/dports/games/libretro-scummvm/scummvm-7b1e929/engines/xeen/ |
H A D | spells.cpp | 249 Sound &sound = *_vm->_sound; in acidSpray() local 261 Sound &sound = *_vm->_sound; in awaken() local 276 Sound &sound = *_vm->_sound; in beastMaster() local 288 Sound &sound = *_vm->_sound; in bless() local 301 Sound &sound = *_vm->_sound; in coldRay() local 312 Sound &sound = *_vm->_sound; in createFood() local 320 Sound &sound = *_vm->_sound; in cureDisease() local 334 Sound &sound = *_vm->_sound; in cureParalysis() local 348 Sound &sound = *_vm->_sound; in curePoison() local 361 Sound &sound = *_vm->_sound; in cureWounds() local [all …]
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/dports/games/scummvm/scummvm-2.5.1/engines/xeen/ |
H A D | spells.cpp | 257 Sound &sound = *_vm->_sound; in acidSpray() local 269 Sound &sound = *_vm->_sound; in awaken() local 284 Sound &sound = *_vm->_sound; in beastMaster() local 296 Sound &sound = *_vm->_sound; in bless() local 309 Sound &sound = *_vm->_sound; in coldRay() local 320 Sound &sound = *_vm->_sound; in createFood() local 328 Sound &sound = *_vm->_sound; in cureDisease() local 342 Sound &sound = *_vm->_sound; in cureParalysis() local 356 Sound &sound = *_vm->_sound; in curePoison() local 369 Sound &sound = *_vm->_sound; in cureWounds() local [all …]
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/dports/games/bloodfrontier/bloodfrontier/src/engine/ |
H A D | sound.h | 33 Mix_Chunk *sound; member 50 struct sound struct 52 soundslot *slot; argument 59 sound() : hook(NULL) { reset(); } in sound() argument 60 ~sound() {} in ~sound() argument 77 extern vector<sound> sounds; argument
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/dports/games/redeclipse/base-2.0.0/src/engine/ |
H A D | sound.h | 43 struct sound struct 45 soundslot *slot; argument 53 sound(); argument 64 extern vector<sound> sounds; argument
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/dports/games/redeclipse16/base-1.6.0/src/engine/ |
H A D | sound.h | 43 struct sound struct 45 soundslot *slot; argument 53 sound(); argument 64 extern vector<sound> sounds; argument
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/dports/games/scummvm/scummvm-2.5.1/engines/grim/imuse/ |
H A D | imuse_sndmgr.cpp | 46 void ImuseSndMgr::countElements(SoundDesc *sound) { in countElements() 180 SoundDesc *sound = allocSlot(); in openSound() local 215 void ImuseSndMgr::closeSound(SoundDesc *sound) { in closeSound() 247 bool ImuseSndMgr::checkForProperHandle(SoundDesc *sound) { in checkForProperHandle() 259 int ImuseSndMgr::getFreq(SoundDesc *sound) { in getFreq() 264 int ImuseSndMgr::getBits(SoundDesc *sound) { in getBits() 269 int ImuseSndMgr::getChannels(SoundDesc *sound) { in getChannels() 280 int ImuseSndMgr::getNumRegions(SoundDesc *sound) { in getNumRegions() 285 int ImuseSndMgr::getNumJumps(SoundDesc *sound) { in getNumJumps() 329 int ImuseSndMgr::getJumpHookId(SoundDesc *sound, int number) { in getJumpHookId() [all …]
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/dports/games/residualvm/residualvm-0.3.1/engines/grim/imuse/ |
H A D | imuse_sndmgr.cpp | 46 void ImuseSndMgr::countElements(SoundDesc *sound) { in countElements() 180 SoundDesc *sound = allocSlot(); in openSound() local 215 void ImuseSndMgr::closeSound(SoundDesc *sound) { in closeSound() 247 bool ImuseSndMgr::checkForProperHandle(SoundDesc *sound) { in checkForProperHandle() 259 int ImuseSndMgr::getFreq(SoundDesc *sound) { in getFreq() 264 int ImuseSndMgr::getBits(SoundDesc *sound) { in getBits() 269 int ImuseSndMgr::getChannels(SoundDesc *sound) { in getChannels() 280 int ImuseSndMgr::getNumRegions(SoundDesc *sound) { in getNumRegions() 285 int ImuseSndMgr::getNumJumps(SoundDesc *sound) { in getNumJumps() 329 int ImuseSndMgr::getJumpHookId(SoundDesc *sound, int number) { in getJumpHookId() [all …]
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/dports/audio/dumb/dumb-0.9.3/examples/ |
H A D | dumb.ini | 38 [sound] section 42 sound_freq = 44100 argument 44 quality = 2
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/dports/audio/dumb-allegro/dumb-0.9.3/examples/ |
H A D | dumb.ini | 38 [sound] section 42 sound_freq = 44100 argument 44 quality = 2
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/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/data/mods/Aftershock/ |
