Home
last modified time | relevance | path

Searched defs:trap_S_AddLoopingSound (Results 1 – 8 of 8) sorted by relevance

/dports/games/ioquake3/ioquake3-1.36/code/cgame/
H A Dcg_syscalls.c198 void trap_S_AddLoopingSound( int entityNum, const vec3_t origin, const vec3_t velocity, sfxHandle_t… in trap_S_AddLoopingSound() function
/dports/games/ioquake3-server/ioquake3-1.36/code/cgame/
H A Dcg_syscalls.c198 void trap_S_AddLoopingSound( int entityNum, const vec3_t origin, const vec3_t velocity, sfxHandle_t… in trap_S_AddLoopingSound() function
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/cgame/
H A Dcg_syscalls.c198 void trap_S_AddLoopingSound( int entityNum, const vec3_t origin, const vec3_t velocity, sfxHandle_t… in trap_S_AddLoopingSound() function
/dports/games/evq3/evq3/code/cgame/
H A Dcg_syscalls.c198 void trap_S_AddLoopingSound( int entityNum, const vec3_t origin, const vec3_t velocity, sfxHandle_t… in trap_S_AddLoopingSound() function
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/cgame/
H A Dcg_syscalls.c263 void trap_S_AddLoopingSound( int entityNum, const vec3_t origin, const vec3_t velocity, sfxHandle_… in trap_S_AddLoopingSound() function
/dports/games/iortcw/iortcw-1.51c/SP/code/cgame/
H A Dcg_syscalls.c203 void trap_S_AddLoopingSound( int entityNum, const vec3_t origin, const vec3_t velocity, int rang… in trap_S_AddLoopingSound() function
/dports/games/iortcw/iortcw-1.51c/MP/code/cgame/
H A Dcg_syscalls.c203 void trap_S_AddLoopingSound( int entityNum, const vec3_t origin, const vec3_t velocity, int rang… in trap_S_AddLoopingSound() function
/dports/games/openjk/OpenJK-07675e2/codemp/cgame/
H A Dcg_syscalls.c165 void trap_S_AddLoopingSound( int entityNum, const vec3_t origin, const vec3_t velocity, sfxHandle_t… in trap_S_AddLoopingSound() function