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Searched defs:sound (Results 1 – 25 of 2306) sorted by relevance

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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/xeen/
H A Dspells.cpp249 Sound &sound = *_vm->_sound; in acidSpray() local
261 Sound &sound = *_vm->_sound; in awaken() local
276 Sound &sound = *_vm->_sound; in beastMaster() local
288 Sound &sound = *_vm->_sound; in bless() local
301 Sound &sound = *_vm->_sound; in coldRay() local
312 Sound &sound = *_vm->_sound; in createFood() local
320 Sound &sound = *_vm->_sound; in cureDisease() local
334 Sound &sound = *_vm->_sound; in cureParalysis() local
348 Sound &sound = *_vm->_sound; in curePoison() local
361 Sound &sound = *_vm->_sound; in cureWounds() local
[all …]
/dports/games/scummvm/scummvm-2.5.1/engines/xeen/
H A Dspells.cpp257 Sound &sound = *_vm->_sound; in acidSpray() local
269 Sound &sound = *_vm->_sound; in awaken() local
284 Sound &sound = *_vm->_sound; in beastMaster() local
296 Sound &sound = *_vm->_sound; in bless() local
309 Sound &sound = *_vm->_sound; in coldRay() local
320 Sound &sound = *_vm->_sound; in createFood() local
328 Sound &sound = *_vm->_sound; in cureDisease() local
342 Sound &sound = *_vm->_sound; in cureParalysis() local
356 Sound &sound = *_vm->_sound; in curePoison() local
369 Sound &sound = *_vm->_sound; in cureWounds() local
[all …]
/dports/games/bloodfrontier/bloodfrontier/src/engine/
H A Dsound.h33 Mix_Chunk *sound; member
50 struct sound struct
52 soundslot *slot; argument
59 sound() : hook(NULL) { reset(); } in sound() argument
60 ~sound() {} in ~sound() argument
77 extern vector<sound> sounds; argument
/dports/games/redeclipse/base-2.0.0/src/engine/
H A Dsound.h43 struct sound struct
45 soundslot *slot; argument
53 sound(); argument
64 extern vector<sound> sounds; argument
/dports/games/redeclipse16/base-1.6.0/src/engine/
H A Dsound.h43 struct sound struct
45 soundslot *slot; argument
53 sound(); argument
64 extern vector<sound> sounds; argument
/dports/games/scummvm/scummvm-2.5.1/engines/grim/imuse/
H A Dimuse_sndmgr.cpp46 void ImuseSndMgr::countElements(SoundDesc *sound) { in countElements()
180 SoundDesc *sound = allocSlot(); in openSound() local
215 void ImuseSndMgr::closeSound(SoundDesc *sound) { in closeSound()
247 bool ImuseSndMgr::checkForProperHandle(SoundDesc *sound) { in checkForProperHandle()
259 int ImuseSndMgr::getFreq(SoundDesc *sound) { in getFreq()
264 int ImuseSndMgr::getBits(SoundDesc *sound) { in getBits()
269 int ImuseSndMgr::getChannels(SoundDesc *sound) { in getChannels()
280 int ImuseSndMgr::getNumRegions(SoundDesc *sound) { in getNumRegions()
285 int ImuseSndMgr::getNumJumps(SoundDesc *sound) { in getNumJumps()
329 int ImuseSndMgr::getJumpHookId(SoundDesc *sound, int number) { in getJumpHookId()
[all …]
/dports/games/residualvm/residualvm-0.3.1/engines/grim/imuse/
H A Dimuse_sndmgr.cpp46 void ImuseSndMgr::countElements(SoundDesc *sound) { in countElements()
180 SoundDesc *sound = allocSlot(); in openSound() local
215 void ImuseSndMgr::closeSound(SoundDesc *sound) { in closeSound()
247 bool ImuseSndMgr::checkForProperHandle(SoundDesc *sound) { in checkForProperHandle()
259 int ImuseSndMgr::getFreq(SoundDesc *sound) { in getFreq()
264 int ImuseSndMgr::getBits(SoundDesc *sound) { in getBits()
269 int ImuseSndMgr::getChannels(SoundDesc *sound) { in getChannels()
280 int ImuseSndMgr::getNumRegions(SoundDesc *sound) { in getNumRegions()
285 int ImuseSndMgr::getNumJumps(SoundDesc *sound) { in getNumJumps()
329 int ImuseSndMgr::getJumpHookId(SoundDesc *sound, int number) { in getJumpHookId()
[all …]
/dports/audio/dumb/dumb-0.9.3/examples/
H A Ddumb.ini38 [sound] section
42 sound_freq = 44100 argument
44 quality = 2
/dports/audio/dumb-allegro/dumb-0.9.3/examples/
H A Ddumb.ini38 [sound] section
42 sound_freq = 44100 argument
44 quality = 2
/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/data/mods/Aftershock/
H A Dspeech.json5 "sound": "\"Hello?\"", string
11 "sound": "\"Can you help me?\"", string
17 "sound": "\"I have no mouth and yet I scream!\"", string