H A D | speech.json | 5 "sound": "\"Hello?\"", string 11 "sound": "\"Can you help me?\"", string 17 "sound": "\"I have no mouth and yet I scream!\"", string 23 "sound": "\"¿Por qué?\"", string 29 "sound": "\"Come closer little one.\"", string 47 "sound": "\"Quem é Você?\"", string 53 "sound": "\"Eu vou te matar!\"", string 65 "sound": "\"bzzzzzz.\"", string 71 "sound": "\"west, west, west, west, west\"", string 77 "sound": "\"east, east, east, east, east\"", string [all …]
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/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/data/mods/Aftershock/ |
H A D | speech.json | 5 "sound": "\"Hello?\"", string 11 "sound": "\"Can you help me?\"", string 17 "sound": "\"I have no mouth and yet I scream!\"", string 23 "sound": "\"¿Por qué?\"", string 29 "sound": "\"Come closer little one.\"", string 47 "sound": "\"Quem é Você?\"", string 53 "sound": "\"Eu vou te matar!\"", string 65 "sound": "\"bzzzzzz.\"", string 71 "sound": "\"west, west, west, west, west\"", string 77 "sound": "\"east, east, east, east, east\"", string [all …]
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/dports/graphics/blender/blender-2.91.0/extern/audaspace/bindings/C/ |
H A D | AUD_Sound.cpp | 83 AUD_API AUD_Specs AUD_Sound_getSpecs(AUD_Sound* sound) in AUD_Sound_getSpecs() 90 AUD_API int AUD_Sound_getLength(AUD_Sound* sound) in AUD_Sound_getLength() 255 AUD_API AUD_Sound* AUD_Sound_cache(AUD_Sound* sound) in AUD_Sound_cache() 328 AUD_API AUD_Sound* AUD_Sound_delay(AUD_Sound* sound, float delay) in AUD_Sound_delay() 441 AUD_API AUD_Sound* AUD_Sound_loop(AUD_Sound* sound, int count) in AUD_Sound_loop() 537 AUD_API AUD_Sound* AUD_Sound_reverse(AUD_Sound* sound) in AUD_Sound_reverse() 551 AUD_API AUD_Sound* AUD_Sound_sum(AUD_Sound* sound) in AUD_Sound_sum() 623 AUD_API AUD_Sound* AUD_Sound_pingpong(AUD_Sound* sound) in AUD_Sound_pingpong() 637 AUD_API void AUD_Sound_free(AUD_Sound* sound) in AUD_Sound_free() 643 AUD_API AUD_Sound* AUD_Sound_copy(AUD_Sound* sound) in AUD_Sound_copy() [all …]
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/dports/games/nazghul/nazghul-0.7.1/src/ |
H A D | sound.c | 47 struct sound { struct 63 /* This indicates whether or not the player has turned sound on or off. */ argument 88 static void sound_unref(sound_t *sound) in sound_unref() 109 void sound_play(sound_t *sound, int volume, bool ambient) in sound_play() 168 sound_t *sound = sound_reverse_lookup[channel]; in sound_played() local 194 void sound_del(sound_t *sound) in sound_del() 202 sound_t *sound; in sound_new() local 291 const char *sound_get_tag(sound_t *sound) in sound_get_tag()
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/dports/games/pengupop/pengupop-2.2.6/ |
H A D | sound.h | 4 struct sound struct 13 extern struct sound sounds[4]; argument
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/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/data/json/ |
H A D | speech.json | 5 "sound": "\"Hello?\"", string 11 "sound": "\"Papaya!\"", string 1367 "sound": "beep!", string 1379 "sound": "BEEP!", string 1397 "sound": "bang!", string 2454 "sound": "BARK!", string 2460 "sound": "BARK!", string 2466 "sound": "BARK!", string 2472 "sound": "YAP!", string 2490 "sound": "YAP!", string [all …]
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/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/data/json/ |
H A D | speech.json | 5 "sound": "\"Hello?\"", string 11 "sound": "\"Papaya!\"", string 1367 "sound": "beep!", string 1379 "sound": "BEEP!", string 1397 "sound": "bang!", string 2454 "sound": "BARK!", string 2460 "sound": "BARK!", string 2466 "sound": "BARK!", string 2472 "sound": "YAP!", string 2490 "sound": "YAP!", string [all …]
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/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/data/mods/CrazyCataclysm/ |
H A D | crazy_speech.json | 5 "sound": "Hello?", string 687 "sound": "\"Ouch!\"", string 699 "sound": "\"Hi.\"", string 771 "sound": "\"Sorry.\"", string 783 "sound": "\"Ohh.\"", string 843 "sound": "\"Help.\"", string 849 "sound": "\"Uh oh.\"", string 927 "sound": "\"\"", string 945 "sound": "\"Aah.\"", string 975 "sound": "\"Why?\"", string [all …]
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/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/data/mods/CrazyCataclysm/ |
H A D | crazy_speech.json | 5 "sound": "Hello?", string 687 "sound": "\"Ouch!\"", string 699 "sound": "\"Hi.\"", string 771 "sound": "\"Sorry.\"", string 783 "sound": "\"Ohh.\"", string 843 "sound": "\"Help.\"", string 849 "sound": "\"Uh oh.\"", string 927 "sound": "\"\"", string 945 "sound": "\"Aah.\"", string 975 "sound": "\"Why?\"", string [all …]
