Searched defs:trap_R_LightForPoint (Results 1 – 6 of 6) sorted by relevance
/dports/games/ioquake3/ioquake3-1.36/code/cgame/ |
H A D | cg_syscalls.c | 266 int trap_R_LightForPoint( vec3_t point, vec3_t ambientLight, vec3_t directedLight, vec3_t lightDir… in trap_R_LightForPoint() function
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/dports/games/ioquake3-server/ioquake3-1.36/code/cgame/ |
H A D | cg_syscalls.c | 266 int trap_R_LightForPoint( vec3_t point, vec3_t ambientLight, vec3_t directedLight, vec3_t lightDir… in trap_R_LightForPoint() function
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/cgame/ |
H A D | cg_syscalls.c | 266 int trap_R_LightForPoint( vec3_t point, vec3_t ambientLight, vec3_t directedLight, vec3_t lightDir… in trap_R_LightForPoint() function
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/dports/games/evq3/evq3/code/cgame/ |
H A D | cg_syscalls.c | 266 int trap_R_LightForPoint( vec3_t point, vec3_t ambientLight, vec3_t directedLight, vec3_t lightDir… in trap_R_LightForPoint() function
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/cgame/ |
H A D | cg_syscalls.c | 348 int trap_R_LightForPoint( vec3_t point, vec3_t ambientLight, vec3_t directedLight, vec3_t lightDir ) in trap_R_LightForPoint() function
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/dports/games/openjk/OpenJK-07675e2/codemp/cgame/ |
H A D | cg_syscalls.c | 269 int trap_R_LightForPoint( vec3_t point, vec3_t ambientLight, vec3_t directedLight, vec3_t lightDir … in trap_R_LightForPoint() function
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