Searched defs:trap_S_AddLoopingSound (Results 1 – 8 of 8) sorted by relevance
/dports/games/ioquake3/ioquake3-1.36/code/cgame/ |
H A D | cg_syscalls.c | 198 void trap_S_AddLoopingSound( int entityNum, const vec3_t origin, const vec3_t velocity, sfxHandle_t… in trap_S_AddLoopingSound() function
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/dports/games/ioquake3-server/ioquake3-1.36/code/cgame/ |
H A D | cg_syscalls.c | 198 void trap_S_AddLoopingSound( int entityNum, const vec3_t origin, const vec3_t velocity, sfxHandle_t… in trap_S_AddLoopingSound() function
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/cgame/ |
H A D | cg_syscalls.c | 198 void trap_S_AddLoopingSound( int entityNum, const vec3_t origin, const vec3_t velocity, sfxHandle_t… in trap_S_AddLoopingSound() function
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/dports/games/evq3/evq3/code/cgame/ |
H A D | cg_syscalls.c | 198 void trap_S_AddLoopingSound( int entityNum, const vec3_t origin, const vec3_t velocity, sfxHandle_t… in trap_S_AddLoopingSound() function
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/cgame/ |
H A D | cg_syscalls.c | 263 void trap_S_AddLoopingSound( int entityNum, const vec3_t origin, const vec3_t velocity, sfxHandle_… in trap_S_AddLoopingSound() function
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/dports/games/iortcw/iortcw-1.51c/SP/code/cgame/ |
H A D | cg_syscalls.c | 203 void trap_S_AddLoopingSound( int entityNum, const vec3_t origin, const vec3_t velocity, int rang… in trap_S_AddLoopingSound() function
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/dports/games/iortcw/iortcw-1.51c/MP/code/cgame/ |
H A D | cg_syscalls.c | 203 void trap_S_AddLoopingSound( int entityNum, const vec3_t origin, const vec3_t velocity, int rang… in trap_S_AddLoopingSound() function
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/dports/games/openjk/OpenJK-07675e2/codemp/cgame/ |
H A D | cg_syscalls.c | 165 void trap_S_AddLoopingSound( int entityNum, const vec3_t origin, const vec3_t velocity, sfxHandle_t… in trap_S_AddLoopingSound() function
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