/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/drv/pre90s/ |
H A D | d_xxmissio.cpp | 449 INT32 yscroll = (scrolly + 32) & 0xff; in draw_bg_layer() local
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H A D | d_himesiki.cpp | 559 INT32 yscroll = scrolly; in draw_layer() local
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H A D | d_aeroboto.cpp | 429 static void draw_layer(INT32 miny, INT32 maxy, INT32 yscroll) in draw_layer()
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/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/drv/pst90s/ |
H A D | d_x2222.cpp | 380 INT32 yscroll = scrolly[map] & 0x1ff; in draw_bg() local
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/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/drv/dataeast/ |
H A D | d_chanbara.cpp | 367 INT32 yscroll = (scrolly + 16) & 0x1ff; in draw_bg_layer() local
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/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/drv/dataeast/ |
H A D | d_chanbara.cpp | 365 INT32 yscroll = (scrolly + 16) & 0x1ff; in draw_bg_layer() local
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/dports/emulators/mess/mame-mame0226/src/devices/machine/ |
H A D | spg_renderer.cpp | 263 uint32_t yscroll = scrollregs[1]; in draw_linemap() local 455 const uint32_t yscroll = scrollregs[1]; in draw_page() local
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/dports/emulators/mame/mame-mame0226/src/devices/machine/ |
H A D | spg_renderer.cpp | 263 uint32_t yscroll = scrollregs[1]; in draw_linemap() local 455 const uint32_t yscroll = scrollregs[1]; in draw_page() local
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/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/drv/konami/ |
H A D | k007342_k007420.cpp | 138 …INT32 yscroll = (K007342ScrRAM[0][((sxx/8)&0x1f) * 2] + (K007342ScrRAM[0][((sxx/8)&0x1f) * 2 + 1] … in K007342DrawLayer() local
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H A D | k052109.cpp | 55 INT32 yscroll = sourceram[0x180c]; in update_scroll_one() local
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/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/drv/konami/ |
H A D | k007342_k007420.cpp | 138 …INT32 yscroll = (K007342ScrRAM[0][((sxx/8)&0x1f) * 2] + (K007342ScrRAM[0][((sxx/8)&0x1f) * 2 + 1] … in K007342DrawLayer() local
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H A D | k052109.cpp | 55 INT32 yscroll = sourceram[0x180c]; in update_scroll_one() local
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H A D | d_megazone.cpp | 610 static void draw_layer(UINT8 *cram, UINT8 *vram, INT32 xscroll, UINT8 yscroll, INT32 limit, INT32 o… in draw_layer()
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/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/drv/pre90s/ |
H A D | d_xxmissio.cpp | 452 INT32 yscroll = (scrolly + 32) & 0xff; in draw_bg_layer() local
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H A D | d_himesiki.cpp | 564 INT32 yscroll = scrolly; in draw_layer() local
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H A D | d_aeroboto.cpp | 426 static void draw_layer(INT32 miny, INT32 maxy, INT32 yscroll) in draw_layer()
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H A D | d_thedeep.cpp | 460 INT32 yscroll = (scrolly + (DrvScrollRAM[col*2+0] + ((DrvScrollRAM[col*2+1] & 1) * 256))) & 0x1ff; in draw_background() local
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/dports/games/libretro-mame2003/mame2003-libretro-4358db4/src/vidhrdw/ |
H A D | leland_vidhrdw.c | 49 static UINT16 yscroll; variable
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/dports/games/libretro-mame2003_plus/mame2003-plus-libretro-17e9889/src/vidhrdw/ |
H A D | leland_vidhrdw.c | 49 static UINT16 yscroll; variable
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/dports/games/libretro-mame2000/mame2000-libretro-e364a15/src/drivers/ |
H A D | hal21.c | 127 int xscroll, int yscroll, in aso_draw_sprites()
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/dports/emulators/mess/mame-mame0226/src/mame/drivers/ |
H A D | namcos21.cpp | 439 int const yscroll = -cliprect.top()+(int16_t)m_winrun_gpu_register[0x2/2]; in winrun_bitmap_draw() local
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H A D | wheelfir.cpp | 655 int yscroll = (m_blitter_data[0xb] & 0x00ff) | (m_blitter_data[0x8] & 0x0080) << 1; in TIMER_DEVICE_CALLBACK_MEMBER() local
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/dports/cad/tkgate/tkgate-2.1/src/tkgate/ |
H A D | scope.h | 85 char *yscroll; member
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/dports/emulators/mame/mame-mame0226/src/mame/drivers/ |
H A D | namcos21.cpp | 439 int const yscroll = -cliprect.top()+(int16_t)m_winrun_gpu_register[0x2/2]; in winrun_bitmap_draw() local
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/dports/games/frogatto/frogatto-1.3.1/src/ |
H A D | draw_scene.cpp | 341 int yscroll = (pos.y/100)&preferences::xypos_draw_mask; in render_scene() local
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