/dports/games/scummvm/scummvm-2.5.1/engines/griffon/ |
H A D | combat.cpp | 72 int snd = playSound(_sfx[kSndPowerUp]); in attack() local 82 int snd = playSound(_sfx[kSndChest]); in attack() local 106 int snd = playSound(_sfx[kSndPowerUp]); in attack() local 121 int snd = playSound(_sfx[kSndPowerUp]); in attack() local 195 int snd = playSound(_sfx[kSndChest]); in attack() local 220 int snd = playSound(_sfx[kSndChest]); in attack() local 248 int snd = playSound(_sfx[kSndChest]); in attack() local 275 int snd = playSound(_sfx[kSndChest]); in attack() local 313 int snd = playSound(_sfx[kSndDoor]); in attack() local 327 int snd = playSound(_sfx[kSndDoor]); in attack() local [all …]
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H A D | input.cpp | 104 int snd = playSound(_sfx[kSndPowerUp]); in checkInputs() local 130 int snd = playSound(_sfx[kSndPowerUp]); in checkInputs() local 560 int snd = playSound(_sfx[kSndPowerUp]); in handleWalking() local 574 int snd = playSound(_sfx[kSndPowerUp]); in handleWalking() local 590 int snd = playSound(_sfx[kSndPowerUp]); in handleWalking() local 605 int snd = playSound(_sfx[kSndPowerUp]); in handleWalking() local 676 int snd = playSound(_sfx[kSndDoor]); in processTrigger() local
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/dports/multimedia/v4l_compat/linux-5.13-rc2/sound/virtio/ |
H A D | virtio_card.c | 55 static void virtsnd_event_dispatch(struct virtio_snd *snd, in virtsnd_event_dispatch() 81 struct virtio_snd *snd = vqueue->vdev->priv; in virtsnd_event_notify_cb() local 109 static int virtsnd_find_vqs(struct virtio_snd *snd) in virtsnd_find_vqs() 162 static void virtsnd_enable_event_vq(struct virtio_snd *snd) in virtsnd_enable_event_vq() 176 static void virtsnd_disable_event_vq(struct virtio_snd *snd) in virtsnd_disable_event_vq() 199 static int virtsnd_build_devs(struct virtio_snd *snd) in virtsnd_build_devs() 299 struct virtio_snd *snd; in virtsnd_probe() local 343 struct virtio_snd *snd = vdev->priv; in virtsnd_remove() local 375 struct virtio_snd *snd = vdev->priv; in virtsnd_freeze() local 402 struct virtio_snd *snd = vdev->priv; in virtsnd_restore() local
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H A D | virtio_ctl_msg.h | 49 static inline int virtsnd_ctl_msg_send_sync(struct virtio_snd *snd, in virtsnd_ctl_msg_send_sync() 63 static inline int virtsnd_ctl_msg_send_async(struct virtio_snd *snd, in virtsnd_ctl_msg_send_async()
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/dports/multimedia/libv4l/linux-5.13-rc2/sound/virtio/ |
H A D | virtio_card.c | 55 static void virtsnd_event_dispatch(struct virtio_snd *snd, in virtsnd_event_dispatch() 81 struct virtio_snd *snd = vqueue->vdev->priv; in virtsnd_event_notify_cb() local 109 static int virtsnd_find_vqs(struct virtio_snd *snd) in virtsnd_find_vqs() 162 static void virtsnd_enable_event_vq(struct virtio_snd *snd) in virtsnd_enable_event_vq() 176 static void virtsnd_disable_event_vq(struct virtio_snd *snd) in virtsnd_disable_event_vq() 199 static int virtsnd_build_devs(struct virtio_snd *snd) in virtsnd_build_devs() 299 struct virtio_snd *snd; in virtsnd_probe() local 343 struct virtio_snd *snd = vdev->priv; in virtsnd_remove() local 375 struct virtio_snd *snd = vdev->priv; in virtsnd_freeze() local 402 struct virtio_snd *snd = vdev->priv; in virtsnd_restore() local
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H A D | virtio_ctl_msg.h | 49 static inline int virtsnd_ctl_msg_send_sync(struct virtio_snd *snd, in virtsnd_ctl_msg_send_sync() 63 static inline int virtsnd_ctl_msg_send_async(struct virtio_snd *snd, in virtsnd_ctl_msg_send_async()
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/dports/multimedia/v4l-utils/linux-5.13-rc2/sound/virtio/ |
