/dports/games/valyriatear/ValyriaTear-1.1.0/data/battles/characters_animations/ |
H A D | kalya_attack.lua | 11 local Battle = nil 101 Battle = ModeManager:GetTop(); 104 arrow = Battle:CreateBattleAnimation(ammo_filename); 105 arrow_shadow = Battle:CreateBattleAnimation(ammo_filename); 110 splash_image = Battle:CreateBattleAnimation("data/entities/battle/effects/hit_splash.lua");
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H A D | kalya_throw_stone.lua | 11 local Battle = nil 97 Battle = ModeManager:GetTop(); 100 stone = Battle:CreateBattleAnimation(ammo_filename); 101 stone_shadow = Battle:CreateBattleAnimation(ammo_filename); 106 splash_image = Battle:CreateBattleAnimation("data/entities/battle/effects/hit_splash.lua");
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H A D | thanis_attack.lua | 17 local Battle = nil 84 Battle = ModeManager:GetTop(); 117 …Battle:TriggerBattleParticleEffect("data/visuals/particle_effects/dust.lua", character_pos_x, char… 176 …Battle:TriggerBattleParticleEffect("data/visuals/particle_effects/dust.lua", character_pos_x, char…
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H A D | thanis_blade_rush_attack.lua | 17 local Battle = nil 86 Battle = ModeManager:GetTop(); 119 …Battle:TriggerBattleParticleEffect("data/visuals/particle_effects/dust.lua", character_pos_x, char… 196 …Battle:TriggerBattleParticleEffect("data/visuals/particle_effects/dust.lua", character_pos_x, char…
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/dports/games/pcgen/pcgen/data/pathfinder/dreamscarred_press/path_of_war/ |
H A D | pow_classes.lst | 148 ###Block: Battle Templar 155 CLASS:Battle Templar STARTSKILLPTS:4 158 1 ABILITY:Battle Templar Class Feature|AUTOMATIC|Battle Templar ~ Weapon and Armor Proficiencies 161 1 ABILITY:Battle Templar Class Feature|AUTOMATIC|Battle Templar ~ Ordained Knight|PREVARGTEQ:Battle… 162 2 ABILITY:Battle Templar Class Feature|AUTOMATIC|Battle Templar ~ Reach of the Divine|PREVARGTEQ:Ba… 163 3 ABILITY:Battle Templar Class Feature|AUTOMATIC|Battle Templar ~ Martial Healing|PREVARGTEQ:Battle… 164 4 ABILITY:Battle Templar Class Feature|AUTOMATIC|Battle Templar ~ Divine Recovery|PREVARGTEQ:Battle… 165 5 ABILITY:Battle Templar Class Feature|AUTOMATIC|Battle Templar ~ Guardian of the Faith|PREVARGTEQ:… 166 6 ABILITY:Battle Templar Class Feature|AUTOMATIC|Battle Templar ~ Shepherd of the Flock|PREVARGTEQ:… 168 8 ABILITY:Battle Templar Class Feature|AUTOMATIC|Battle Templar ~ Divine Inspiration|PREVARGTEQ:Bat… [all …]
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/dports/net/ndpi/nDPI-92a1be2/tests/result/ |
