/dports/devel/py-qt5-remoteobjects/PyQt5-5.15.4/qpy/QtGui/ |
H A D | qpyopengl_get.cpp | 50 #if defined(GL_SHADER_BINARY_FORMATS) in qpyopengl_get() 51 case GL_SHADER_BINARY_FORMATS: in qpyopengl_get()
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/dports/devel/py-qt5-help/PyQt5-5.15.4/qpy/QtGui/ |
H A D | qpyopengl_get.cpp | 50 #if defined(GL_SHADER_BINARY_FORMATS) in qpyopengl_get() 51 case GL_SHADER_BINARY_FORMATS: in qpyopengl_get()
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/dports/devel/py-qt5-location/PyQt5-5.15.4/qpy/QtGui/ |
H A D | qpyopengl_get.cpp | 50 #if defined(GL_SHADER_BINARY_FORMATS) in qpyopengl_get() 51 case GL_SHADER_BINARY_FORMATS: in qpyopengl_get()
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/dports/print/py-qt5-printsupport/PyQt5-5.15.4/qpy/QtGui/ |
H A D | qpyopengl_get.cpp | 50 #if defined(GL_SHADER_BINARY_FORMATS) in qpyopengl_get() 51 case GL_SHADER_BINARY_FORMATS: in qpyopengl_get()
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/dports/textproc/py-qt5-xml/PyQt5-5.15.4/qpy/QtGui/ |
H A D | qpyopengl_get.cpp | 50 #if defined(GL_SHADER_BINARY_FORMATS) in qpyopengl_get() 51 case GL_SHADER_BINARY_FORMATS: in qpyopengl_get()
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/dports/textproc/py-qt5-xmlpatterns/PyQt5-5.15.4/qpy/QtGui/ |
H A D | qpyopengl_get.cpp | 50 #if defined(GL_SHADER_BINARY_FORMATS) in qpyopengl_get() 51 case GL_SHADER_BINARY_FORMATS: in qpyopengl_get()
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/dports/x11/py-qt5-opengl/PyQt5-5.15.4/qpy/QtGui/ |
H A D | qpyopengl_get.cpp | 50 #if defined(GL_SHADER_BINARY_FORMATS) in qpyopengl_get() 51 case GL_SHADER_BINARY_FORMATS: in qpyopengl_get()
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/dports/graphics/py-qt5-svg/PyQt5-5.15.4/qpy/QtGui/ |
H A D | qpyopengl_get.cpp | 50 #if defined(GL_SHADER_BINARY_FORMATS) in qpyopengl_get() 51 case GL_SHADER_BINARY_FORMATS: in qpyopengl_get()
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/dports/games/frogatto/frogatto-1.3.1/MacOSJet/glew-1.9.0/auto/extensions/ |
H A D | GL_ARB_ES2_compatibility | 14 GL_SHADER_BINARY_FORMATS 0x8DF8
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/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/extensions/gl/ |
H A D | GL_ARB_ES2_compatibility | 15 GL_SHADER_BINARY_FORMATS 0x8DF8
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/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/extensions/ |
H A D | GL_ARB_ES2_compatibility | 14 GL_SHADER_BINARY_FORMATS 0x8DF8
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/dports/graphics/glew-wayland/glew-2.2.0/auto/extensions/gl/ |
H A D | GL_ARB_ES2_compatibility | 15 GL_SHADER_BINARY_FORMATS 0x8DF8
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/dports/graphics/glew/glew-2.2.0/auto/extensions/gl/ |
H A D | GL_ARB_ES2_compatibility | 15 GL_SHADER_BINARY_FORMATS 0x8DF8
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/dports/graphics/libglvnd/libglvnd-8f3c5b17a21e2222ab3e5fd38870b915815aca49/include/ |
H A D | glheader.h | 123 #define GL_SHADER_BINARY_FORMATS 0x8DF8 macro
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/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/ARB/ |
H A D | ES2_compatibility.py | 28 GL_SHADER_BINARY_FORMATS=_C('GL_SHADER_BINARY_FORMATS',0x8DF8) variable
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/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/ARB/ |
H A D | ES2_compatibility.py | 28 GL_SHADER_BINARY_FORMATS=_C('GL_SHADER_BINARY_FORMATS',0x8DF8) variable
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/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/3rdparty/glsl-optimizer/src/mesa/main/ |
H A D | glheader.h | 218 #define GL_SHADER_BINARY_FORMATS 0x8DF8 macro
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/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/3rdparty/glsl-optimizer/src/mesa/main/ |
H A D | glheader.h | 218 #define GL_SHADER_BINARY_FORMATS 0x8DF8 macro
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_get_program_binary/ |
H A D | overrun.c | 154 GL_SHADER_BINARY_FORMATS); in piglit_init()
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/dports/astro/opencpn/OpenCPN-5.2.4/libs/glshim/src/gl/ |
H A D | const.h | 310 #define GL_SHADER_BINARY_FORMATS 0x8DF8 macro
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/dports/games/quakeforge/quakeforge-0.7.2/include/QF/GLSL/ |
H A D | defines.h | 383 #define GL_SHADER_BINARY_FORMATS 0x8DF8 macro
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/dports/graphics/cogl/cogl-1.22.8/cogl/ |
H A D | cogl-gles2-types.h | 415 #define GL_SHADER_BINARY_FORMATS 0x8DF8 macro
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/dports/x11-wm/muffin/muffin-4.8.0/cogl/cogl/ |
H A D | cogl-gles2-types.h | 416 #define GL_SHADER_BINARY_FORMATS 0x8DF8 macro
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/ui/gl/ |
H A D | gl_bindings.h | 72 #define GL_SHADER_BINARY_FORMATS 0x8DF8 macro
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/dports/www/chromium-legacy/chromium-88.0.4324.182/ui/gl/ |
H A D | gl_bindings.h | 75 #define GL_SHADER_BINARY_FORMATS 0x8DF8 macro
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