H A D | virtio_card.c | 55 static void virtsnd_event_dispatch(struct virtio_snd *snd, in virtsnd_event_dispatch() 81 struct virtio_snd *snd = vqueue->vdev->priv; in virtsnd_event_notify_cb() local 109 static int virtsnd_find_vqs(struct virtio_snd *snd) in virtsnd_find_vqs() 162 static void virtsnd_enable_event_vq(struct virtio_snd *snd) in virtsnd_enable_event_vq() 176 static void virtsnd_disable_event_vq(struct virtio_snd *snd) in virtsnd_disable_event_vq() 199 static int virtsnd_build_devs(struct virtio_snd *snd) in virtsnd_build_devs() 299 struct virtio_snd *snd; in virtsnd_probe() local 343 struct virtio_snd *snd = vdev->priv; in virtsnd_remove() local 375 struct virtio_snd *snd = vdev->priv; in virtsnd_freeze() local 402 struct virtio_snd *snd = vdev->priv; in virtsnd_restore() local
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H A D | virtio_ctl_msg.h | 49 static inline int virtsnd_ctl_msg_send_sync(struct virtio_snd *snd, in virtsnd_ctl_msg_send_sync() 63 static inline int virtsnd_ctl_msg_send_async(struct virtio_snd *snd, in virtsnd_ctl_msg_send_async()
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/dports/games/barony/Barony-3.3.7/src/ |
H A D | sound_game.cpp | 32 FMOD_CHANNELGROUP* getChannelGroupForSoundIndex(Uint32 snd) in getChannelGroupForSoundIndex() 45 FMOD_CHANNEL* playSoundPlayer(int player, Uint32 snd, int vol) in playSoundPlayer() 89 FMOD_CHANNEL* playSoundPos(real_t x, real_t y, Uint32 snd, int vol) in playSoundPos() 305 FMOD_CHANNEL* playSound(Uint32 snd, int vol) in playSound() 812 OPENAL_CHANNELGROUP* getChannelGroupForSoundIndex(Uint32 snd) in getChannelGroupForSoundIndex() 825 OPENAL_SOUND* playSoundPlayer(int player, Uint32 snd, int vol) in playSoundPlayer() 1011 OPENAL_SOUND* playSound(Uint32 snd, int vol) in playSound() 1502 void* playSound(Uint32 snd, int vol) in playSound() 1507 void* playSoundPos(real_t x, real_t y, Uint32 snd, int vol) in playSoundPos() 1544 void* playSoundEntity(Entity* entity, Uint32 snd, int vol) in playSoundEntity() [all …]
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/dports/audio/snd/snd-21.2/ |
H A D | draw.rb | 26 def display_colored_samples(color, beg, dur, snd = false, chn = false) argument 65 def display_samples_in_color(snd, chn) argument 73 def color_samples(color, beg = 0, dur = false, snd = Snd.snd, chn = Snd.chn) argument 87 def uncolor_samples(snd = Snd.snd, chn = Snd.chn) argument 96 def display_previous_edits(snd, chn) argument 149 def samples_via_colormap(snd, chn) argument
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H A D | rubber.rb | 25 def add_named_mark(samp, name, snd = false, chn = false) argument 31 def derumble_sound(snd = false, chn = false) argument 41 def sample_sound(snd = false, chn = false) argument 47 def unsample_sound(snd = false, chn = false) argument 90 def rubber_sound(stretch, snd = false, chn = false) argument
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H A D | examp.rb | 194 def display_energy(snd, chn) argument 211 def display_db(snd, chn) argument 245 def fft_peak(snd, chn, scale) argument 281 def display_correlate(snd, chn, y0, y1) argument 325 def zoom_spectrum(snd, chn, y0, y1) argument 346 def zoom_fft(snd, chn, y0, y1) argument 367 def superimpose_ffts(snd, chn, y0, y1) argument 505 def write_ogg(snd) argument 525 def write_speex(snd) argument 543 def write_flac(snd) argument [all …]
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H A D | dsp.rb | 525 def spike(snd = false, chn = false) argument 1482 snd = false, argument 1753 def channel_mean(snd, chn) argument 1785 def channel_rms(snd, chn) argument 1792 def channel_variance(snd, chn) argument 1802 def channel_norm(snd, chn) argument 1809 def channel_lp(lp, snd, chn) argument 1822 def channel_lp_inf(snd, chn) argument 2295 snd = false, argument 2457 def display_bark_fft(snd, chn) argument [all …]
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/dports/x11/workrave/workrave-1.10.44/frontend/common/src/osx/ |
