/dports/games/nexuiz/Nexuiz/Nexuiz-SDL.app/Contents/Frameworks/SDL.framework/Versions/A/Headers/ |
H A D | SDL_opengl.h | 2889 #ifndef GL_ATI_pixel_format_float 6249 #ifndef GL_ATI_pixel_format_float 6250 #define GL_ATI_pixel_format_float 1 macro
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/dports/games/openarena-server/openarena-engine-source-0.8.8/code/SDL12/include/ |
H A D | SDL_opengl.h | 2893 #ifndef GL_ATI_pixel_format_float 6253 #ifndef GL_ATI_pixel_format_float 6254 #define GL_ATI_pixel_format_float 1 macro
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/dports/games/openarena/openarena-engine-source-0.8.8/code/SDL12/include/ |
H A D | SDL_opengl.h | 2893 #ifndef GL_ATI_pixel_format_float 6253 #ifndef GL_ATI_pixel_format_float 6254 #define GL_ATI_pixel_format_float 1 macro
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/dports/games/torcs/torcs-1.3.7/src/windows/include/GL/ |
H A D | glext.h | 2834 #ifndef GL_ATI_pixel_format_float 6194 #ifndef GL_ATI_pixel_format_float 6195 #define GL_ATI_pixel_format_float 1 macro
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/dports/games/evq3/evq3/code/SDL12/include/ |
H A D | SDL_opengl.h | 2889 #ifndef GL_ATI_pixel_format_float 6249 #ifndef GL_ATI_pixel_format_float 6250 #define GL_ATI_pixel_format_float 1 macro
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/dports/games/warmux/warmux-11.04/build/android/jni/sdl/include/ |
H A D | SDL_opengl.h | 2893 #ifndef GL_ATI_pixel_format_float 6253 #ifndef GL_ATI_pixel_format_float 6254 #define GL_ATI_pixel_format_float 1 macro
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/dports/games/scorched3d/scorched-dep-win32/include/SDL/SDL/ |
H A D | SDL_opengl.h | 2889 #ifndef GL_ATI_pixel_format_float 6249 #ifndef GL_ATI_pixel_format_float 6250 #define GL_ATI_pixel_format_float 1 macro
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/dports/games/scourge/scourge/xcode10.4/Frameworks/SDL.framework/Versions/A/Headers/ |
H A D | SDL_opengl.h | 2889 #ifndef GL_ATI_pixel_format_float 6249 #ifndef GL_ATI_pixel_format_float 6250 #define GL_ATI_pixel_format_float 1 macro
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/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/RenderSystems/GL/include/GL/ |
H A D | glext.h | 2705 #ifndef GL_ATI_pixel_format_float 5781 #ifndef GL_ATI_pixel_format_float 5782 #define GL_ATI_pixel_format_float 1 macro
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/dports/graphics/ogre3d/ogre-1.11.6/RenderSystems/GL/include/GL/ |
H A D | glext.h | 2705 #ifndef GL_ATI_pixel_format_float 5781 #ifndef GL_ATI_pixel_format_float 5782 #define GL_ATI_pixel_format_float 1 macro
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/dports/java/openjdk12/openjdk-jdk12u-jdk-12.0.2-10-4/src/java.desktop/share/native/common/java2d/opengl/J2D_GL/ |
H A D | glext.h | 2857 #ifndef GL_ATI_pixel_format_float 6213 #ifndef GL_ATI_pixel_format_float 6214 #define GL_ATI_pixel_format_float 1 macro
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/dports/graphics/mapserver/mapserver-7.6.4/opengl/ |
H A D | glext.h | 2851 #ifndef GL_ATI_pixel_format_float 6237 #ifndef GL_ATI_pixel_format_float 6238 #define GL_ATI_pixel_format_float 1 macro
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/dports/emulators/vice/vice-3.5/src/arch/android/AnVICE/jni/sdl/include/ |
H A D | SDL_opengl.h | 2797 #ifndef GL_ATI_pixel_format_float 6132 #ifndef GL_ATI_pixel_format_float 6133 #define GL_ATI_pixel_format_float 1 macro
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/dports/astro/opencpn/OpenCPN-5.2.4/include/GL/ |
H A D | glext.h | 2854 #ifndef GL_ATI_pixel_format_float 6595 #ifndef GL_ATI_pixel_format_float 6596 #define GL_ATI_pixel_format_float 1 macro
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/dports/devel/sdl12-compat/sdl12-compat-release-1.2.52/include/SDL/ |
H A D | SDL_opengl.h | 2915 #ifndef GL_ATI_pixel_format_float 6675 #ifndef GL_ATI_pixel_format_float 6676 #define GL_ATI_pixel_format_float 1 macro
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/dports/java/java3d/java3d-1.5.2/j3d-core/src/native/ogl/ |
H A D | glext.h | 2854 #ifndef GL_ATI_pixel_format_float 6595 #ifndef GL_ATI_pixel_format_float 6596 #define GL_ATI_pixel_format_float 1 macro
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/dports/graphics/libprojectm/projectm-3.1.12/src/museum/projectM-iTunes-VizKit/source/win/ |
H A D | glext.h | 2860 #ifndef GL_ATI_pixel_format_float 6345 #ifndef GL_ATI_pixel_format_float 6346 #define GL_ATI_pixel_format_float 1 macro
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/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/BBGE/GL/ |
H A D | glext.h | 2884 #ifndef GL_ATI_pixel_format_float 6542 #ifndef GL_ATI_pixel_format_float 6543 #define GL_ATI_pixel_format_float 1 macro
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/dports/graphics/jogl/jogl-1.1.1_9/jogl/make/stub_includes/opengl/GL/ |
H A D | glext.h | 2902 #ifndef GL_ATI_pixel_format_float 6615 #ifndef GL_ATI_pixel_format_float 6616 #define GL_ATI_pixel_format_float 1 macro
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/dports/lang/erlang-runtime23/otp-OTP-23.3.4.10/lib/wx/include/ |
H A D | gl.hrl | 4305 -define(GL_ATI_pixel_format_float, 1). macro
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/dports/lang/erlang-runtime21/otp-OTP-21.3.8.24/lib/wx/include/ |
H A D | gl.hrl | 4305 -define(GL_ATI_pixel_format_float, 1). macro
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/dports/lang/erlang-runtime22/otp-OTP-22.3.4.24/lib/wx/include/ |
H A D | gl.hrl | 4305 -define(GL_ATI_pixel_format_float, 1). macro
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/dports/cad/netgen/netgen-6.2.2105/ng/Togl2.1/gl/ |
H A D | glext.h | 3262 #ifndef GL_ATI_pixel_format_float 7334 #ifndef GL_ATI_pixel_format_float 7335 #define GL_ATI_pixel_format_float 1 macro
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/dports/devel/raknet/raknet-3.9.2_10,1/DependentExtensions/DXTCompressor/External/include/GL/ |
H A D | glext.h | 3262 #ifndef GL_ATI_pixel_format_float 7339 #ifndef GL_ATI_pixel_format_float 7340 #define GL_ATI_pixel_format_float 1 macro
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/dports/lang/erlang-wx/otp-OTP-24.1.7/lib/wx/include/ |
H A D | gl.hrl | 3087 -define(GL_ATI_pixel_format_float, 1). macro
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