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Searched refs:GL_RGB4 (Results 201 – 225 of 493) sorted by relevance

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/dports/science/medit/medit-2012.02.05_5/sources/GL.old/
H A Dgl.h.old963 /* GL_RGB4 */
1230 #define GL_RGB4 0x804F
/dports/games/cake/cake_src/cake/glsetup/
H A Dgls.h1123 #define GL_RGB4 0x804F macro
/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/BBGE/GL/
H A Dgl.h988 #define GL_RGB4 0x804F macro
/dports/lang/zig/zig-0.9.0/lib/libc/include/any-windows-any/GL/
H A Dgl.h546 #define GL_RGB4 0x804F macro
/dports/lang/zig-devel/zig-0.9.0/lib/libc/include/any-windows-any/GL/
H A Dgl.h546 #define GL_RGB4 0x804F macro
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/graphics/gl/
H A DGl.h998 #define GL_RGB4 0x804F macro
/dports/graphics/ogre3d/ogre-1.11.6/RenderSystems/GL/include/GL/
H A Dgl.h1263 #define GL_RGB4 0x804F macro
/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/RenderSystems/GL/include/GL/
H A Dgl.h1263 #define GL_RGB4 0x804F macro
/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/src/osg/
H A DImage.cpp394 case(GL_RGB4): in computePixelFormat()
/dports/science/smoldyn/smoldyn-2.67/source/MSVClibs/GL/
H A DGL.h1003 #define GL_RGB4 0x804F macro
/dports/graphics/py-pyglet/pyglet-1.5.21/pyglet/gl/
H A Dgl.py585 GL_RGB4 = 32847 # /usr/include/GL/gl.h:724 variable
/dports/graphics/py-pyglet150/pyglet-1.5.0/pyglet/gl/
H A Dgl.py585 GL_RGB4 = 32847 # /usr/include/GL/gl.h:724 variable
/dports/devel/sdl_gnat/sdl_gnat-2013/src/
H A Dgl_gl_h.ads518GL_RGB4 : constant := 16#804F#; -- c:\home\ochem\install\bin\../lib/gcc/i686-pc-mingw32/4.7.3/..… constant
/dports/lang/intel-compute-runtime/compute-runtime-21.52.22081/third_party/opengl_headers/GL/
H A Dgl.h1283 #define GL_RGB4 0x804F macro
/dports/devel/apitrace/apitrace-9.0/thirdparty/khronos/GL/
H A Dgl.h1283 #define GL_RGB4 0x804F macro
/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/include/osg/
H A DTexture299 #define GL_RGB4 0x804F
/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/include/osg/
H A DTexture299 #define GL_RGB4 0x804F
/dports/devel/sfml/SFML-2.5.1/src/SFML/Graphics/
H A DGLLoader.hpp860 #define GL_RGB4 0x804F macro
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/external/openglcts/modules/common/
H A DglcPackedPixelsTests.cpp168 …{ GL_RGB4, GL_RGB, GL_RGB, GL_UNSIGNED_BYTE, SAMPLER_UNORM, { { 4, 4, 4, 0, 0…
624 formatMap[GL_RGB4] = "GL_RGB4"; in getFormatStr()
/dports/games/tesseract-data/tesseract/src/engine/
H A Dtexture.cpp480 case GL_RGB4: in compressedformat()
749 case GL_RGB4: in textype()
/dports/games/tesseract/tesseract/src/engine/
H A Dtexture.cpp480 case GL_RGB4: in compressedformat()
749 case GL_RGB4: in textype()
/dports/games/r1q2/r1q2-8012_5/ref_gl/
H A Dgl_image.c279 {"GL_RGB4", GL_RGB4},
/dports/devel/rust-analyzer/rust-analyzer-2021-12-20/cargo-crates/windows-sys-0.28.0/src/Windows/Win32/Graphics/OpenGL/
H A Dmod.rs1052 pub const GL_RGB4: u32 = 32847u32; const
/dports/devel/mingw32-bin-msvcrt/mingw32-bin-msvcrt-r4.0.3.1.a4.0.3.1/include/GL/
H A Dgl.h721 #define GL_RGB4 0x804F macro
/dports/devel/mingw32-bin-msvcrt/mingw32-bin-msvcrt-r4.0.3.1.a4.0.3.1/mingw32/include/GL/
H A Dgl.h721 #define GL_RGB4 0x804F macro

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