H A D | OSXSoundPlayer.cc | 56 OSXSoundPlayer::play_sound(SoundEvent snd) in play_sound() 89 bool OSXSoundPlayer::get_sound_enabled(SoundEvent snd, bool &enabled) in get_sound_enabled() 96 void OSXSoundPlayer::set_sound_enabled(SoundEvent snd, bool enabled) in set_sound_enabled() 102 bool OSXSoundPlayer::get_sound_wav_file(SoundEvent snd, std::string &wav_file) in get_sound_wav_file() 109 void OSXSoundPlayer::set_sound_wav_file(SoundEvent snd, const std::string &wav_file) in set_sound_wav_file()
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/dports/emulators/mess/mame-mame0226/src/devices/sound/ |
H A D | gb.cpp | 110 #define SAVE_CHANNEL(snd) \ argument 256 void gameboy_sound_device::tick_length(struct SOUND &snd) in tick_length() 270 int32_t gameboy_sound_device::calculate_next_sweep(struct SOUND &snd) in calculate_next_sweep() 284 void gameboy_sound_device::apply_next_sweep(struct SOUND &snd) in apply_next_sweep() 296 void gameboy_sound_device::tick_sweep(struct SOUND &snd) in tick_sweep() 312 void gameboy_sound_device::tick_envelope(struct SOUND &snd) in tick_envelope() 340 bool gameboy_sound_device::dac_enabled(struct SOUND &snd) in dac_enabled() 346 void gameboy_sound_device::update_square_channel(struct SOUND &snd, uint64_t cycles) in update_square_channel() 391 void dmg_apu_device::update_wave_channel(struct SOUND &snd, uint64_t cycles) in update_wave_channel() 456 void cgb04_apu_device::update_wave_channel(struct SOUND &snd, uint64_t cycles) in update_wave_channel() [all …]
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/dports/emulators/mame/mame-mame0226/src/devices/sound/ |
H A D | gb.cpp | 110 #define SAVE_CHANNEL(snd) \ argument 256 void gameboy_sound_device::tick_length(struct SOUND &snd) in tick_length() 270 int32_t gameboy_sound_device::calculate_next_sweep(struct SOUND &snd) in calculate_next_sweep() 284 void gameboy_sound_device::apply_next_sweep(struct SOUND &snd) in apply_next_sweep() 296 void gameboy_sound_device::tick_sweep(struct SOUND &snd) in tick_sweep() 312 void gameboy_sound_device::tick_envelope(struct SOUND &snd) in tick_envelope() 340 bool gameboy_sound_device::dac_enabled(struct SOUND &snd) in dac_enabled() 346 void gameboy_sound_device::update_square_channel(struct SOUND &snd, uint64_t cycles) in update_square_channel() 391 void dmg_apu_device::update_wave_channel(struct SOUND &snd, uint64_t cycles) in update_wave_channel() 456 void cgb04_apu_device::update_wave_channel(struct SOUND &snd, uint64_t cycles) in update_wave_channel() [all …]
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/dports/graphics/blender/blender-2.91.0/intern/cycles/device/ |
H A D | device_network.cpp | 84 RPCSend snd(socket, &error_func, "stop"); in ~NetworkDevice() local 105 RPCSend snd(socket, &error_func, "mem_alloc"); in mem_alloc() local 114 RPCSend snd(socket, &error_func, "mem_copy_to"); in mem_copy_to() local 127 RPCSend snd(socket, &error_func, "mem_copy_from"); in mem_copy_from() local 144 RPCSend snd(socket, &error_func, "mem_zero"); in mem_zero() local 155 RPCSend snd(socket, &error_func, "mem_free"); in mem_free() local 168 RPCSend snd(socket, &error_func, "const_copy_to"); in const_copy_to() local 185 RPCSend snd(socket, &error_func, "load_kernels"); in load_kernels() local 205 RPCSend snd(socket, &error_func, "task_add"); in task_add() local 214 RPCSend snd(socket, &error_func, "task_wait"); in task_wait() local [all …]
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/dports/biology/iqtree/IQ-TREE-2.0.6/terraphast/test/ |
H A D | validation.cpp | 16 auto snd = parse_nwk("(2,(1,3));", fst.indices); variable 24 auto snd = parse_nwk("(2,((1,4),(3,5)));", fst.indices); variable 32 auto snd = parse_nwk("((s13,((s2,s7),(s4,(s5,s3)))),s1);", fst.indices); variable
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/dports/x11/workrave/workrave-1.10.44/frontend/common/src/ |
