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Searched defs:snd (Results 1 – 25 of 1757) sorted by relevance

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/dports/games/scummvm/scummvm-2.5.1/engines/griffon/
H A Dcombat.cpp72 int snd = playSound(_sfx[kSndPowerUp]); in attack() local
82 int snd = playSound(_sfx[kSndChest]); in attack() local
106 int snd = playSound(_sfx[kSndPowerUp]); in attack() local
121 int snd = playSound(_sfx[kSndPowerUp]); in attack() local
195 int snd = playSound(_sfx[kSndChest]); in attack() local
220 int snd = playSound(_sfx[kSndChest]); in attack() local
248 int snd = playSound(_sfx[kSndChest]); in attack() local
275 int snd = playSound(_sfx[kSndChest]); in attack() local
313 int snd = playSound(_sfx[kSndDoor]); in attack() local
327 int snd = playSound(_sfx[kSndDoor]); in attack() local
[all …]
H A Dinput.cpp104 int snd = playSound(_sfx[kSndPowerUp]); in checkInputs() local
130 int snd = playSound(_sfx[kSndPowerUp]); in checkInputs() local
560 int snd = playSound(_sfx[kSndPowerUp]); in handleWalking() local
574 int snd = playSound(_sfx[kSndPowerUp]); in handleWalking() local
590 int snd = playSound(_sfx[kSndPowerUp]); in handleWalking() local
605 int snd = playSound(_sfx[kSndPowerUp]); in handleWalking() local
676 int snd = playSound(_sfx[kSndDoor]); in processTrigger() local
/dports/multimedia/v4l_compat/linux-5.13-rc2/sound/virtio/
H A Dvirtio_card.c55 static void virtsnd_event_dispatch(struct virtio_snd *snd, in virtsnd_event_dispatch()
81 struct virtio_snd *snd = vqueue->vdev->priv; in virtsnd_event_notify_cb() local
109 static int virtsnd_find_vqs(struct virtio_snd *snd) in virtsnd_find_vqs()
162 static void virtsnd_enable_event_vq(struct virtio_snd *snd) in virtsnd_enable_event_vq()
176 static void virtsnd_disable_event_vq(struct virtio_snd *snd) in virtsnd_disable_event_vq()
199 static int virtsnd_build_devs(struct virtio_snd *snd) in virtsnd_build_devs()
299 struct virtio_snd *snd; in virtsnd_probe() local
343 struct virtio_snd *snd = vdev->priv; in virtsnd_remove() local
375 struct virtio_snd *snd = vdev->priv; in virtsnd_freeze() local
402 struct virtio_snd *snd = vdev->priv; in virtsnd_restore() local
H A Dvirtio_ctl_msg.h49 static inline int virtsnd_ctl_msg_send_sync(struct virtio_snd *snd, in virtsnd_ctl_msg_send_sync()
63 static inline int virtsnd_ctl_msg_send_async(struct virtio_snd *snd, in virtsnd_ctl_msg_send_async()
/dports/multimedia/libv4l/linux-5.13-rc2/sound/virtio/
H A Dvirtio_card.c55 static void virtsnd_event_dispatch(struct virtio_snd *snd, in virtsnd_event_dispatch()
81 struct virtio_snd *snd = vqueue->vdev->priv; in virtsnd_event_notify_cb() local
109 static int virtsnd_find_vqs(struct virtio_snd *snd) in virtsnd_find_vqs()
162 static void virtsnd_enable_event_vq(struct virtio_snd *snd) in virtsnd_enable_event_vq()
176 static void virtsnd_disable_event_vq(struct virtio_snd *snd) in virtsnd_disable_event_vq()
199 static int virtsnd_build_devs(struct virtio_snd *snd) in virtsnd_build_devs()
299 struct virtio_snd *snd; in virtsnd_probe() local
343 struct virtio_snd *snd = vdev->priv; in virtsnd_remove() local
375 struct virtio_snd *snd = vdev->priv; in virtsnd_freeze() local
402 struct virtio_snd *snd = vdev->priv; in virtsnd_restore() local
H A Dvirtio_ctl_msg.h49 static inline int virtsnd_ctl_msg_send_sync(struct virtio_snd *snd, in virtsnd_ctl_msg_send_sync()
63 static inline int virtsnd_ctl_msg_send_async(struct virtio_snd *snd, in virtsnd_ctl_msg_send_async()
/dports/multimedia/v4l-utils/linux-5.13-rc2/sound/virtio/
