/dports/games/doomlegacy/doomlegacy_1.48.8_source/tools/ |
H A D | wadtool.cc | 300 int Wad::Create(const char *wadname, const vector<string> &lump_names, const vector<string> &lump_f… in Create() 436 int ListWad(const char *wadname) in ListWad() 458 int CreateWad(const char *wadname, const char *inv_name, const string &lump_dir) in CreateWad() 512 int ExtractWad(const char *wadname, int num, char *lumpnames[], const string &lump_dir) in ExtractWad()
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/dports/games/heretic/glheretic-1.2/sndserv/ |
H A D | wadread.c | 144 char* accesswad( char* wadname) in accesswad() 214 void openwad(char* wadname) in openwad() 330 static void do_pwad(char* wadname) in do_pwad()
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/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/linux_x/musserv/ |
H A D | playmus.c | 96 static char * wadname = NULL; // malloc in get_mesg() local
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/dports/games/zdoom/zdoom-2.8.1/src/ |
H A D | compatibility.cpp | 601 const char *wadname = Wads.GetWadName(Wads.GetLumpFile(map->lumpnum)); in CCMD() local
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H A D | d_iwad.cpp | 235 FString wadname = sc.String; in ParseIWadInfo() local
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/dports/games/zhlt/zhlt-3.4/hlcsg/ |
H A D | wadcfg.cpp | 17 char wadname[_MAX_PATH]; member
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/dports/games/gtkradiant/GPL/GtkRadiant/contrib/hydratoolz/ |
H A D | plugin.cpp | 269 char *wadname; in AddToWadList() local
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/dports/games/netradiant/netradiant-20150621-src/contrib/hydratoolz/ |
H A D | plugin.cpp | 261 char *wadname; in AddToWadList() local
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/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/ |
H A D | d_main.c | 1496 byte Check_lumps( const char * wadname, const char * lumpnames[], int count ) in Check_lumps() 1620 boolean Check_keylumps ( game_desc_t * gmtp, const char * wadname ) in Check_keylumps()
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H A D | m_misc.c | 601 char wadname[MAX_WADPATH]; in M_Make_Screenshot_Filename() local
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/dports/games/libretro-prboom/libretro-prboom-cc80175/src/ |
H A D | d_server.c | 338 char**wadname = NULL; in main() local
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/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/ |
H A D | d_server.c | 346 char**wadname = NULL; in main() local
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H A D | r_demo.c | 1530 char wadname[PATH_MAX]; in D_TryGetWad() local
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/dports/games/prboom/prboom-2.5.0/src/ |
H A D | d_server.c | 358 char**wadname = NULL; in main() local
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/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/ |
H A D | r_things.c | 431 char wadname[MAX_WADPATH]; in R_AddSpriteDefs() local
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/dports/games/edge/Edge-1.35-source/src/ |
H A D | e_main.cc | 824 const char *wadname[] = { "doom2", "doom", "plutonia", "tnt", "hacx", "freedoom", "freedm", NULL }; variable
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/doom/ |
H A D | m_menu.c | 949 char *wadname = M_StringDuplicate(W_WadNameForLump(maplumpinfo)); in SetDefaultSaveName() local
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