/dports/games/springlobby/springlobby-0.180/src/hosting/ |
H A D | battleroomlistctrl.cpp | 396 if( m_sel_user ) ((Battle*)m_battle)->ForceTeam( *m_sel_user, team ); in OnTeamSelect() 404 if( m_sel_user ) ((Battle*)m_battle)->ForceAlly( *m_sel_user, ally ); in OnAllySelect() 415 if( m_sel_user ) ((Battle*)m_battle)->ForceColour( *m_sel_user, CurrentColour ); in OnColourSelect() 424 if( m_sel_user ) ((Battle*)m_battle)->ForceSide( *m_sel_user, side ); in OnSideSelect() 435 ((Battle*)m_battle)->SetHandicap( *m_sel_user, handicap ); in OnHandicapSelect() 443 if ( m_sel_user ) ((Battle*)m_battle)->ForceSpectator( *m_sel_user, m_spec_item->IsChecked() ); in OnSpecSelect() 450 if ( m_sel_user ) ((Battle*)m_battle)->KickPlayer( *m_sel_user ); in OnKickPlayer() 457 if ( m_sel_user ) ((Battle*)m_battle)->GetServer().Ring( m_sel_user->GetNick() ); in OnRingPlayer()
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/dports/deskutils/gcal/gcal-4.1/data/dates/ |
H A D | world | 158 ** 05 05 99 99 00 Independence Day/Battle of Puebla (Mexico) 175 ** 05 18 99 99 00 Battle of Las Piedras (Uruguay) 180 ** 05 21 99 99 00 Battle of Iquique (Chile) 184 ** 05 24 99 99 00 Battle of Pinchincha (Ecuador) 229 ** 06 24 99 99 00 Battle of Carabobob (Venezuela) 263 ** 07 12 99 99 00 Battle of Boyne celebrated (Northern Ireland) 317 ** 08 07 99 99 00 Battle of Boyaca (Colombia) 368 ** 09 14 99 99 00 Battle of San Jacinto (Nicaragua) 392 ** 09 29 99 99 00 Battle of Boqueron (Paraquay) 409 ** 10 08 99 99 00 Battle of Agamos (Peru) [all …]
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/dports/games/knavalbattle/knavalbattle-21.12.3/po/zh_CN/ |
H A D | knavalbattle.po | 90 msgid "Naval Battle" 91 msgstr "Naval Battle" 289 msgid "URL of a Naval Battle game server to connect to after startup" 290 msgstr "Naval Battle 启动后要连接到的游戏服务器地址" 475 "Your opponent is using a pre-KDE4 version of Naval Battle. Note that, " 479 "您的对手用的是 KDE4 以前版本的 Naval Battle。请注意,根据旧版的规则,两艘舰艇"
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/dports/games/knavalbattle/knavalbattle-21.12.3/po/ko/ |
H A D | knavalbattle.po | 84 msgid "Naval Battle" 85 msgstr "Naval Battle" 283 msgid "URL of a Naval Battle game server to connect to after startup" 284 msgstr "시작할 때 연결할 Naval Battle 게임 서버 URL" 471 "Your opponent is using a pre-KDE4 version of Naval Battle. Note that, " 475 "상대방이 KDE 4 이전 버전의 Naval Battle을 사용하고 있습니다. 이전 버전의 클라"
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/dports/games/uqm/uqm-0.8.0/doc/devel/ |
H A D | input | 95 by the Battle() routine, and by the new_ship 123 ExploreSolarSys(), Battle(). Note that Battle() here is
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/dports/games/easyrpg-player/Player-0.7.0/src/ |
H A D | scene_map.cpp | 128 if (prev_scene == Scene::Battle) { in Continue() 164 if (prev_scene == Scene::Battle) { in TransitionIn() 175 if (next_scene != Scene::Battle in TransitionOut() 185 if (next_scene == Scene::Battle) { in TransitionOut()
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/dports/games/pcgen/pcgen/data/35e/paizo/adventure_path/legacy_of_fire/legacy_of_fire_players_guide/ |
H A D | lofpg_equipment.lst | 7 Battle Poi PROFICIENCY:WEAPON|Battle Poi TYPE:Weapon.Exotic.Melee.Standard.Fire COST:5 WT:2 …
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/dports/games/pcgen/pcgen/data/pathfinder/paizo/adventure_path/legacy_of_fire/players_guide/ |
H A D | lofpg_equip_general.lst | 7 Battle Poi PROFICIENCY:WEAPON|Battle Poi TYPE:Weapon.Resizable.Exotic.Melee.Standard.Fire COST…
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/dports/games/crimson/crimson-0.5.3/ |
H A D | README | 1 Crimson Fields is a tactical war game in the tradition of Battle Isle. 12 the original Battle Isle maps if you have a copy of the game.