H A Dvirtio_card.c55 static void virtsnd_event_dispatch(struct virtio_snd *snd, in virtsnd_event_dispatch()
81 struct virtio_snd *snd = vqueue->vdev->priv; in virtsnd_event_notify_cb() local
109 static int virtsnd_find_vqs(struct virtio_snd *snd) in virtsnd_find_vqs()
162 static void virtsnd_enable_event_vq(struct virtio_snd *snd) in virtsnd_enable_event_vq()
176 static void virtsnd_disable_event_vq(struct virtio_snd *snd) in virtsnd_disable_event_vq()
199 static int virtsnd_build_devs(struct virtio_snd *snd) in virtsnd_build_devs()
299 struct virtio_snd *snd; in virtsnd_probe() local
343 struct virtio_snd *snd = vdev->priv; in virtsnd_remove() local
375 struct virtio_snd *snd = vdev->priv; in virtsnd_freeze() local
402 struct virtio_snd *snd = vdev->priv; in virtsnd_restore() local
H A Dvirtio_ctl_msg.h49 static inline int virtsnd_ctl_msg_send_sync(struct virtio_snd *snd, in virtsnd_ctl_msg_send_sync()
63 static inline int virtsnd_ctl_msg_send_async(struct virtio_snd *snd, in virtsnd_ctl_msg_send_async()
/dports/games/barony/Barony-3.3.7/src/
H A Dsound_game.cpp32 FMOD_CHANNELGROUP* getChannelGroupForSoundIndex(Uint32 snd) in getChannelGroupForSoundIndex()
45 FMOD_CHANNEL* playSoundPlayer(int player, Uint32 snd, int vol) in playSoundPlayer()
89 FMOD_CHANNEL* playSoundPos(real_t x, real_t y, Uint32 snd, int vol) in playSoundPos()
305 FMOD_CHANNEL* playSound(Uint32 snd, int vol) in playSound()
812 OPENAL_CHANNELGROUP* getChannelGroupForSoundIndex(Uint32 snd) in getChannelGroupForSoundIndex()
825 OPENAL_SOUND* playSoundPlayer(int player, Uint32 snd, int vol) in playSoundPlayer()
1011 OPENAL_SOUND* playSound(Uint32 snd, int vol) in playSound()
1502 void* playSound(Uint32 snd, int vol) in playSound()
1507 void* playSoundPos(real_t x, real_t y, Uint32 snd, int vol) in playSoundPos()
1544 void* playSoundEntity(Entity* entity, Uint32 snd, int vol) in playSoundEntity()
[all …]
/dports/audio/snd/snd-21.2/
H A Ddraw.rb26 def display_colored_samples(color, beg, dur, snd = false, chn = false) argument
65 def display_samples_in_color(snd, chn) argument
73 def color_samples(color, beg = 0, dur = false, snd = Snd.snd, chn = Snd.chn) argument
87 def uncolor_samples(snd = Snd.snd, chn = Snd.chn) argument
96 def display_previous_edits(snd, chn) argument
149 def samples_via_colormap(snd, chn) argument
H A Drubber.rb25 def add_named_mark(samp, name, snd = false, chn = false) argument
31 def derumble_sound(snd = false, chn = false) argument
41 def sample_sound(snd = false, chn = false) argument
47 def unsample_sound(snd = false, chn = false) argument
90 def rubber_sound(stretch, snd = false, chn = false) argument
H A Dexamp.rb194 def display_energy(snd, chn) argument
211 def display_db(snd, chn) argument
245 def fft_peak(snd, chn, scale) argument
281 def display_correlate(snd, chn, y0, y1) argument
325 def zoom_spectrum(snd, chn, y0, y1) argument
346 def zoom_fft(snd, chn, y0, y1) argument
367 def superimpose_ffts(snd, chn, y0, y1) argument
505 def write_ogg(snd) argument
525 def write_speex(snd) argument
543 def write_flac(snd) argument
[all …]
H A Ddsp.rb525 def spike(snd = false, chn = false) argument
1482 snd = false, argument
1753 def channel_mean(snd, chn) argument
1785 def channel_rms(snd, chn) argument
1792 def channel_variance(snd, chn) argument
1802 def channel_norm(snd, chn) argument
1809 def channel_lp(lp, snd, chn) argument
1822 def channel_lp_inf(snd, chn) argument
2295 snd = false, argument
2457 def display_bark_fft(snd, chn) argument
[all …]
/dports/x11/workrave/workrave-1.10.44/frontend/common/src/osx/
H A DOSXSoundPlayer.cc56 OSXSoundPlayer::play_sound(SoundEvent snd) in play_sound()
