | gl_warp.c | 27 char skyname[MAX_QPATH]; variable
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/dports/games/quake2lnx/quake2-r0.16.2/src/ref_candygl/ |
H A D | gl_warp.c | 26 char skyname[MAX_QPATH]; variable
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/dports/games/quake2-source/quake2-r0.16.2/src/ref_candygl/ |
H A D | gl_warp.c | 26 char skyname[MAX_QPATH]; variable
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/dports/games/quake2lnx/quake2-r0.16.2/src/ref_gl/ |
H A D | gl_warp.c | 26 char skyname[MAX_QPATH]; variable
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/dports/games/r1q2/r1q2-8012_5/ref_gl/ |
H A D | gl_warp.c | 26 char skyname[MAX_QPATH]; variable
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/dports/games/quake2-source/quake2-r0.16.2/src/ref_gl/ |
H A D | gl_warp.c | 26 char skyname[MAX_QPATH]; variable
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/dports/games/q2p/Q2P-0.2-2006-12-31/ref_gl/ |
H A D | gl_warp.c | 27 char skyname[MAX_QPATH]; variable
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/dports/games/alienarena-data/alienarena-7.66/source/ref_gl/ |
H A D | r_warp.c | 31 char skyname[MAX_QPATH]; variable
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/dports/games/alienarena/alienarena-7.66/source/ref_gl/ |
H A D | r_warp.c | 31 char skyname[MAX_QPATH]; variable
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/dports/games/qudos/QuDos-0.40.1-src/src/ref_gl/ |
H A D | gl_warp.c | 28 char skyname[MAX_QPATH]; variable
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/dports/astro/gnuastro/gnuastro-0.16/bin/noisechisel/ |
H A D | main.h | 98 char *skyname; /* Name of Sky estimation steps file. */ member
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/dports/games/quake2max/Quake2maX_0.45-src_unix/ref_gl/ |
H A D | gl_warp.c | 26 char skyname[MAX_QPATH]; variable
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/dports/games/quake2-source/quake2-r0.16.2/src/ref_soft/ |
H A D | r_main.c | 31 char skyname[MAX_QPATH]; variable
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/dports/games/q2pro/q2pro/ref_soft/ |
H A D | sw_main.c | 41 char skyname[MAX_QPATH]; variable
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/dports/games/quake2lnx/quake2-r0.16.2/src/ref_soft/ |
H A D | r_main.c | 31 char skyname[MAX_QPATH]; variable
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/dports/games/libretro-prboom/libretro-prboom-cc80175/src/ |
H A D | g_game.c | 580 char skyname[9]; in G_DoLoadLevel() local
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