H A D | starcraft_battle.pcap.out | 19 …434670037434.jpg][StatusCode: 200][Content-Type: image/jpeg][User-Agent: Battle.net Web Client][PL… 20 …436943629210.jpg][StatusCode: 200][Content-Type: image/jpeg][User-Agent: Battle.net Web Client][PL… 21 …428591254317.jpg][StatusCode: 200][Content-Type: image/jpeg][User-Agent: Battle.net Web Client][PL… 22 …434128527471.jpg][StatusCode: 200][Content-Type: image/jpeg][User-Agent: Battle.net Web Client][PL… 23 …436979936388.jpg][StatusCode: 200][Content-Type: image/jpeg][User-Agent: Battle.net Web Client][PL… 25 …-events.xml][StatusCode: 200][Content-Type: application/xml][User-Agent: Battle.net Web Client][PL… 26 …omepage.xml][StatusCode: 200][Content-Type: application/xml][User-Agent: Battle.net Web Client][PL… 29 …ytics.com/collect][StatusCode: 200][Content-Type: image/gif][User-Agent: Battle.net/1.3.0.5952][PL… 35 …e/s2/alert/en-gb][StatusCode: 200][Content-Type: text/plain][User-Agent: Battle.net Web Client][PL… 44 …bnet_header/78/78XH2UNU4JYK1434560551687.jpg][StatusCode: 0][User-Agent: Battle.net Web Client][PL… [all …]
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/dports/games/wesnoth/wesnoth-1.14.17/ |
H A D | README.md | 9 **The Battle for Wesnoth** is an Open Source, turn-based tactical strategy game with a 18 Please see the wiki for information regarding The Battle for Wesnoth's licensing: 33 official Battle for Wesnoth web site. 42 The official Battle for Wesnoth Forums (with over 400,000 posts from more than
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/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/ai/ |
H A D | ai.h | 41 namespace Battle 71 …virtual void BattleTurn( Battle::Arena & arena, const Battle::Unit & unit, Battle::Actions & actio…
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/dports/games/widelands/widelands-build21/src/logic/map_objects/tribes/ |
H A D | battle.h | 47 class Battle : public MapObject { 51 Battle(); // for loading an existing battle from a savegame 52 Battle(Game&, Soldier*, Soldier*); // to create a new battle in the game
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/dports/emulators/dolphin-emu/dolphin-3152428/Data/Sys/GameSettings/ |
H A D | GK4E01.ini | 32 $SAGI Infinite HP In Battle 38 $GUILLO Infinite HP In Battle 44 $MILLIARDE Infinite HP In Battle
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/dports/games/wesnoth/wesnoth-1.14.17/po/wesnoth-test/ |
H A D | da.po | 1 # (Battle for Wesnoth) Danish translation of Test. 3 # This file is distributed under the same license as the Battle for Wesnoth package. 8 "Project-Id-Version: Battle for Wesnoth 1.5+dev\n"
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H A D | en@shaw.po | 1 # #-#-#-#-# wesnoth-test.cpp.pot (Battle for Wesnoth VERSION) #-#-#-#-# 2 # Shavian English translations for Battle for Wesnoth package. 4 # This file is distributed under the same license as the Battle for Wesnoth package.
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H A D | la.po | 1 # Latin translations for Battle for Wesnoth package. 3 # This file is distributed under the same license as the Battle for Wesnoth package 13 "Project-Id-Version: Battle for Wesnoth 1.5+svn\n"
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/dports/games/crimson/crimson-0.5.3/ |
H A D | README.bi2cf | 2 of a map from Battle Isle, Battle Isle Data Disk 1 or 2, or History Line 9 been created using one of the map editors available for Battle Isle.