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/dports/games/springlobby/springlobby-0.180/src/ |
H A D | server.h | 127 virtual Battle* GetCurrentBattle() = 0; 164 Battle& GetBattle( const int& battleid ); 214 Battle& _AddBattle( const int& id );
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/dports/emulators/dolphin-emu/dolphin-3152428/Data/Sys/GameSettings/ |
H A D | W8X.ini | 1 # W8XE - Battle Poker
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H A D | RJB.ini | 1 # RJBJAF - Daikaijuu Battle Ultra Coliseum
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H A D | JCT.ini | 1 # JCTE01 - Ogre Battle MBQ
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H A D | WCU.ini | 1 # WCUE, WCUJ, WCUP - 3-2-1, Rattle Battle!
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H A D | RRV.ini | 1 # RRVENR, RRVPNR - Battle Rage: Mech Conflict
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H A D | RYG.ini | 1 # RYGE9B, RYGJ9B, RYGP99 - Rygar: The Battle of Argus
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H A D | WLD.ini | 1 # WLDJ - Boku mo Sekai o Sukuitai: Battle Tournament
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H A D | WLJ.ini | 1 # WLJJ - Boku mo Sekai o Sukuitai: Battle Tournament
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H A D | RHR.ini | 1 # RHRJ99 - Katekyo Hitman Reborn! Dream Hyper Battle! Wii
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H A D | RHC.ini | 1 # RHCE52, RHCP52 - The History Channel: Battle for the Pacific
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H A D | SMU.ini | 1 # SMUJAF - Daikaijuu Battle: Ultra Coliseum DX - Ultra Senshi Daishuuketsu
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/dports/games/springlobby/springlobby-0.180/src/lsl/src/lsl/container/ |
H A D | battlelist.cpp | 4 namespace Battle { namespace
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/dports/games/valyriatear/ValyriaTear-1.1.0/data/skills/ |
H A D | special.lua | 206 local Battle = ModeManager:GetTop(); 207 Battle:AddEnemy(1, x_position, y_position);
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/dports/games/pvpgn/pvpgn-1.8.5/ |
H A D | IGNOREME | 13 * Battle.Net games: 17 - Warcraft II Battle.Net Edition v2.02
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/dports/games/wesnoth/wesnoth-1.14.17/po/wesnoth-editor/ |
H A D | el.po | 1 # #-#-#-#-# wesnoth-editor.cpp.po (Battle for Wesnoth VERSION) #-#-#-#-# 2 # Greek translations for Battle for Wesnoth package 3 # Traduction anglaise du package Battle for Wesnoth. 5 # This file is distributed under the same license as the Battle for Wesnoth package. 10 "Project-Id-Version: Battle for Wesnoth 0.8.5-CVS\n" 585 #~| msgid "Battle for Wesnoth Map Editor" 586 #~ msgid "The Battle for Wesnoth" 587 #~ msgstr "Επεξεργαστής Χάρτων του Battle for Wesnoth"
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