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Searched defs:vAxis (Results 1 – 25 of 51) sorted by relevance

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/dports/graphics/megapov/megapov-1.2.1/source/
H A Dtriangle.h66 unsigned int vAxis:2; /* used only for smooth triangles */ member
76 unsigned int vAxis:2; /* used only for smooth triangles */ member
87 unsigned int vAxis:2; /* used only for smooth triangles */ member
H A Dmesh.h90 unsigned int vAxis:2; /* Axis for smooth triangle. */ member
/dports/graphics/povray36/povray-3.6.1/source/
H A Dtriangle.h61 unsigned int vAxis:2; /* used only for smooth triangles */ member
71 unsigned int vAxis:2; /* used only for smooth triangles */ member
82 unsigned int vAxis:2; /* used only for smooth triangles */ member
H A Dmesh.h82 unsigned int vAxis:2; /* Axis for smooth triangle. */ member
/dports/graphics/povray38/povunix-v3.8.0-beta.2-src/source/core/shape/
H A Dtriangle.h73 unsigned int vAxis:2; /* used only for smooth triangles */ variable
H A Dmesh.h113 unsigned int vAxis:2; ///< Axis for smooth triangle. member
/dports/graphics/povray37/povray-3.7.0.10/source/backend/shape/
H A Dtriangle.h59 unsigned int vAxis:2; /* used only for smooth triangles */ variable
H A Dmesh.h77 unsigned int vAxis:2; /* Axis for smooth triangle. */ member
/dports/lang/mono/mono-5.10.1.57/mcs/class/referencesource/System.Web.DataVisualization/Common/ChartTypes/
H A DPointAndFigureChart.cs801 Axis vAxis, in DrawColumn2D()
H A DColumnChart.cs589 Axis vAxis, in DrawColumn2D()
/dports/games/alienarena/alienarena-7.66/source/unix/odesrc/
H A Dcollision_cylinder_box.cpp327 dVector3 vAxis; in _cldTestEdgeCircleAxis() local
344 dVector3 vAxis = {REAL(0.0),REAL(0.0),REAL(0.0),REAL(0.0)}; in _cldTestSeparatingAxes() local
H A Dcollision_cylinder_trimesh.cpp237 dVector3& vAxis, in _cldTestAxis()
377 dVector3 vAxis; in _cldTestCircleToEdgeAxis() local
423 dVector3 vAxis; in _cldTestSeparatingAxes() local
H A Dcollision_trimesh_ccylinder.cpp386 dVector3 vAxis, in _cldTestAxis()
512 dVector3 vAxis = {REAL(0.0),REAL(0.0),REAL(0.0),REAL(0.0)}; in _cldTestSeparatingAxesOfCapsule() local
/dports/games/alienarena-data/alienarena-7.66/source/unix/odesrc/
H A Dcollision_cylinder_box.cpp327 dVector3 vAxis; in _cldTestEdgeCircleAxis() local
344 dVector3 vAxis = {REAL(0.0),REAL(0.0),REAL(0.0),REAL(0.0)}; in _cldTestSeparatingAxes() local
H A Dcollision_cylinder_trimesh.cpp237 dVector3& vAxis, in _cldTestAxis()
377 dVector3 vAxis; in _cldTestCircleToEdgeAxis() local
423 dVector3 vAxis; in _cldTestSeparatingAxes() local
H A Dcollision_trimesh_ccylinder.cpp386 dVector3 vAxis, in _cldTestAxis()
512 dVector3 vAxis = {REAL(0.0),REAL(0.0),REAL(0.0),REAL(0.0)}; in _cldTestSeparatingAxesOfCapsule() local
/dports/devel/ode/ode-0.13/ode/src/
H A Dcollision_cylinder_box.cpp328 dVector3 vAxis; in _cldTestEdgeCircleAxis() local
345 dVector3 vAxis = {REAL(0.0),REAL(0.0),REAL(0.0),REAL(0.0)}; in _cldTestSeparatingAxes() local
H A Dcollision_cylinder_trimesh.cpp238 dVector3& vAxis, in _cldTestAxis()
378 dVector3 vAxis; in _cldTestCircleToEdgeAxis() local
426 dVector3 vAxis; in _cldTestSeparatingAxes() local
H A Dcollision_trimesh_ccylinder.cpp358 dVector3 vAxis, in _cldTestAxis()
484 dVector3 vAxis = {REAL(0.0),REAL(0.0),REAL(0.0),REAL(0.0)}; in _cldTestSeparatingAxesOfCapsule() local
/dports/astro/celestia-gtk/celestia-1.6.1/src/celengine/
H A Dvisibleregion.cpp230 Vec3d vAxis = uAxis ^ lightDirNorm; in render() local
/dports/astro/celestia/celestia-1.6.1/src/celengine/
H A Dvisibleregion.cpp230 Vec3d vAxis = uAxis ^ lightDirNorm; in render() local
/dports/games/gltron/gltron-0.70/nebu/base/
H A Dmatrix.c141 matrix* matrixRotationAxis(matrix *pOut, float fAngle, const vec3 *vAxis) in matrixRotationAxis()
/dports/games/trenchbroom/TrenchBroom-ed46601/common/src/Model/
H A DTexCoordSystem.cpp127 Vec3 vAxis, hAxis; in moveTexture() local
/dports/devel/bullet/bullet3-3.21/examples/DynamicControlDemo/
H A DMotorDemo.cpp172 btVector3 vAxis = vToBone.cross(vUp); in TestRig() local
/dports/devel/py-bullet3/bullet3-3.21/examples/DynamicControlDemo/
H A DMotorDemo.cpp172 btVector3 vAxis = vToBone.cross(vUp); in TestRig() local

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