89 bool OSXSoundPlayer::get_sound_enabled(SoundEvent snd, bool &enabled) in get_sound_enabled()
96 void OSXSoundPlayer::set_sound_enabled(SoundEvent snd, bool enabled) in set_sound_enabled()
102 bool OSXSoundPlayer::get_sound_wav_file(SoundEvent snd, std::string &wav_file) in get_sound_wav_file()
109 void OSXSoundPlayer::set_sound_wav_file(SoundEvent snd, const std::string &wav_file) in set_sound_wav_file()
/dports/emulators/mess/mame-mame0226/src/devices/sound/
H A Dgb.cpp110 #define SAVE_CHANNEL(snd) \ argument
256 void gameboy_sound_device::tick_length(struct SOUND &snd) in tick_length()
270 int32_t gameboy_sound_device::calculate_next_sweep(struct SOUND &snd) in calculate_next_sweep()
284 void gameboy_sound_device::apply_next_sweep(struct SOUND &snd) in apply_next_sweep()
296 void gameboy_sound_device::tick_sweep(struct SOUND &snd) in tick_sweep()
312 void gameboy_sound_device::tick_envelope(struct SOUND &snd) in tick_envelope()
340 bool gameboy_sound_device::dac_enabled(struct SOUND &snd) in dac_enabled()
346 void gameboy_sound_device::update_square_channel(struct SOUND &snd, uint64_t cycles) in update_square_channel()
391 void dmg_apu_device::update_wave_channel(struct SOUND &snd, uint64_t cycles) in update_wave_channel()
456 void cgb04_apu_device::update_wave_channel(struct SOUND &snd, uint64_t cycles) in update_wave_channel()
[all …]
/dports/emulators/mame/mame-mame0226/src/devices/sound/
H A Dgb.cpp110 #define SAVE_CHANNEL(snd) \ argument
256 void gameboy_sound_device::tick_length(struct SOUND &snd) in tick_length()
270 int32_t gameboy_sound_device::calculate_next_sweep(struct SOUND &snd) in calculate_next_sweep()
284 void gameboy_sound_device::apply_next_sweep(struct SOUND &snd) in apply_next_sweep()
296 void gameboy_sound_device::tick_sweep(struct SOUND &snd) in tick_sweep()
312 void gameboy_sound_device::tick_envelope(struct SOUND &snd) in tick_envelope()
340 bool gameboy_sound_device::dac_enabled(struct SOUND &snd) in dac_enabled()
346 void gameboy_sound_device::update_square_channel(struct SOUND &snd, uint64_t cycles) in update_square_channel()
391 void dmg_apu_device::update_wave_channel(struct SOUND &snd, uint64_t cycles) in update_wave_channel()
456 void cgb04_apu_device::update_wave_channel(struct SOUND &snd, uint64_t cycles) in update_wave_channel()
[all …]
/dports/graphics/blender/blender-2.91.0/intern/cycles/device/
H A Ddevice_network.cpp84 RPCSend snd(socket, &error_func, "stop"); in ~NetworkDevice() local
105 RPCSend snd(socket, &error_func, "mem_alloc"); in mem_alloc() local
114 RPCSend snd(socket, &error_func, "mem_copy_to"); in mem_copy_to() local
127 RPCSend snd(socket, &error_func, "mem_copy_from"); in mem_copy_from() local
144 RPCSend snd(socket, &error_func, "mem_zero"); in mem_zero() local
155 RPCSend snd(socket, &error_func, "mem_free"); in mem_free() local
168 RPCSend snd(socket, &error_func, "const_copy_to"); in const_copy_to() local
185 RPCSend snd(socket, &error_func, "load_kernels"); in load_kernels() local
205 RPCSend snd(socket, &error_func, "task_add"); in task_add() local
214 RPCSend snd(socket, &error_func, "task_wait"); in task_wait() local
[all …]
/dports/biology/iqtree/IQ-TREE-2.0.6/terraphast/test/
H A Dvalidation.cpp16 auto snd = parse_nwk("(2,(1,3));", fst.indices); variable
24 auto snd = parse_nwk("(2,((1,4),(3,5)));", fst.indices); variable
32 auto snd = parse_nwk("((s13,((s2,s7),(s4,(s5,s3)))),s1);", fst.indices); variable
/dports/x11/workrave/workrave-1.10.44/frontend/common/src/
H A DGstSoundPlayer.cc96 GstSoundPlayer::play_sound(SoundEvent snd) in play_sound()