23 "sound": "\"¿Por qué?\"", string
29 "sound": "\"Come closer little one.\"", string
47 "sound": "\"Quem é Você?\"", string
53 "sound": "\"Eu vou te matar!\"", string
65 "sound": "\"bzzzzzz.\"", string
71 "sound": "\"west, west, west, west, west\"", string
77 "sound": "\"east, east, east, east, east\"", string
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/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/data/mods/Aftershock/
H A Dspeech.json5 "sound": "\"Hello?\"", string
11 "sound": "\"Can you help me?\"", string
17 "sound": "\"I have no mouth and yet I scream!\"", string
23 "sound": "\"¿Por qué?\"", string
29 "sound": "\"Come closer little one.\"", string
47 "sound": "\"Quem é Você?\"", string
53 "sound": "\"Eu vou te matar!\"", string
65 "sound": "\"bzzzzzz.\"", string
71 "sound": "\"west, west, west, west, west\"", string
77 "sound": "\"east, east, east, east, east\"", string
[all …]
/dports/graphics/blender/blender-2.91.0/extern/audaspace/bindings/C/
H A DAUD_Sound.cpp83 AUD_API AUD_Specs AUD_Sound_getSpecs(AUD_Sound* sound) in AUD_Sound_getSpecs()
90 AUD_API int AUD_Sound_getLength(AUD_Sound* sound) in AUD_Sound_getLength()
255 AUD_API AUD_Sound* AUD_Sound_cache(AUD_Sound* sound) in AUD_Sound_cache()
328 AUD_API AUD_Sound* AUD_Sound_delay(AUD_Sound* sound, float delay) in AUD_Sound_delay()
441 AUD_API AUD_Sound* AUD_Sound_loop(AUD_Sound* sound, int count) in AUD_Sound_loop()
537 AUD_API AUD_Sound* AUD_Sound_reverse(AUD_Sound* sound) in AUD_Sound_reverse()
551 AUD_API AUD_Sound* AUD_Sound_sum(AUD_Sound* sound) in AUD_Sound_sum()
623 AUD_API AUD_Sound* AUD_Sound_pingpong(AUD_Sound* sound) in AUD_Sound_pingpong()
637 AUD_API void AUD_Sound_free(AUD_Sound* sound) in AUD_Sound_free()
643 AUD_API AUD_Sound* AUD_Sound_copy(AUD_Sound* sound) in AUD_Sound_copy()
[all …]
/dports/games/nazghul/nazghul-0.7.1/src/
H A Dsound.c47 struct sound { struct
63 /* This indicates whether or not the player has turned sound on or off. */ argument
88 static void sound_unref(sound_t *sound) in sound_unref()
109 void sound_play(sound_t *sound, int volume, bool ambient) in sound_play()
168 sound_t *sound = sound_reverse_lookup[channel]; in sound_played() local
194 void sound_del(sound_t *sound) in sound_del()
202 sound_t *sound; in sound_new() local
291 const char *sound_get_tag(sound_t *sound) in sound_get_tag()
/dports/games/pengupop/pengupop-2.2.6/
H A Dsound.h4 struct sound struct
13 extern struct sound sounds[4]; argument
/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/data/json/
H A Dspeech.json5 "sound": "\"Hello?\"", string
11 "sound": "\"Papaya!\"", string
1367 "sound": "beep!", string
1379 "sound": "BEEP!", string
1397 "sound": "bang!", string
2454 "sound": "BARK!", string
2460 "sound": "BARK!", string
2466 "sound": "BARK!", string
2472 "sound": "YAP!", string
2490 "sound": "YAP!", string
[all …]
/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/data/json/
H A Dspeech.json5 "sound": "\"Hello?\"", string
11 "sound": "\"Papaya!\"", string
1367 "sound": "beep!", string
1379 "sound": "BEEP!", string
1397 "sound": "bang!", string
2454 "sound": "BARK!", string
2460 "sound": "BARK!", string
2466 "sound": "BARK!", string
2472 "sound": "YAP!", string
2490 "sound": "YAP!", string
[all …]
/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/data/mods/CrazyCataclysm/
H A Dcrazy_speech.json5 "sound": "Hello?", string
687 "sound": "\"Ouch!\"", string
699 "sound": "\"Hi.\"", string
771 "sound": "\"Sorry.\"", string
783 "sound": "\"Ohh.\"", string
843 "sound": "\"Help.\"", string
849 "sound": "\"Uh oh.\"", string
927 "sound": "\"\"", string
945 "sound": "\"Aah.\"", string
975 "sound": "\"Why?\"", string
[all …]
/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/data/mods/CrazyCataclysm/
H A Dcrazy_speech.json5 "sound": "Hello?", string
687 "sound": "\"Ouch!\"", string
699 "sound": "\"Hi.\"", string
771 "sound": "\"Sorry.\"", string
783 "sound": "\"Ohh.\"", string
843 "sound": "\"Help.\"", string
849 "sound": "\"Uh oh.\"", string
927 "sound": "\"\"", string
945 "sound": "\"Aah.\"", string
975 "sound": "\"Why?\"", string