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/dports/games/manaplus/manaplus-2.1.3.17/src/ |
H A D | itemsoundmanager.cpp | 36 const ItemSoundEvent::Type sound) in playSfx() 44 const ItemSoundEvent::Type sound) in playSfx() 50 const ItemSoundEvent::Type sound) in playSfx() 59 const ItemSoundEvent::Type sound) in getSoundEffect() 76 const ItemSoundEvent::Type sound) in playSfx() 85 const ItemSoundEvent::Type sound) in playSfx()
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/dports/www/wt/wt-4.6.1/src/web/ |
H A D | SoundManager.C | 37 void SoundManager::setup(WSound *sound) in setup() 52 void SoundManager::add(WSound *sound) in add() 57 void SoundManager::play(WSound *sound, int loops) in play() 69 void SoundManager::stop(WSound *sound) in stop() 76 bool SoundManager::isFinished(WSound *sound) const in isFinished()
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/dports/graphics/ming/libming-ming-0_4_8/src/blocks/ |
H A D | sound.c | 52 soundDataSize(SWFSound sound) in soundDataSize() 117 SWFSound sound = (SWFSound)block; in writeSWFSoundToStream() local 138 SWFSound sound = (SWFSound)block; in completeDefineSWFSoundBlock() local 150 SWFSound sound = (SWFSound)block; in writeSWFSoundWithSoundStreamToStream() local 162 SWFSound sound = (SWFSound)block; in completeDefineSWFSoundWithSoundStreamBlock() local 178 SWFSound_setInitialMp3Delay(SWFSound sound, int delaySeek) in SWFSound_setInitialMp3Delay() 185 destroySWFSound(SWFSound sound) in destroySWFSound() 238 SWFSound sound = (SWFSound)malloc(sizeof(struct SWFSound_s)); in newSWFSound_fromInput() local 275 SWFSound sound = (SWFSound)malloc(sizeof(struct SWFSound_s)); in newSWFSound_fromSoundStream() local
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/dports/graphics/p5-ming/libming-ming-0_4_8/src/blocks/ |
H A D | sound.c | 52 soundDataSize(SWFSound sound) in soundDataSize() 117 SWFSound sound = (SWFSound)block; in writeSWFSoundToStream() local 138 SWFSound sound = (SWFSound)block; in completeDefineSWFSoundBlock() local 150 SWFSound sound = (SWFSound)block; in writeSWFSoundWithSoundStreamToStream() local 162 SWFSound sound = (SWFSound)block; in completeDefineSWFSoundWithSoundStreamBlock() local 178 SWFSound_setInitialMp3Delay(SWFSound sound, int delaySeek) in SWFSound_setInitialMp3Delay() 185 destroySWFSound(SWFSound sound) in destroySWFSound() 238 SWFSound sound = (SWFSound)malloc(sizeof(struct SWFSound_s)); in newSWFSound_fromInput() local 275 SWFSound sound = (SWFSound)malloc(sizeof(struct SWFSound_s)); in newSWFSound_fromSoundStream() local
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/dports/graphics/py-ming/libming-ming-0_4_8/src/blocks/ |
H A D | sound.c | 52 soundDataSize(SWFSound sound) in soundDataSize() 117 SWFSound sound = (SWFSound)block; in writeSWFSoundToStream() local 138 SWFSound sound = (SWFSound)block; in completeDefineSWFSoundBlock() local 150 SWFSound sound = (SWFSound)block; in writeSWFSoundWithSoundStreamToStream() local 162 SWFSound sound = (SWFSound)block; in completeDefineSWFSoundWithSoundStreamBlock() local 178 SWFSound_setInitialMp3Delay(SWFSound sound, int delaySeek) in SWFSound_setInitialMp3Delay() 185 destroySWFSound(SWFSound sound) in destroySWFSound() 238 SWFSound sound = (SWFSound)malloc(sizeof(struct SWFSound_s)); in newSWFSound_fromInput() local 275 SWFSound sound = (SWFSound)malloc(sizeof(struct SWFSound_s)); in newSWFSound_fromSoundStream() local
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/dports/games/alex4/alex4src/ |
H A D | alex4.ini | 33 [sound] section 41 sound_device = 3 argument 49 # use the sound datafile or not (0 = no, 1 = yes) argument 50 use_sound_datafile = 1 argument 78 # The module will be rendered at a sampling frequency specified by sound_freq. argument
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/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/data/mods/Dark-Skies-Above/speech/ |
H A D | neworder_speech.json | 5 "sound": "unintelligble radio chatter.", string 11 "sound": "unintelligble radio chatter.", string 17 "sound": "unintelligble radio chatter, followed by a response.", string 23 "sound": "unintelligble radio chatter.", string 29 "sound": "booming footsteps.", string 35 "sound": "booming footsteps.", string 41 "sound": "booming footsteps.", string 47 "sound": "booming footsteps.", string 53 "sound": "a haunting mechanical humming.", string 59 "sound": "a semi-musical chirping that echos across the landscape.", string [all …]
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