218 GstSoundPlayer::get_sound_enabled(SoundEvent snd, bool &enabled) in get_sound_enabled()
227 GstSoundPlayer::set_sound_enabled(SoundEvent snd, bool enabled) in set_sound_enabled()
234 GstSoundPlayer::get_sound_wav_file(SoundEvent snd, std::string &wav_file) in get_sound_wav_file()
242 GstSoundPlayer::set_sound_wav_file(SoundEvent snd, const std::string &wav_file) in set_sound_wav_file()
/dports/emulators/jzintv/jzintv-20200712-src/src/snd/
H A Dsnd_null.c114 snd_t *const snd = PERIPH_AS(snd_t, periph); in snd_tick() local
349 snd_t *const snd = PERIPH_AS(snd_t, per); in snd_register() local
403 int snd_init(snd_t *snd, int rate, char *raw_file, in snd_init()
509 snd_t *const snd = PERIPH_AS(snd_t, p); in snd_dtor() local
536 void snd_play_silence(snd_t *const snd) { UNUSED(snd); } in snd_play_silence()
537 void snd_play_static (snd_t *const snd) { UNUSED(snd); } in snd_play_static()
H A Dsnd_sdl.c122 snd_t *const snd = PERIPH_AS(snd_t, periph); in snd_tick() local
410 snd_t *snd = (snd_t*)udata; in snd_fill() local
497 snd_t *const snd = PERIPH_AS(snd_t, per); in snd_register() local
572 int snd_init(snd_t *snd, int rate, char *raw_file, in snd_init()
812 snd_t *const snd = PERIPH_AS(snd_t, p); in snd_dtor() local
848 void snd_play_silence(snd_t *const snd) in snd_play_silence()
885 void snd_play_static(snd_t *const snd) in snd_play_static()
/dports/emulators/cannonball/cannonball-0.34/src/main/engine/audio/
H A Dosoundint.cpp126 void OSoundInt::queue_sound_service(uint8_t snd) in queue_sound_service()
137 void OSoundInt::queue_sound(uint8_t snd) in queue_sound()
157 void OSoundInt::add_to_queue(uint8_t snd) in add_to_queue()
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/
H A Di_sdlsound.c96 static void AllocatedSoundLink(allocated_sound_t *snd) in AllocatedSoundLink()
115 static void AllocatedSoundUnlink(allocated_sound_t *snd) in AllocatedSoundUnlink()
136 static void FreeAllocatedSound(allocated_sound_t *snd) in FreeAllocatedSound()
155 allocated_sound_t *snd; in FindAndFreeSound() local
204 allocated_sound_t *snd; in AllocateSound() local
249 static void LockAllocatedSound(allocated_sound_t *snd) in LockAllocatedSound()
346 allocated_sound_t *snd = channels_playing[channel]; in ReleaseSoundOnChannel() local
415 allocated_sound_t *snd; in ExpandSoundData_SRC() local
621 allocated_sound_t *snd; in ExpandSoundData_SDL() local
841 allocated_sound_t * snd; in CacheSFX() local
[all …]
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/
H A Di_sdlsound.c92 static void AllocatedSoundLink(allocated_sound_t *snd) in AllocatedSoundLink()
111 static void AllocatedSoundUnlink(allocated_sound_t *snd) in AllocatedSoundUnlink()
132 static void FreeAllocatedSound(allocated_sound_t *snd) in FreeAllocatedSound()
151 allocated_sound_t *snd; in FindAndFreeSound() local
200 allocated_sound_t *snd; in AllocateSound() local
245 static void LockAllocatedSound(allocated_sound_t *snd) in LockAllocatedSound()
342 allocated_sound_t *snd = channels_playing[channel]; in ReleaseSoundOnChannel() local
410 allocated_sound_t *snd; in ExpandSoundData_SRC() local
603 allocated_sound_t *snd; in ExpandSoundData_SDL() local
773 allocated_sound_t * snd; in CacheSFX() local
[all …]
/dports/games/libretro-nxengine/nxengine-libretro-10c4381/nxengine/sound/
H A Dsound.cpp107 void sound(int snd) in sound()
116 void sound_loop(int snd) in sound_loop()
124 void sound_stop(int snd) in sound_stop()
129 bool sound_is_playing(int snd) in sound_is_playing()

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