[all …]
/dports/games/manaplus/manaplus-2.1.3.17/src/
H A Ditemsoundmanager.cpp36 const ItemSoundEvent::Type sound) in playSfx()
44 const ItemSoundEvent::Type sound) in playSfx()
50 const ItemSoundEvent::Type sound) in playSfx()
59 const ItemSoundEvent::Type sound) in getSoundEffect()
76 const ItemSoundEvent::Type sound) in playSfx()
85 const ItemSoundEvent::Type sound) in playSfx()
/dports/www/wt/wt-4.6.1/src/web/
H A DSoundManager.C37 void SoundManager::setup(WSound *sound) in setup()
52 void SoundManager::add(WSound *sound) in add()
57 void SoundManager::play(WSound *sound, int loops) in play()
69 void SoundManager::stop(WSound *sound) in stop()
76 bool SoundManager::isFinished(WSound *sound) const in isFinished()
/dports/graphics/ming/libming-ming-0_4_8/src/blocks/
H A Dsound.c52 soundDataSize(SWFSound sound) in soundDataSize()
117 SWFSound sound = (SWFSound)block; in writeSWFSoundToStream() local
138 SWFSound sound = (SWFSound)block; in completeDefineSWFSoundBlock() local
150 SWFSound sound = (SWFSound)block; in writeSWFSoundWithSoundStreamToStream() local
162 SWFSound sound = (SWFSound)block; in completeDefineSWFSoundWithSoundStreamBlock() local
178 SWFSound_setInitialMp3Delay(SWFSound sound, int delaySeek) in SWFSound_setInitialMp3Delay()
185 destroySWFSound(SWFSound sound) in destroySWFSound()
238 SWFSound sound = (SWFSound)malloc(sizeof(struct SWFSound_s)); in newSWFSound_fromInput() local
275 SWFSound sound = (SWFSound)malloc(sizeof(struct SWFSound_s)); in newSWFSound_fromSoundStream() local
/dports/graphics/p5-ming/libming-ming-0_4_8/src/blocks/
H A Dsound.c52 soundDataSize(SWFSound sound) in soundDataSize()
117 SWFSound sound = (SWFSound)block; in writeSWFSoundToStream() local
138 SWFSound sound = (SWFSound)block; in completeDefineSWFSoundBlock() local
150 SWFSound sound = (SWFSound)block; in writeSWFSoundWithSoundStreamToStream() local
162 SWFSound sound = (SWFSound)block; in completeDefineSWFSoundWithSoundStreamBlock() local
178 SWFSound_setInitialMp3Delay(SWFSound sound, int delaySeek) in SWFSound_setInitialMp3Delay()
185 destroySWFSound(SWFSound sound) in destroySWFSound()
238 SWFSound sound = (SWFSound)malloc(sizeof(struct SWFSound_s)); in newSWFSound_fromInput() local
275 SWFSound sound = (SWFSound)malloc(sizeof(struct SWFSound_s)); in newSWFSound_fromSoundStream() local
/dports/graphics/py-ming/libming-ming-0_4_8/src/blocks/
H A Dsound.c52 soundDataSize(SWFSound sound) in soundDataSize()
117 SWFSound sound = (SWFSound)block; in writeSWFSoundToStream() local
138 SWFSound sound = (SWFSound)block; in completeDefineSWFSoundBlock() local
150 SWFSound sound = (SWFSound)block; in writeSWFSoundWithSoundStreamToStream() local
162 SWFSound sound = (SWFSound)block; in completeDefineSWFSoundWithSoundStreamBlock() local
178 SWFSound_setInitialMp3Delay(SWFSound sound, int delaySeek) in SWFSound_setInitialMp3Delay()
185 destroySWFSound(SWFSound sound) in destroySWFSound()
238 SWFSound sound = (SWFSound)malloc(sizeof(struct SWFSound_s)); in newSWFSound_fromInput() local
275 SWFSound sound = (SWFSound)malloc(sizeof(struct SWFSound_s)); in newSWFSound_fromSoundStream() local
/dports/games/alex4/alex4src/
H A Dalex4.ini33 [sound] section
41 sound_device = 3 argument
49 # use the sound datafile or not (0 = no, 1 = yes) argument
50 use_sound_datafile = 1 argument
78 # The module will be rendered at a sampling frequency specified by sound_freq. argument
/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/data/mods/Dark-Skies-Above/speech/
H A Dneworder_speech.json5 "sound": "unintelligble radio chatter.", string
11 "sound": "unintelligble radio chatter.", string
17 "sound": "unintelligble radio chatter, followed by a response.", string
23 "sound": "unintelligble radio chatter.", string
29 "sound": "booming footsteps.", string
35 "sound": "booming footsteps.", string
41 "sound": "booming footsteps.", string
47 "sound": "booming footsteps.", string
53 "sound": "a haunting mechanical humming.", string
59 "sound": "a semi-musical chirping that echos across the landscape.", string
[all …]

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