Searched defs:trap_R_AddPolysToScene (Results 1 – 10 of 10) sorted by relevance
/dports/games/iortcw/iortcw-1.51c/MP/code/ui/ |
H A D | ui_syscalls.c | 166 void trap_R_AddPolysToScene( qhandle_t hShader, int numVerts, const polyVert_t *verts, int num ) { in trap_R_AddPolysToScene() function
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/dports/games/ioquake3/ioquake3-1.36/code/cgame/ |
H A D | cg_syscalls.c | 262 void trap_R_AddPolysToScene( qhandle_t hShader , int numVerts, const polyVert_t *verts, int num ) { in trap_R_AddPolysToScene() function
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/dports/games/ioquake3-server/ioquake3-1.36/code/cgame/ |
H A D | cg_syscalls.c | 262 void trap_R_AddPolysToScene( qhandle_t hShader , int numVerts, const polyVert_t *verts, int num ) { in trap_R_AddPolysToScene() function
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/dports/games/iortcw/iortcw-1.51c/SP/code/ui/ |
H A D | ui_syscalls.c | 172 void trap_R_AddPolysToScene( qhandle_t hShader, int numVerts, const polyVert_t *verts, int num ) { in trap_R_AddPolysToScene() function
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/cgame/ |
H A D | cg_syscalls.c | 262 void trap_R_AddPolysToScene( qhandle_t hShader , int numVerts, const polyVert_t *verts, int num ) { in trap_R_AddPolysToScene() function
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/dports/games/evq3/evq3/code/cgame/ |
H A D | cg_syscalls.c | 262 void trap_R_AddPolysToScene( qhandle_t hShader , int numVerts, const polyVert_t *verts, int num ) { in trap_R_AddPolysToScene() function
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/cgame/ |
H A D | cg_syscalls.c | 343 void trap_R_AddPolysToScene( qhandle_t hShader , int numVerts, const polyVert_t *verts, int num ) in trap_R_AddPolysToScene() function
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/dports/games/iortcw/iortcw-1.51c/SP/code/cgame/ |
H A D | cg_syscalls.c | 310 void trap_R_AddPolysToScene( qhandle_t hShader, int numVerts, const polyVert_t *verts, int numPo… in trap_R_AddPolysToScene() function
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/dports/games/iortcw/iortcw-1.51c/MP/code/cgame/ |
H A D | cg_syscalls.c | 293 void trap_R_AddPolysToScene( qhandle_t hShader, int numVerts, const polyVert_t *verts, int numPo… in trap_R_AddPolysToScene() function
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/dports/games/openjk/OpenJK-07675e2/codemp/cgame/ |
H A D | cg_syscalls.c | 263 void trap_R_AddPolysToScene( qhandle_t hShader , int numVerts, const polyVert_t *verts, int num ) { in trap_R_AddPolysToScene() function
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