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Searched defs:sndID (Results 1 – 3 of 3) sorted by relevance

/dports/games/scummvm/scummvm-2.5.1/engines/icb/
H A Dsound.h244 …oundOffset(uint32 obj, const char *offsetName, const char *sfxName, const char *sndID, PXreal xo, … in RegisterSoundOffset()
248 inline void RegisterSound(uint32 obj, const char *sfxName, const char *sndID) { RegisterSound(obj, … in RegisterSound()
250 inline void RegisterSoundAbsolute(uint32 obj, const char *sfxName, const char *sndID, PXreal x, PXr… in RegisterSoundAbsolute()
254 inline void RegisterSoundTime(uint32 obj, const char *sfxName, const char *sndID, int32 time) { Reg… in RegisterSoundTime()
256 inline void RegisterSoundSpecial(const char *sfxName, const char *sndID, int32 volume, int32 pan) {… in RegisterSoundSpecial()
H A Dsound.cpp1008 …2 obj, const char *offsetName, const char *sfxName, uint32 sfxHash, const char *sndID, PXreal xo, … in RegisterSoundOffset()
1055 void RegisterSound(uint32 obj, const char *sfxName, uint32 sfxHash, const char *sndID, int8 volume_… in RegisterSound()
1067 void RegisterSoundAbsolute(uint32 obj, const char *sfxName, uint32 sfxHash, const char *sndID, PXre… in RegisterSoundAbsolute()
1071 void RegisterSoundTime(uint32 obj, const char *sfxName, uint32 sfxHash, const char *sndID, int32 ti… in RegisterSoundTime()
1091 void RegisterSoundSpecial(const char *sfxName, uint32 sfxHash, const char *sndID, int32 volume, int… in RegisterSoundSpecial()
1096 void RemoveRegisteredSound(uint32 obj, const char *sndID) { in RemoveRegisteredSound()
/dports/games/maelstrom/Maelstrom-3.0.6/maclib/
H A DMac_Sound.cpp211 Sound:: PlaySound(Uint16 sndID, Uint8 priority, Uint8 channel, in PlaySound()