H A D | GstSoundPlayer.cc | 96 GstSoundPlayer::play_sound(SoundEvent snd) in play_sound() 218 GstSoundPlayer::get_sound_enabled(SoundEvent snd, bool &enabled) in get_sound_enabled() 227 GstSoundPlayer::set_sound_enabled(SoundEvent snd, bool enabled) in set_sound_enabled() 234 GstSoundPlayer::get_sound_wav_file(SoundEvent snd, std::string &wav_file) in get_sound_wav_file() 242 GstSoundPlayer::set_sound_wav_file(SoundEvent snd, const std::string &wav_file) in set_sound_wav_file()
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/dports/emulators/jzintv/jzintv-20200712-src/src/snd/ |
H A D | snd_null.c | 114 snd_t *const snd = PERIPH_AS(snd_t, periph); in snd_tick() local 349 snd_t *const snd = PERIPH_AS(snd_t, per); in snd_register() local 403 int snd_init(snd_t *snd, int rate, char *raw_file, in snd_init() 509 snd_t *const snd = PERIPH_AS(snd_t, p); in snd_dtor() local 536 void snd_play_silence(snd_t *const snd) { UNUSED(snd); } in snd_play_silence() 537 void snd_play_static (snd_t *const snd) { UNUSED(snd); } in snd_play_static()
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H A D | snd_sdl.c | 122 snd_t *const snd = PERIPH_AS(snd_t, periph); in snd_tick() local 410 snd_t *snd = (snd_t*)udata; in snd_fill() local 497 snd_t *const snd = PERIPH_AS(snd_t, per); in snd_register() local 572 int snd_init(snd_t *snd, int rate, char *raw_file, in snd_init() 812 snd_t *const snd = PERIPH_AS(snd_t, p); in snd_dtor() local 848 void snd_play_silence(snd_t *const snd) in snd_play_silence() 885 void snd_play_static(snd_t *const snd) in snd_play_static()
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/dports/emulators/cannonball/cannonball-0.34/src/main/engine/audio/ |
H A D | osoundint.cpp | 126 void OSoundInt::queue_sound_service(uint8_t snd) in queue_sound_service() 137 void OSoundInt::queue_sound(uint8_t snd) in queue_sound() 157 void OSoundInt::add_to_queue(uint8_t snd) in add_to_queue()
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/ |
H A D | i_sdlsound.c | 96 static void AllocatedSoundLink(allocated_sound_t *snd) in AllocatedSoundLink() 115 static void AllocatedSoundUnlink(allocated_sound_t *snd) in AllocatedSoundUnlink() 136 static void FreeAllocatedSound(allocated_sound_t *snd) in FreeAllocatedSound() 155 allocated_sound_t *snd; in FindAndFreeSound() local 204 allocated_sound_t *snd; in AllocateSound() local 249 static void LockAllocatedSound(allocated_sound_t *snd) in LockAllocatedSound() 346 allocated_sound_t *snd = channels_playing[channel]; in ReleaseSoundOnChannel() local 415 allocated_sound_t *snd; in ExpandSoundData_SRC() local 621 allocated_sound_t *snd; in ExpandSoundData_SDL() local 841 allocated_sound_t * snd; in CacheSFX() local [all …]
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/ |
H A D | i_sdlsound.c | 92 static void AllocatedSoundLink(allocated_sound_t *snd) in AllocatedSoundLink() 111 static void AllocatedSoundUnlink(allocated_sound_t *snd) in AllocatedSoundUnlink() 132 static void FreeAllocatedSound(allocated_sound_t *snd) in FreeAllocatedSound() 151 allocated_sound_t *snd; in FindAndFreeSound() local 200 allocated_sound_t *snd; in AllocateSound() local 245 static void LockAllocatedSound(allocated_sound_t *snd) in LockAllocatedSound() 342 allocated_sound_t *snd = channels_playing[channel]; in ReleaseSoundOnChannel() local 410 allocated_sound_t *snd; in ExpandSoundData_SRC() local 603 allocated_sound_t *snd; in ExpandSoundData_SDL() local 773 allocated_sound_t * snd; in CacheSFX() local [all …]
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/dports/games/libretro-nxengine/nxengine-libretro-10c4381/nxengine/sound/ |
H A D | sound.cpp | 107 void sound(int snd) in sound() 116 void sound_loop(int snd) in sound_loop() 124 void sound_stop(int snd) in sound_stop() 129 bool sound_is_playing(int snd) in sound_is_playing()
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