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/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/ai/normal/ |
H A D | ai_normal_spell.cpp | 29 using namespace Battle; 196 uint32_t BattlePlanner::spellDurationMultiplier( const Battle::Unit & target ) const in spellDurationMultiplier() 209 double BattlePlanner::getSpellDisruptingRayRatio( const Battle::Unit & target ) const in getSpellDisruptingRayRatio() 234 double BattlePlanner::getSpellSlowRatio( const Battle::Unit & target ) const in getSpellSlowRatio() 258 double BattlePlanner::getSpellHasteRatio( const Battle::Unit & target ) const in getSpellHasteRatio() 279 …double BattlePlanner::spellEffectValue( const Spell & spell, const Battle::Unit & target, bool tar… in spellEffectValue() 418 …SpellcastOutcome BattlePlanner::spellDispellValue( const Spell & spell, const Battle::Units & frie… in spellDispellValue() 466 …SpellcastOutcome BattlePlanner::spellResurrectValue( const Spell & spell, Battle::Arena & arena ) … in spellResurrectValue() 499 …SpellcastOutcome BattlePlanner::spellSummonValue( const Spell & spell, const Battle::Arena & arena… in spellSummonValue()
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/dports/games/springlobby/springlobby-0.180/src/hosting/ |
H A D | battleroomtab.h | 13 class Battle; variable 42 BattleRoomTab( wxWindow* parent, Battle* battle ); 49 Battle* GetBattle(); 117 void SetBattle( Battle* battle ); 134 Battle* m_battle;
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/dports/games/spring/spring_98.0/rts/System/Sound/ |
H A D | ISound.cpp | 41 Channels::Battle = new AudioChannel(); in Initialize() 54 Channels::Battle = new NullAudioChannel(); in Initialize() 76 SafeDelete(Channels::Battle); in Shutdown()
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/dports/games/pcgen/pcgen/data/35e/malhavoc_press/book_of_iron_might/ |
H A D | ironmight_feats.lst | 20 …Battle CATEGORY:FEAT TYPE:ItemCreation VISIBLE:NO … 24 …Battle CATEGORY:FEAT TYPE:General.Fighter.ArcaneBattle PREABILITY:3,CATEGORY=FEAT,Arcan… 27 …T TYPE:General.Fighter.ArcaneBattle PREABILITY:4,CATEGORY=FEAT,Arcane Battle Mastery,Bounding S… 29 …T TYPE:General.Fighter.ArcaneBattle PREABILITY:4,CATEGORY=FEAT,Arcane Battle Mastery,Arcane Wea… 33 …T TYPE:General.Fighter.ArcaneBattle PREABILITY:4,CATEGORY=FEAT,Arcane Battle Mastery,Arcane Wea… 35 …T TYPE:General.Fighter.ArcaneBattle PREABILITY:1,CATEGORY=FEAT,Arcane Battle Mastery … 36 …T TYPE:General.Fighter.ArcaneBattle PREABILITY:3,CATEGORY=FEAT,Arcane Battle Mastery,Arcane Wea… 39 …T TYPE:General.Fighter.ArcaneBattle PREABILITY:2,CATEGORY=FEAT,Arcane Battle Mastery,Fleet Foot… 41 …T TYPE:General.Fighter.ArcaneBattle PREABILITY:2,CATEGORY=FEAT,Arcane Battle Mastery,Point Blan… 46 …T TYPE:General.Fighter.ArcaneBattle PREABILITY:2,CATEGORY=FEAT,Arcane Battle Mastery,Power Atta… [all …]
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/dports/games/springlobby/springlobby-0.180/src/lsl/src/lsl/container/ |
H A D | battlelist.h | 9 namespace Battle { 12 class BattleList : public ContainerBase< Battle >
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/dports/games/valyriatear/ValyriaTear-1.1.0/data/battles/enemies_animations/ |
H A D | spider_web_attack.lua | 11 local Battle = nil 97 Battle = ModeManager:GetTop() 100 web = Battle:CreateBattleAnimation(web_filename) 101 web_shadow = Battle:CreateBattleAnimation(web_filename)
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/dports/devel/godot-tools/godot-demo-projects-8d9d58f112d8/3d/ik/model/ |
H A D | README.md | 1 # Godot Battle Bot 3 This folder contains the model and textures/materials for the Godot Battle Bot.
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/dports/games/bzflag/bzflag-2.4.22/data/ |
H A D | bzflag.desktop | 3 GenericName=Tank Battle Game 4 Comment=Battle enemy tanks
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/dports/games/bzflag-server/bzflag-2.4.22/data/ |
H A D | bzflag.desktop | 3 GenericName=Tank Battle Game 4 Comment=Battle enemy tanks
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/dports/games/springlobby/springlobby-0.180/src/lsl/test/ |
H A D | swig.cpp | 21 struct Battle { struct 31 Battle battle; in main()
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/dports/games/springlobby/springlobby-0.180/src/ |
H A D | chatpanel.h | 28 class Battle; variable 73 ChatPanel( wxWindow* parent, Battle* battle ); 102 void SetBattle( Battle* battle ); 177 Battle* m_battle; //!< User object.
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