/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/ui/ |
H A D | ui_syscalls.c | 343 void trap_S_StartBackgroundTrack( const char *intro, const char *loop) { in trap_S_StartBackgroundTrack() function
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/dports/games/ioquake3/ioquake3-1.36/code/ui/ |
H A D | ui_syscalls.c | 353 void trap_S_StartBackgroundTrack( const char *intro, const char *loop) { in trap_S_StartBackgroundTrack() function
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/dports/games/ioquake3-server/ioquake3-1.36/code/ui/ |
H A D | ui_syscalls.c | 353 void trap_S_StartBackgroundTrack( const char *intro, const char *loop) { in trap_S_StartBackgroundTrack() function
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/ui/ |
H A D | ui_syscalls.c | 353 void trap_S_StartBackgroundTrack( const char *intro, const char *loop) { in trap_S_StartBackgroundTrack() function
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/dports/games/openarena-server/openarena-engine-source-0.8.8/code/ui/ |
H A D | ui_syscalls.c | 353 void trap_S_StartBackgroundTrack( const char *intro, const char *loop) { in trap_S_StartBackgroundTrack() function
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/dports/games/openarena/openarena-engine-source-0.8.8/code/ui/ |
H A D | ui_syscalls.c | 353 void trap_S_StartBackgroundTrack( const char *intro, const char *loop) { in trap_S_StartBackgroundTrack() function
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/dports/games/evq3/evq3/code/ui/ |
H A D | ui_syscalls.c | 353 void trap_S_StartBackgroundTrack( const char *intro, const char *loop) { in trap_S_StartBackgroundTrack() function
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/dports/games/iortcw/iortcw-1.51c/MP/code/ui/ |
H A D | ui_syscalls.c | 399 void trap_S_StartBackgroundTrack( const char *intro, const char *loop ) { in trap_S_StartBackgroundTrack() function
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/dports/games/ioquake3/ioquake3-1.36/code/cgame/ |
H A D | cg_syscalls.c | 222 void trap_S_StartBackgroundTrack( const char *intro, const char *loop ) { in trap_S_StartBackgroundTrack() function
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/dports/games/ioquake3-server/ioquake3-1.36/code/cgame/ |
H A D | cg_syscalls.c | 222 void trap_S_StartBackgroundTrack( const char *intro, const char *loop ) { in trap_S_StartBackgroundTrack() function
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/dports/games/iortcw/iortcw-1.51c/SP/code/ui/ |
H A D | ui_syscalls.c | 406 void trap_S_StartBackgroundTrack( const char *intro, const char *loop, int fadeupTime ) { in trap_S_StartBackgroundTrack() function
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/cgame/ |
H A D | cg_syscalls.c | 222 void trap_S_StartBackgroundTrack( const char *intro, const char *loop ) { in trap_S_StartBackgroundTrack() function
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/dports/games/evq3/evq3/code/cgame/ |
H A D | cg_syscalls.c | 222 void trap_S_StartBackgroundTrack( const char *intro, const char *loop ) { in trap_S_StartBackgroundTrack() function
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/cgame/ |
H A D | cg_syscalls.c | 293 void trap_S_StartBackgroundTrack( const char *intro, const char *loop ) in trap_S_StartBackgroundTrack() function
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/dports/games/iortcw/iortcw-1.51c/SP/code/cgame/ |
H A D | cg_syscalls.c | 241 void trap_S_StartBackgroundTrack( const char *intro, const char *loop, int fadeupTime ) { in trap_S_StartBackgroundTrack() function
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/dports/games/iortcw/iortcw-1.51c/MP/code/cgame/ |
H A D | cg_syscalls.c | 234 void trap_S_StartBackgroundTrack( const char *intro, const char *loop ) { in trap_S_StartBackgroundTrack() function
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/dports/games/openjk/OpenJK-07675e2/codemp/ui/ |
H A D | ui_syscalls.c | 313 void trap_S_StartBackgroundTrack( const char *intro, const char *loop, qboolean bReturnWithoutStart… in trap_S_StartBackgroundTrack() function
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/dports/games/openjk/OpenJK-07675e2/codemp/cgame/ |
H A D | cg_syscalls.c | 186 void trap_S_StartBackgroundTrack( const char *intro, const char *loop, qboolean bReturnWithoutStart… in trap_S_StartBackgroundTrack() function
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